Ray Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (22, 15, D:1) a +0 dagger (23, -13, D:1) a rat corpse (skeletalised by now) (51, 2, D:1) 9 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 15, D:2) a quokka corpse (skeletalised by now) (10, -19, D:2) a +0 robe a human skeleton (11, -9, D:2) a +1 vampiric whip 8 stones (12, -20, D:2) a hobgoblin corpse (skeletalised by now) (24, -1, D:2) 5 large rocks (25, 26, D:2) 2 stones (34, -6, D:2) a +0 ring mail (44, -5, D:2) a +0 dagger {Armando} (47, 24, D:2) a +0 whip a +0 animal skin a +0 club a +0 club a +0 dagger of venom a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (49, 24, D:2) a +0 dagger a +0 club a +0 dagger a +0 club a +0 club a goblin corpse (skeletalised by now) (50, 15, D:2) a +0 club (51, 12, D:2) a +0 quarterstaff a stone (52, 19, D:2) a +0 short sword (60, 27, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (1, -19, D:3) a +0 flail a +0 scale mail (3, -5, D:3) a +0 dagger a stone (3, -1, D:3) a +1 hand axe of venom 9 stones (8, -21, D:3) a +0 pair of gloves (11, -32, D:3) a frilled lizard skeleton (15, -36, D:3) a +0 dagger (16, -13, D:3) a +0 dagger a goblin corpse (skeletalised by now) (23, -24, D:3) a +0 dagger (24, 0, D:3) a +0 scale mail a +0 club (25, -3, D:3) a ring of ice (25, 0, D:3) a +0 chain mail a +0 flail a +0 mace (25, 1, D:3) a +1 whip of electrocution an orc skeleton (30, -36, D:3) a +4 short sword a +0 whip a +0 dagger a +0 ring mail a +0 dagger a kobold skeleton an orc skeleton an orc skeleton an orc skeleton (43, -11, D:3) a +0 short sword a +0 ring mail (43, -10, D:3) a +0 short sword a +0 leather armour (44, -11, D:3) a +0 club a +0 leather armour (44, -10, D:3) a +0 flail (45, 2, D:3) a +0 club (50, -47, D:3) a +0 buckler Level 4 of the Dungeon (0, 0, D:4) a dart slug corpse (0, 8, D:4) 5 stones (3, 4, D:4) a +0 war axe (3, 6, D:4) the +1 hand axe of Sener {freeze, rF+ rCorr Int+2} Int+2: It affects your intelligence (+2). rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (6, 9, D:4) a hound corpse (8, 9, D:4) 3 stones (11, -2, D:4) a ring of fire (13, 27, D:4) a +0 dagger a goblin corpse (skeletalised by now) (35, 30, D:4) a +0 ring mail Level 6 of the Dungeon (8, -4, D:6) a +0 giant club a +0 giant spiked club an ogre corpse an ogre corpse (13, -7, D:6) a +0 leather armour (16, -6, D:6) a +0 quarterstaff