RazingBull Level 1 of the Dungeon [Shop] Tubetuap's Antique Weapon Shoppe a +0 sling (31 gold) the +8 spear "Cukes" {vamp, rC+ Int+2} (1411 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 scimitar (126 gold) a +0 trident (73 gold) the +5 Lochaber axe {reach-cleave, Poleaxe ^Drain} (869 gold) Poleaxe: It uses either Axes or Polearms skill, whichever is higher. ^Drain: It drains your maximum health when unequipped. It cannot be enchanted further. a +2 quick blade of venom (882 gold) a +0 long sword (73 gold) (0, 0, D:1) a rat corpse (skeletalised by now) (2, -2, D:1) a +0 dagger (12, 18, D:1) a hobgoblin skeleton (13, 20, D:1) a bat skeleton (16, 1, D:1) a jackal skeleton (16, 2, D:1) a +0 whip a kobold skeleton (21, 25, D:1) a bat skeleton (25, 15, D:1) a +0 spear (27, 25, D:1) a +0 short sword a kobold skeleton (30, -23, D:1) a +0 whip 3 stones (30, -19, D:1) a +0 whip (30, -16, D:1) a +0 dagger a kobold skeleton (30, -7, D:1) a +0 robe (31, 6, D:1) a bat corpse (skeletalised by now) (38, -5, D:1) a staff of earth (40, -2, D:1) a +0 sling (42, 8, D:1) a +0 flail a gnoll corpse (skeletalised by now) (44, 9, D:1) a +0 flail (49, 20, D:1) a rat corpse (skeletalised by now) (64, 10, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (2, 5, D:2) a +0 robe (10, -10, D:2) a ball python skeleton (11, -11, D:2) a +0 club (20, -15, D:2) a hobgoblin skeleton (22, -12, D:2) a +0 halberd a +0 club a gnoll skeleton (24, -22, D:2) a +0 dagger (25, -25, D:2) a +0 dagger a +2 sling of freezing (25, -22, D:2) a +0 club a goblin corpse (skeletalised by now) (26, -22, D:2) a +0 club (26, -6, D:2) a +0 club (27, -22, D:2) a wand of warping (5) (27, -18, D:2) a +0 scale mail (32, -20, D:2) a jackal corpse (skeletalised by now) (32, -19, D:2) a jackal corpse (skeletalised by now) (35, 2, D:2) a bat corpse (skeletalised by now) (41, -5, D:2) a bat corpse (skeletalised by now) (43, -13, D:2) the +2 leather armour "Zoirch" {Harm rF+ Dex-2 Slay+3} Harm: It increases damage dealt and taken. rF+: It protects you from fire. Dex-2: It affects your dexterity (-2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. Level 3 of the Dungeon (0, 0, D:3) a parchment of Summon Ice Beast (0, 32, D:3) a ball python skeleton (3, -1, D:3) a bat corpse (skeletalised by now) (15, 16, D:3) a +0 hand axe a +0 club a +0 ring mail a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (18, -6, D:3) a quokka corpse (skeletalised by now) (20, 8, D:3) a +0 ring mail a +0 whip (26, 7, D:3) a +0 spear a gnoll corpse (skeletalised by now) (27, 8, D:3) a +0 club a +0 mace a +0 leather armour a +0 whip a +0 flail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (27, 9, D:3) a +0 club a +0 leather armour a +0 club a +0 giant club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) an ogre corpse (skeletalised by now) (30, -8, D:3) a ball python corpse (skeletalised by now) (30, 17, D:3) a +0 leather armour (31, -3, D:3) a +0 dagger a +0 flail a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 39, D:3) a +0 short sword (40, 31, D:3) a +0 robe (42, 22, D:3) a +0 dagger a goblin skeleton (54, 10, D:3) a +0 club (62, 15, D:3) a +0 spear Level 4 of the Dungeon (10, -7, D:4) a +0 whip a stone (14, -30, D:4) a +0 ring mail (27, -30, D:4) a parchment of Call Imp (27, 4, D:4) a +0 giant club (27, 26, D:4) a +1 scythe of distortion a +2 robe of willpower the human corpse of Sigmund (skeletalised by now) (28, 12, D:4) 6 poisoned darts (30, -9, D:4) a +0 club a +0 short sword an orc skeleton (33, 0, D:4) a hound corpse (skeletalised by now) (34, 3, D:4) a +0 hand axe (40, 12, D:4) an inkwell talisman (41, 9, D:4) a +0 whip a gnoll skeleton (42, 9, D:4) a +0 halberd a gnoll skeleton (43, 9, D:4) a +0 halberd (51, 6, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a jackal corpse (skeletalised by now) (1, 0, D:5) a jackal corpse (skeletalised by now) (18, -31, D:5) a +0 morningstar (18, -28, D:5) a jackal corpse (skeletalised by now) (25, -4, D:5) a +0 short sword a +0 leather armour (37, -28, D:5) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (38, -19, D:5) a +0 ring mail (39, -6, D:5) a +0 mace (still there?) