RazingBull Level 1 of the Dungeon (1, 9, D:1) a +0 dagger (3, -32, D:1) a +0 club (15, -41, D:1) a +0 dagger (15, -34, D:1) a +0 dagger (18, -3, D:1) a +0 dagger (31, -1, D:1) a staff of conjuration (39, -25, D:1) a +0 whip (46, 5, D:1) 6 stones (48, -24, D:1) a +0 dagger (49, -24, D:1) a +0 club (51, 9, D:1) a +0 dagger of protection (59, -32, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 robe (1, 12, D:2) a +0 scale mail (5, 10, D:2) an orb of guile (7, 26, D:2) a +0 mace (15, -3, D:2) 9 stones (20, -4, D:2) a +0 long sword (21, 15, D:2) 5 poisoned darts (25, 25, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, 11, D:3) 4 stones (3, -1, D:3) a +0 ring mail (11, -6, D:3) a +0 club a +0 dagger a +0 dagger a +0 club (11, 8, D:3) a +0 short sword 9 stones a +0 chain mail (12, -6, D:3) a +0 club 2 poisoned darts (12, -2, D:3) a +0 mace (14, -1, D:3) a +0 club (15, 8, D:3) a +0 trident of venom a +0 chain mail (23, -6, D:3) a ring of magical power (25, -11, D:3) 6 stones (25, 6, D:3) a +0 ring mail (26, 36, D:3) a +0 dagger a +0 leather armour (27, -14, D:3) a +0 club (29, -13, D:3) a +0 trident Level 4 of the Dungeon (0, 0, D:4) 8 stones (6, 27, D:4) a +0 halberd (7, 25, D:4) a +0 leather armour a +0 whip (8, -6, D:4) a +1 dagger of electrocution (8, 25, D:4) a +0 spear (9, -7, D:4) a +0 club (12, 10, D:4) 5 stones (13, 14, D:4) a +0 whip (18, 12, D:4) a +0 hand axe (26, -10, D:4) a +0 whip the +8 sling "Asoiv" {drain, rC- Int+6} Int: It affects your intelligence (+6). rC: It makes you vulnerable to cold. Zin disapproves of the use of such an item. (27, -12, D:4) a +0 club (28, 5, D:4) a +0 club (38, 12, D:4) a +0 club (45, 10, D:4) a +0 spear (45, 11, D:4) a +0 falchion (46, 7, D:4) a +0 long sword 5 stones (47, -10, D:4) a +0 whip a +0 whip a +0 flail a +0 club a +0 robe (53, -5, D:4) a +0 short sword (53, 17, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (6, 13, D:5) a +0 chain mail (13, 13, D:5) a +0 giant spiked club (15, -1, D:5) a staff of conjuration (15, 20, D:5) a +0 halberd (17, 14, D:5) a +0 trident (24, 8, D:5) a +0 leather armour a +0 club (29, 15, D:5) a +0 giant club (35, 5, D:5) a +0 trident (40, 33, D:5) a +0 giant club (44, 43, D:5) a +0 club (45, 36, D:5) a wand of flame (24) Level 6 of the Dungeon (0, 0, D:6) a +0 buckler (2, 10, D:6) a wand of iceblast (8) (6, 0, D:6) a +0 dagger (12, 3, D:6) a +0 flail (17, 22, D:6) a +0 falchion (19, 18, D:6) a +0 spear a +0 whip a +0 flail a +0 war axe (33, -12, D:6) a +0 trident (34, -5, D:6) a +0 hand axe (38, -17, D:6) a +0 whip a +0 chain mail a +0 short sword a +0 ring mail a +0 hand axe (38, -16, D:6) a +0 whip a +0 ring mail a +0 mace (41, 8, D:6) a +0 club (43, -15, D:6) a +0 scale mail (46, -18, D:6) a +0 long sword (47, -9, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) a +0 club (0, 1, D:7) a +0 robe (11, 1, D:7) 4 stones (13, -11, D:7) 7 stones (21, 0, D:7) a +0 flail (22, -1, D:7) a +0 flail (22, 0, D:7) a +0 whip (28, -21, D:7) a +0 club (33, -11, D:7) a wand of flame (21) (34, -19, D:7) 6 stones (41, -3, D:7) a +0 triple sword (43, -18, D:7) a staff of cold Level 8 of the Dungeon [Shop] Sabiheov's Firing Range a +0 triple crossbow (120 gold) a +0 arbalest (54 gold) a +0 sling (18 gold) 2 poisoned darts (14 gold) (0, 0, D:8) 7 stones (8, 3, D:8) 3 poisoned darts (12, -1, D:8) a +0 shortbow (13, -4, D:8) +0 acid dragon scales (18, 4, D:8) a +0 hand axe (19, 4, D:8) a +0 hand axe (20, 5, D:8) a +0 hand axe (21, 6, D:8) a +0 hand axe (23, -8, D:8) a +0 scale mail (30, 