RazingBull Level 1 of the Dungeon (0, 1, D:1) a human skeleton (0, 4, D:1) a human skeleton (1, 3, D:1) a hobgoblin corpse (skeletalised by now) (2, 0, D:1) a human skeleton (2, 2, D:1) a human skeleton (3, 0, D:1) a human skeleton (4, 0, D:1) a human skeleton (4, 2, D:1) a +0 hand axe (4, 4, D:1) a human skeleton (6, -6, D:1) a quokka corpse (skeletalised by now) (7, -5, D:1) a +0 club a +0 dagger a hobgoblin skeleton a goblin skeleton (8, -6, D:1) a +0 dagger (10, -12, D:1) a +0 dagger (12, 21, D:1) a +0 dagger (32, -6, D:1) a hobgoblin skeleton (34, -7, D:1) a +0 club a kobold skeleton (39, -8, D:1) a +0 club (40, -7, D:1) a +0 club (43, -15, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 13, D:2) a bat corpse (skeletalised by now) (2, 15, D:2) a rat corpse (skeletalised by now) (11, 12, D:2) a quill talisman (14, -11, D:2) a ball python skeleton (17, -13, D:2) 3 flux baubles (17, 18, D:2) the +0 helmet of the Sky {Snipe, -Tele rF+ rC+ rN+} -Tele: It prevents most forms of teleportation. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (18, 10, D:2) a +0 dagger an adder skeleton (25, 24, D:2) a bat corpse (skeletalised by now) (26, 37, D:2) a +0 club (28, 37, D:2) a staff of cold a goblin corpse (skeletalised by now) (40, -5, D:2) a +0 short sword (41, -7, D:2) a +0 club (42, -11, D:2) a +0 ring mail (47, -4, D:2) a +0 dagger a goblin skeleton (50, 12, D:2) a hobgoblin corpse (skeletalised by now) (50, 18, D:2) a +0 dagger (54, -7, D:2) a +0 dagger (54, -2, D:2) a +0 dagger Level 3 of the Dungeon (3, 13, D:3) 3 poisoned darts (3, 28, D:3) a parchment of Blink (7, 17, D:3) a bat corpse (skeletalised by now) (14, 33, D:3) a +0 robe (17, 17, D:3) a +0 ring mail (19, 23, D:3) a jackal corpse (skeletalised by now) (20, 24, D:3) a jackal corpse (skeletalised by now) (24, 30, D:3) a +0 robe (30, 11, D:3) a +0 dagger (32, 18, D:3) a +0 dagger a +0 robe (32, 30, D:3) a +0 dagger (34, 18, D:3) a bat corpse (skeletalised by now) (35, 19, D:3) a +0 short sword a +0 club a +0 leather armour an orc corpse (skeletalised by now) (35, 20, D:3) a +0 leather armour an orc corpse (skeletalised by now) (36, 7, D:3) a +0 dagger (37, 7, D:3) a +0 dagger a +0 robe a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (38, 6, D:3) a +0 hand axe (38, 7, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon [Shop] Tiha Roz's Antique Armour Shop a +1 pair of gloves (276 gold) an orb of energy (264 gold) a +0 leather armour (48 gold) a +0 pair of gloves (108 gold) a +0 leather armour (48 gold) a +0 cloak (108 gold) [Shop] Regetufo's Armour Emporium the +3 leather armour "Morghyfu" {*Slow rCorr Int+2} (366 gold) *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +2 scale mail of the Cherry {rF+ Slay+3} (527 gold) rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. a +0 leather armour (26 gold) a +0 pair of boots of earth (279 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +8 chain mail of ponderousness (299 gold) the +1 Delatra's gloves {ID++} (130 gold) ID++: It heals its wearer when they drink unknown potions, and restores their MP when they read unknown scrolls. It cannot be enchanted further. (0, 0, D:4) a potion of might (0, 2, D:4) 13 gold pieces (0, 7, D:4) a +0 club (1, 1, D:4) a +0 ring mail (1, 7, D:4) a +0 falchion (6, 6, D:4) a ball python corpse (32, 2, D:4) a +0 rapier (36, -1, D:4) a +1 dagger of venom a +0 leather armour (38, 1, D:4) a +0 hand axe a +0 leather armour a +0 dagger a +0 leather armour a +1 mace of venom a +0 scale mail a +0 dagger a +0 robe an orc corpse (38, 4, D:4) a -1 leather armour (38, 6, D:4) a -1 ring mail (40, 4, D:4) a -1 buckler (40, 6, D:4) a +0 robe a -1 ring mail