RazingBull Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 30, D:1) a +0 short sword (11, 29, D:1) a +0 pair of boots (18, 26, D:1) a +0 whip a stone (22, -2, D:1) a +0 short sword 5 stones (23, 35, D:1) a +0 war axe (26, 12, D:1) a +0 helmet (26, 22, D:1) a +0 short sword (44, -2, D:1) a +0 leather armour (49, -9, D:1) 2 poisoned darts (54, 0, D:1) 5 stones Level 2 of the Dungeon (3, -30, D:2) a +0 war axe (12, -16, D:2) an amulet of magic regeneration (12, 5, D:2) 2 stones (14, -29, D:2) a +0 club (16, -11, D:2) 4 poisoned darts an amulet of magic regeneration (16, -10, D:2) a +0 club (21, -19, D:2) a +0 hand axe (23, -20, D:2) a +0 pair of gloves (35, -23, D:2) the +4 leather armour "Rousch" {rPois} rPois: It protects you from poison. (47, 0, D:2) a +0 whip 2 stones Level 3 of the Dungeon (0, 2, D:3) a +0 falchion (0, 3, D:3) 6 stones (1, -1, D:3) a +0 short sword (1, 0, D:3) a +0 dagger (1, 2, D:3) a +0 morningstar a +0 scale mail (9, 3, D:3) a +0 robe a +0 club (20, 5, D:3) a +1 dagger of holy wrath (24, -4, D:3) 3 stones a +0 whip (26, 7, D:3) 7 stones (26, 30, D:3) a +0 dagger of holy wrath (27, -11, D:3) a +0 short sword (29, -7, D:3) a +0 spear (38, 19, D:3) the +0 scale mail of Culof Keeh {rC- Int+7} Int: It affects your intelligence (+7). rC: It makes you vulnerable to cold. (47, -9, D:3) a +0 whip (52, -9, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (15, -28, D:4) a +0 dagger (16, -32, D:4) a book of Cantrips (23, -38, D:4) a +0 dagger of venom 2 poisoned darts (32, -24, D:4) a book of Cantrips (33, -31, D:4) 4 stones (40, -25, D:4) a +0 dagger (40, -10, D:4) a +0 hand axe (44, -42, D:4) a +0 short sword 2 stones (44, -15, D:4) a +0 dagger (56, -7, D:4) a +0 trident (62, -34, D:4) a +0 club (70, -47, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 17, D:5) a +1 long sword of pain (10, 30, D:5) a +0 chain mail (29, -5, D:5) a +0 dagger (37, -1, D:5) a +2 buckler (48, -5, D:5) a +0 robe (50, 27, D:5) a +0 flail a +0 leather armour (51, 8, D:5) a +0 robe (51, 16, D:5) a +0 chain mail Level 6 of the Dungeon (0, 16, D:6) a +0 giant club a +0 giant club (4, 25, D:6) the +6 hand axe of Checkmate {venom, rN++ Str-3 Dex+7} Str: It affects your strength (-3). Dex: It affects your dexterity (+7). rN: It greatly protects you from negative energy. (9, 32, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 club a +0 club (11, 20, D:6) a +2 ring mail of willpower (31, 47, D:6) a +0 club (35, 7, D:6) a +0 club a +0 dagger a +0 robe (36, 8, D:6) a +0 club 5 stones a +0 leather armour (37, 6, D:6) a +0 short sword a +1 leather armour of fire resistance (37, 7, D:6) a +0 mace a +0 scale mail (39, 19, D:6) 4 stones (48, 49, D:6) 4 stones (50, 14, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) 3 scrolls of amnesia (1, -3, D:7) a +4 ring of slaying (7, -4, D:7) a +0 triple crossbow (7, -1, D:7) 2 scrolls of vulnerability (9, -1, D:7) a +0 rapier (11, 1, D:7) a scorpion corpse (13, 7, D:7) a +1 short sword of electrocution a +1 ring mail of fire resistance a potion of curing (13, 11, D:7) a +0 flail (16, 6, D:7) a +0 dagger a +0 robe the elf corpse of Dowan (16, 8, D:7) 2 scrolls of noise (20, 8, D:7) 5 stones (28, -7, D:7) a +0 scale mail (36, -10, D:7) a +0 whip (39, -5, D:7) a +0 whip (40, -5, D:7) a +0 flail a +0 flail a gnoll corpse (skeletalised by now) (44, -7, D:7) a scroll of immolation the Ecumenical Temple