5, D:8) a +0 heavy mace a +0 chain mail (31, 4, D:8) a +0 club (31, 7, D:8) a +0 short sword (33, -39, D:8) a +0 chain mail (35, -1, D:8) a wand of flame (7) (42, 3, D:8) a +1 robe of fire resistance a +0 dagger (42, 4, D:8) a +0 chain mail a +0 scimitar (42, 5, D:8) a +0 club (43, 5, D:8) a +0 shortbow (50, -12, D:8) a stone a stone (50, -10, D:8) an atropa-tipped dart (50, -9, D:8) a poisoned dart (51, -12, D:8) a stone (51, -11, D:8) a stone (51, -10, D:8) a stone (52, -12, D:8) a throwing net (53, 10, D:8) a +0 ring mail (58, 7, D:8) a +0 short sword (63, -9, D:8) a wand of charming (4) (70, 10, D:8) a +0 leather armour (71, -28, D:8) the +0 leather armour "Xavuet" {Rampage Str+3 Dex+2} Str: It affects your strength (+3). Dex: It affects your dexterity (+2). Rampage: It bestows one free step when moving towards enemies. Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe a +0 leather armour a +0 mace (1, 4, D:9) a +0 club (5, 4, D:9) a +0 leather armour a +0 club (6, 4, D:9) a +0 dagger (7, 8, D:9) a +0 whip (8, -28, D:9) 4 stones (8, -2, D:9) a +0 shortbow (9, 10, D:9) 7 stones (12, 9, D:9) a +0 dagger (19, 23, D:9) 7 stones (20, -26, D:9) a +0 war axe (20, 0, D:9) a +0 club (21, 2, D:9) a +0 plate armour a +0 long sword (22, 2, D:9) a +0 chain mail a +0 trident a +0 dagger (28, 16, D:9) 4 poisoned darts (28, 23, D:9) a +0 war axe a +0 robe (30, 7, D:9) 2 stones (30, 9, D:9) a +0 robe a +0 dagger (31, 10, D:9) a +0 ring mail a +0 dagger (32, 11, D:9) a +0 robe a +0 dagger (32, 12, D:9) a +0 ring mail (34, 14, D:9) a +0 flail (35, -6, D:9) a +0 dagger (51, -17, D:9) a +1 scale mail of fire resistance a +0 falchion (56, 1, D:9) 6 stones (59, -21, D:9) a +0 club (59, 20, D:9) a +0 leather armour a +0 flail (59, 21, D:9) a +0 leather armour a +0 whip (61, -26, D:9) a +0 mace a +0 club (61, -25, D:9) a +0 club (61, 20, D:9) a +0 plate armour a +0 scimitar (62, -24, D:9) a +0 long sword a +0 plate armour (62, 5, D:9) a +0 dagger a +0 robe (65, -14, D:9) a +0 dagger a +0 robe (65, -13, D:9) a +0 club a +0 leather armour (66, -14, D:9) a +0 short sword a +0 leather armour (67, -13, D:9) a +0 hand axe a +0 plate armour Level 10 of the Dungeon [Shop] Ziechu's Jewellery Emporium a +6 ring of intelligence (504 gold) the amulet of Ceirin {Acrobat rF- Int+5 Dex+2} (625 gold) [amulet of the acrobat] It increases your evasion while moving and waiting. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rF: It makes you vulnerable to fire. a +6 ring of intelligence (504 gold) an amulet of magic regeneration (420 gold) a ring of see invisible (210 gold) a ring of positive energy (280 gold) an amulet of faith (560 gold) an amulet of reflection (420 gold) a ring of see invisible (210 gold) an amulet of regeneration (420 gold) a +6 ring of intelligence (504 gold) (1, -5, D:10) a +0 dagger a +0 war axe (2, -5, D:10) a +0 ring mail a +0 flail a +0 chain mail a +0 war axe (7, 8, D:10) a +0 scale mail (8, -15, D:10) a +0 chain mail (13, -8, D:10) a +0 spear (17, 29, D:10) 2 stones (20, 11, D:10) an amulet of magic regeneration (22, 37, D:10) a +0 club a +0 ring mail a +3 war axe (23, 37, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (25, 37, D:10) a +0 short sword a +0 ring mail (26, -4, D:10) a +0 long sword (29, 32, D:10) a +0 chain mail (31, -5, D:10) a +0 plate armour (32, -1, D:10) a +0 short sword (33, -1, D:10) a +0 halberd (37, 36, D:10) 3 potions of degeneration Level 11 of the Dungeon (0, 0, D:11) a +0 hand axe (10, 5, D:11) a +0 hand axe a +0 whip (11, 5, D:11) a +0 