RazingBull Level 1 of the Dungeon (0, 0, D:1) a +0 spear (11, 3, D:1) a +0 dagger (15, 21, D:1) a +0 club (22, 13, D:1) a +0 animal skin (24, -9, D:1) a +0 club (25, -9, D:1) a +0 club (28, 12, D:1) 5 stones (35, 17, D:1) a +0 robe (37, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (20, 12, D:2) a +0 leather armour (21, 30, D:2) 5 stones a +0 short sword (25, 28, D:2) a +0 morningstar (32, 38, D:2) a +0 whip a +0 animal skin a +0 helmet (33, 37, D:2) a +0 club (34, 37, D:2) a +0 club a +0 club a +0 dagger (35, 36, D:2) a +0 dagger a +0 club a +0 dagger a +0 sling (36, 36, D:2) a +0 club (41, 19, D:2) a +0 leather armour (45, 18, D:2) a +0 leather armour (49, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a wand of flame (19) (2, -3, D:3) a +0 leather armour (11, -13, D:3) a +0 leather armour (11, -1, D:3) the +9 dagger of the New World {holy, rPois Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rPois: It protects you from poison. (12, -13, D:3) 4 stones (19, 26, D:3) a +0 halberd (22, -5, D:3) a +0 dagger 7 poisoned darts (23, -2, D:3) a +0 dagger (25, -9, D:3) a +0 robe (26, 23, D:3) a +0 flail (26, 24, D:3) a +0 short sword a +0 whip (31, 10, D:3) a +0 club a +0 falchion (32, 10, D:3) a +0 whip a +0 leather armour a +0 dagger (32, 11, D:3) a +0 club a +0 sling a +0 hand axe (32, 14, D:3) an amulet of magic regeneration (36, 25, D:3) a +0 short sword (43, 22, D:3) a +0 mace (44, 9, D:3) a +0 club (45, 13, D:3) a +0 war axe (59, 0, D:3) 3 scrolls of noise Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail a +0 whip (2, 3, D:4) a +0 club (3, 26, D:4) a +0 hand axe (6, 13, D:4) a +0 falchion (12, -9, D:4) a +0 ring mail a +0 club (15, 16, D:4) a wand of flame (20) (20, 31, D:4) a +0 dagger (32, 11, D:4) a +0 dagger (37, 3, D:4) 6 stones (43, 36, D:4) a +0 leather armour (63, 11, D:4) a +0 hand axe a +0 club (63, 12, D:4) a +0 war axe a +0 leather armour (67, 12, D:4) 6 poisoned darts (68, 23, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 robe a +0 club (0, 1, D:5) a +0 flail a +0 spear (1, 0, D:5) a +0 club (8, 27, D:5) a +0 robe (10, -4, D:5) a +0 halberd (10, -3, D:5) a +0 spear (11, -3, D:5) a +0 flail (11, -2, D:5) a +0 leather armour a +0 halberd (12, -3, D:5) a +0 leather armour a +0 hand axe (16, 4, D:5) 2 stones (16, 11, D:5) a +0 falchion a +0 scale mail (16, 13, D:5) a +2 flail of holy wrath (17, 10, D:5) a +0 short sword (17, 13, D:5) a +0 club a +0 leather armour (17, 14, D:5) a +0 trident a +0 leather armour (18, 10, D:5) a +0 dagger a +0 robe (28, 20, D:5) a +0 giant club (31, -19, D:5) a +0 mace (32, 21, D:5) 4 stones (34, 9, D:5) a +0 scale mail (38, 4, D:5) a +0 scale mail Level 6 of the Dungeon [Shop] Umpihyor's Weapon Shoppe the +7 spear "Dimaellu" {venom, rC+ rN+ Int+3 Dex+2} (740 gold) Int: It affects your intelligence (+3). Dex: It affects your dexterity (+2). rC: It protects you from cold. rN: It protects you from negative energy. a +0 club (11 gold) 7 stones (7 gold) the +4 rapier of Wyrd {spect, SInv} (453 gold) SInv: It lets you see invisible. a +0 dagger (22 gold) the +7 long sword of the Final Decision {venom, *Noise rN+ Dex+6} (654 gold) Dex: It affects your dexterity (+6). rN: It protects you from negative energy. *Noise: It may make noises in combat. (0, 0, D:6) a +0 dagger a +0 scale mail a +0 dagger (1, -4, D:6) a +0 ring mail (1, -1, D:6) a +0 dagger a +0 robe a +0 flail (2, 1, D:6) a +2 trident of freezing a +0 leather armour (3, -5, D:6) 6 stones (5, -28, D:6) a +0 hand axe (5, -1, D:6) 2 poisoned darts (7, -21, D:6) a +0 leather armour (7, 3, D:6) a +0 sling (9, -22, D:6) a +0 morningstar a +0 ring mail (17, -6, D:6) a +0 leather armour (18, 3, D:6) a +0 leather