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +3 halberd (still there?) a +0 robe (still there?) a +2 dagger of electrocution (still there?) a +0 robe (still there?) a +0 dagger (still there?) an orc skeleton (still there?) (39, -5, D:5) a +0 robe (still there?) a +5 great sword (still there?) a +0 flail (still there?) a +0 club (still there?) an orc skeleton (still there?) an orc skeleton (still there?) (40, 1, D:5) a +0 spear (43, -17, D:5) a staff of necromancy (50, -11, D:5) a +0 leather armour Level 6 of the Dungeon (10, -28, D:6) 5 poisoned darts (12, -29, D:6) a +0 hand axe a +0 leather armour (12, -28, D:6) a +0 dagger a +0 robe (12, -27, D:6) a +0 club an orc corpse (skeletalised by now) (12, -26, D:6) a spore talisman (14, -28, D:6) a water moccasin corpse (skeletalised by now) (15, -20, D:6) a wand of polymorph (9) (22, 4, D:6) a human skeleton (24, 12, D:6) a -2 robe (26, 5, D:6) a large rock (29, 17, D:6) a human skeleton (32, 13, D:6) a -3 robe (32, 14, D:6) a -3 robe (33, 13, D:6) a -1 robe (33, 14, D:6) a -1 robe (34, 6, D:6) a -3 spear (36, 10, D:6) a human skeleton (37, 4, D:6) a -2 robe (38, -9, D:6) a +0 dagger a +0 leather armour a +0 club a +0 club a +0 robe a +2 dagger of freezing a +0 robe a +0 great sword a +0 robe a +0 club a +0 dagger an orc skeleton an orc skeleton (38, -8, D:6) a +0 war axe (38, -7, D:6) a +0 robe a +5 long sword a +0 robe a +0 dagger an orc skeleton (38, 3, D:6) a human skeleton (39, -23, D:6) a +0 short sword a +2 leather armour of poison resistance the elf corpse of Duvessa (skeletalised by now) (40, 4, D:6) a -1 dagger (40, 5, D:6) a -3 sling (41, 4, D:6) a -1 club (41, 5, D:6) a -1 short sword (42, -22, D:6) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (44, 9, D:6) a large rock (45, 4, D:6) a large rock (47, 10, D:6) a large rock (48, 6, D:6) a -3 hand axe (50, 2, D:6) a large rock (50, 13, D:6) a large rock Level 7 of the Dungeon (0, 9, D:7) a +3 whip (1, 8, D:7) a +0 spear (1, 10, D:7) a +0 halberd (2, 9, D:7) a +0 spear (2, 12, D:7) a +0 hand axe (8, 9, D:7) a potion of enlightenment (19, 20, D:7) a +0 robe (21, 16, D:7) a scroll of identify (24, 13, D:7) a +0 dagger an orc corpse (skeletalised by now) (26, 23, D:7) a +0 heavy hand axe (still there?) a +0 leather armour (still there?) a bullfrog corpse (skeletalised by now) (still there?) (27, 12, D:7) a +0 dagger a +0 scale mail (41, 0, D:7) a +2 sling of flaming (unseen) a bailey (0, 0, Bailey) a +0 hand axe a +0 war axe an orc corpse an orc corpse (0, 1, Bailey) a +0 trident (0, 2, Bailey) a +0 partisan a +0 scale mail (1, 1, Bailey) a +0 hand axe (10, -1, Bailey) a +0 halberd a +0 scale mail (10, 0, Bailey) a +0 halberd an orc skeleton (11, -2, Bailey) a +0 hand axe a +0 war axe (11, -1, Bailey) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (12, -2, Bailey) a +0 halberd a +0 ring mail (12, -1, Bailey) a +0 halberd an orc corpse (skeletalised by now) (13, -1, Bailey) a +0 war axe (13, 0, Bailey) a +0 war axe an orc corpse (skeletalised by now) (23, -1, Bailey) a +0 halberd (23, 0, Bailey) a +0 spear a +0 scale mail an orc corpse (skeletalised by now) (24, -2, Bailey) a +0 trident a +0 plate armour (24, -1, Bailey) a +0 hand axe a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 0, Bailey) a +0 war axe (24, 1, Bailey) a +0 halberd a +0 ring mail (25, -2, Bailey) a +0 hand axe (25, -1, Bailey) a +0 spear a +0 chain mail a +0 war axe an orc corpse (skeletalised by now)