dagger a +0 robe (12, 5, D:11) a +1 heavy war axe a +0 leather armour (15, 15, D:11) a +0 giant club a +0 giant club (17, 30, D:11) a +0 spear (23, 4, D:11) a +0 hand axe (30, 13, D:11) a +0 hand axe (44, 10, D:11) a +4 ring of protection (46, -12, D:11) a +0 scale mail Level 12 of the Dungeon (1, 9, D:12) a +1 dagger of holy wrath 2 stones (2, 11, D:12) a +0 short sword 5 poisoned darts (2, 12, D:12) a +0 dagger a +0 robe (2, 13, D:12) a +0 short sword 2 poisoned darts (3, 11, D:12) a +0 dagger a +0 robe (4, 29, D:12) a +0 club a +0 chain mail (5, 30, D:12) a +0 long sword (6, 29, D:12) a +0 short sword (7, 30, D:12) a +0 dagger a +0 robe (10, -16, D:12) a +0 leather armour (12, 22, D:12) a +0 scale mail (17, 13, D:12) a +0 troll leather armour (17, 22, D:12) a +0 ring mail (18, -5, D:12) a wand of quicksilver (6) (20, 34, D:12) a +0 leather armour (21, -8, D:12) a +0 troll leather armour a troll corpse (30, 1, D:12) a +0 flail (31, -23, D:12) a +0 trident (31, -22, D:12) a potion of degeneration (50, -12, D:12) 6 stones (50, -9, D:12) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (54, 12, D:12) a +0 shortbow a centaur corpse (56, 6, D:12) a +0 giant club a +0 giant club the Ecumenical Temple Level 1 of the Lair of Beasts (6, 1, Lair:1) 5 stones (9, 27, Lair:1) a wand of iceblast (2) (13, 4, Lair:1) a +0 leather armour (15, -7, Lair:1) a +0 leather armour (20, -19, Lair:1) 3 stones (29, 11, Lair:1) a +0 shortbow of draining (unseen) (30, -6, Lair:1) a +0 leather armour of positive energy (34, -12, Lair:1) a +0 leather armour (37, -8, Lair:1) a +0 helmet (37, -3, Lair:1) 3 stones (49, -2, Lair:1) a +0 great mace (53, -2, Lair:1) a +0 leather armour (63, 19, Lair:1) a ring of magical power Level 2 of the Lair of Beasts (13, 1, Lair:2) a +1 spear of venom (35, 15, Lair:2) a potion of degeneration (37, 1, Lair:2) a +0 broad axe (39, 20, Lair:2) a +0 leather armour (46, 6, Lair:2) a +0 shortbow (46, 7, Lair:2) a +0 shortbow (46, 8, Lair:2) a +0 shortbow (47, 6, Lair:2) a +0 shortbow (56, -16, Lair:2) 2 stones (61, 6, Lair:2) a +0 club Level 3 of the Lair of Beasts (9, 6, Lair:3) a +0 halberd (12, 10, Lair:3) 8 stones (18, 11, Lair:3) a +0 flail (27, 27, Lair:3) a wand of flame (9) (33, 16, Lair:3) a +0 hat (39, 23, Lair:3) a +0 sling (42, 28, Lair:3) a +0 club Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves (1, -20, Lair:4) a +0 ring mail (2, -20, Lair:4) 2 stones (12, -26, Lair:4) a +0 heavy hand axe (12, -19, Lair:4) a +0 ring mail (15, -55, Lair:4) a +0 robe (15, -24, Lair:4) a +0 chain mail (18, -46, Lair:4) a +0 dagger (18, -41, Lair:4) a +0 whip (19, -47, Lair:4) an amulet of magic regeneration (20, -45, Lair:4) 2 scrolls of torment (36, -36, Lair:4) 3 stones (40, -26, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) 5 stones (13, 2, Lair:5) a +0 rapier of distortion (16, 4, Lair:5) a +0 quarterstaff (18, 3, Lair:5) a +1 vampiric falchion (22, 2, Lair:5) a wand of mindburst (9) (26, 2, Lair:5) the +5 dagger of Conflict {heavy, Contam Str-5 Dex+6 Stlth+} Str: It affects your strength (-5). Dex: It affects your dexterity (+6). Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. (28, -7, Lair:5) a +0 chain mail (30, 26, Lair:5) 5 stones (31, 33, Lair:5) 9 stones (34, 40, Lair:5) 3 stones (35, 28, Lair:5) a +0 robe (36, 32, Lair:5) 2 stones (36, 34, Lair:5) 2 stones (38, 20, Lair:5) 7 stones (43, 32, Lair:5) a wand of quicksilver (5) (47, 13, Lair:5) a +0 dagger (61, 17, Lair:5) a +0 robe (67, 38, Lair:5) a +0 scale mail (71, 38, Lair:5) a +0 robe