armour (29, 7, D:6) a wand of charming (8) (30, 2, D:6) a +0 broad axe (35, -12, D:6) a +0 chain mail (36, 4, D:6) a +0 leather armour Level 7 of the Dungeon (0, 8, D:7) a +0 short sword 3 poisoned darts a +0 short sword 3 stones (0, 9, D:7) a +0 whip 6 poisoned darts a +0 dagger 4 stones (1, 9, D:7) a +0 dagger a +0 dagger a +0 short sword (2, 7, D:7) a +0 whip (3, 8, D:7) a +0 great sword (3, 38, D:7) a +0 long sword (9, 34, D:7) a +0 club (10, 34, D:7) a +0 whip a +0 scale mail (11, 34, D:7) a +0 dagger a +0 robe (12, 34, D:7) a +0 flail (13, 35, D:7) a +0 flail a +0 chain mail (34, 8, D:7) a +0 sling (54, 12, D:7) a +2 robe of cold resistance Level 8 of the Dungeon [Shop] Tuot's Assorted Antiques the +7 halberd "Rodon" {spect, rC+ rN+ Int+3} (1598 gold) Int: It affects your intelligence (+3). rC: It protects you from cold. rN: It protects you from negative energy. the +8 shortbow of Bil Kit {antimagic, Str+3} (1432 gold) Str: It affects your strength (+3). a +0 mace (69 gold) a +0 helmet (103 gold) (0, 0, D:8) a +0 dagger (7, -14, D:8) a wand of roots (6) (9, -6, D:8) a +6 hand axe a +0 robe (9, -5, D:8) a +1 great sword a +0 robe a +4 halberd a +0 robe (9, -4, D:8) a +2 short sword of freezing a +0 robe (11, -4, D:8) a +2 mace of draining a +0 robe (26, 4, D:8) a +0 scale mail (28, -8, D:8) 5 stones (29, -19, D:8) a +0 leather armour (31, -11, D:8) 4 stones (46, 1, D:8) a wand of charming (5) (49, 16, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) 6 stones (8, 7, D:9) a +0 helmet (8, 19, D:9) 3 stones (11, 0, D:9) a +0 sling (15, -4, D:9) 2 potions of degeneration (15, 32, D:9) a +0 club a +0 chain mail a +2 flail of protection a +0 hand axe (16, 33, D:9) a +0 long sword a +0 chain mail a +0 club a +0 leather armour (17, 24, D:9) a +0 flail (18, 21, D:9) a +0 dagger a +0 robe (19, 21, D:9) a +0 mace a +2 whip of electrocution a +0 leather armour (22, 21, D:9) a +0 hand axe (28, 0, D:9) 6 stones (30, 30, D:9) a +4 hand axe a +0 robe a +0 hand axe a +0 robe (31, 30, D:9) a +1 heavy shortbow a +0 scimitar a +0 robe a +2 hand axe a +0 robe (32, -5, D:9) a +0 whip of flaming (45, 35, D:9) a +0 shortbow 6 stones (52, 9, D:9) a +0 shortbow (56, 41, D:9) a +0 robe (62, 24, D:9) a +0 shortbow (67, -1, D:9) a phial of floods Level 10 of the Dungeon (0, 0, D:10) a yak corpse (0, 36, D:10) a +0 long sword (1, -1, D:10) a yak corpse a yak corpse (3, -7, D:10) a +0 hand axe (4, 32, D:10) a +0 giant club a +0 giant club (5, -6, D:10) a +0 whip a +0 hand axe a +0 chain mail an orc corpse (5, 6, D:10) a +2 scimitar of flaming a +0 robe (7, 13, D:10) a +0 helmet (21, 16, D:10) a +0 long sword (29, 28, D:10) the +5 short sword of the Visionary {flame, Int+5} Int: It affects your intelligence (+5). (29, 32, D:10) a +0 ring mail (30, -2, D:10) a box of beasts (31, -2, D:10) the +4 skin of Zhor {*Englaciate rC+++ SInv} *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC: It renders you almost immune to cold. SInv: It lets you see invisible. (32, 12, D:10) a +0 chain mail (32, 20, D:10) a wand of flame (6) (42, 0, D:10) a +0 whip (42, 9, D:10) a rime drake skeleton (57, 34, D:10) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (58, 34, D:10) a +0 whip 2 poisoned darts (59, 33, D:10) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (60, 21, D:10) a potion of lignification (61, 15, D:10) 17 gold pieces (61, 16, D:10) a scroll of teleportation (61, 18, D:10) a +0 pair of gloves (61, 19, D:10) a potion of brilliance Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (2, 0, D:11) a +0 troll leather armour a troll corpse (2, 4, D:11) a +0 hand axe (6, 2, D:11) 5 stones (8, 7, D:11) a wand of mindburst (9) (21, -16, D:11) 9 gold pieces