Crash caused by signal #8: Floating point exception Version: Dungeon Crawl Stone Soup 0.34-a0-1072-ga5e1a6726e Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 247794515253865448, deterministic pregen: 1 Command line: /var/dcss/builds/dcss-trunk/latest/bin/dcss -name RedSky -rc /var/dcss/gamedata/dcss-trunk/rc-files/RedSky.rc -macro /var/dcss/gamedata/dcss-trunk/rc-files/RedSky.macro -morgue /var/dcss/gamedata/dcss/morgue/RedSky/ -extra-opt-first travel_delay=20 -extra-opt-first rest_delay=0 -dir /var/dcss/gamedata/dcss-trunk/save/ -webtiles-socket /var/dcss/sockets/RedSky:2025-11-02.23:58:16.sock -await-connection RC options: restart_after_game = false Crash caused by signal #8: Floating point exception Obtained 14 stack frames. /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5c034e5953ee]: write_stack_trace(_IO_FILE*) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13do_crash_dumpv+0x43a) [0x5c034e5a35ca]: do_crash_dump() /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z20crash_signal_handleri+0x1fa) [0x5c034e5958ca]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x78cc73645330]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z22destructive_preference10spell_typei+0xd0) [0x5c034eb34960]: destructive_preference(spell_type, int) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xa4c3b1) [0x5c034eaf23b1]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z11do_god_giftb+0x3b0) [0x5c034eaf35e0]: do_god_gift(bool) /var/dcss/builds/dcss-trunk/latest/bin/dcss(_Z13join_religion8god_type+0xf06) [0x5c034eafb826]: join_religion(god_type) /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xca54da) [0x5c034ed4b4da]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(+0xca6065) [0x5c034ed4c065]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(main+0x1f7) [0x5c034e4c8d27]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x78cc7362a1ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x78cc7362a28b]: /var/dcss/builds/dcss-trunk/latest/bin/dcss(_start+0x25) [0x5c034e4c9815]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 4 Level id: D:4 Level build method = random_map_in_depth, level layout type = rooms, absdepth0 = 3 Level vaults: cheibrodos_old_hovel layout_rooms nicolae_dithmenos_shadow_blocks vehumet_statue overflow_temple_1_default fountainhead uniq_pikel Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The foxfire burns the gnoll. You kill the gnoll! Things that are here: a +0 club; a gnoll corpse Things that are here: a +0 flail; a gnoll corpse You start resting. A gnoll comes into view. It is wielding a +1 halberd of venom. A gnoll is nearby! Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! The foxfire burns the gnoll. The gnoll is heavily wounded. Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the gnoll. The gnoll is severely wounded. The foxfire burns the gnoll. The gnoll is almost dead. The foxfire burns the gnoll but does no damage. The gnoll is almost dead. Things that are here: a +0 club; a gnoll corpse Casting: Foxfire (safe; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! A gnoll comes into view. It is wielding a +0 whip. The foxfire burns the gnoll. You kill the gnoll! Training target 1.0 for Ranged Weapons reached! Your Ranged Weapons skill increases to level 1! Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You shoot a sling bullet. The sling bullet hits your foxfire. Your foxfire is severely damaged. The foxfire burns the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Magical energy flows into your mind! The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The foxfire burns the gnoll. The gnoll is almost dead. The foxfire burns the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 whip. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! The gnoll closely misses you. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! The gnoll closely misses you. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you with a +0 whip. The foxfire burns the gnoll. You kill the gnoll! Your Conjurations skill increases to level 2! Your foxfire dissipates. Things that are here: a +0 whip; a +0 club; a gnoll corpse Things that are here: a +0 flail; a gnoll corpse You start resting. Your magical contamination has completely faded away. You start resting. A dart slug comes into view. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You shoot a sling bullet. The sling bullet hits your foxfire. Your foxfire is moderately damaged. The foxfire burns the dart slug. The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is severely wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! You start resting. HP restored. You start resting. Magic restored. You start waiting. Things that are here: a +0 flail; a gnoll corpse There is an open door here. Things that are here: a +1 halberd of venom; a gnoll corpse You see here a dart slug corpse. A rat comes into view. You shoot a sling bullet. The sling bullet hits the rat! You kill the rat! No target in view! Magic restored. c - 3 scrolls labelled BEQOUT WEFE (gained 1) You open the door. There is an open door here. Found a stone staircase leading down. There is a stone staircase leading down here. h - a scroll labelled ZYMUJO DULINE You now have 62 gold pieces (gained 9). Found a dagger. A dart slug comes into view. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug but does no damage. The dart slug is almost dead. A kobold comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! Found a stone staircase leading up. j - a sedimented ruby potion Found a long sword. You now have 73 gold pieces (gained 11). You see here a +0 long sword. There is a stone staircase leading up here. There is an open door here. There is an open door here. A ribbon worm comes into view. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! An adder comes into view. Found a hand axe. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The adder hisses angrily. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. The ribbon worm bites you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the adder. The adder is lightly wounded. Your foxfire dissipates! The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! The adder misses you. You feel sick. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The adder barely misses you. Your foxfire dissipates! You feel sick. Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The adder barely misses you. The adder bites you. Your foxfire dissipates! You feel sick. You are no longer poisoned. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you but does no damage. Your foxfire dissipates! The adder attacks as it pursues you! The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the ribbon worm but does no damage. The adder bites you. You are poisoned. The adder poisons you! The adder bites you. You are more poisoned. The adder poisons you! It was a potion of curing. You feel better. The adder completely misses you. The adder bites you but does no damage. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled CECHIA CUIKUKH, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. e -> a - a scroll of enchant armour The adder bites you but does no damage. The adder barely misses you. There is an open door here. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder barely misses you. The adder bites you. You are poisoned. The adder poisons you! You feel sick. The foxfire burns the adder. The adder is heavily wounded. The foxfire burns the adder. The adder is almost dead. You feel sick. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The adder bites you but does no damage. The adder closely misses you. You feel sick. The foxfire burns the adder. You kill the adder! The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. You have reached level 4! You feel stronger. You feel sick. You are no longer poisoned. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ribbon worm but does no damage. The ribbon worm is lightly wounded. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Magical energy flows into your mind! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. Your foxfire dissipates! You open the door. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The web tears apart. There is an open door here. You close the door. You start resting. Magic restored. You start resting. HP restored. You start waiting. Done waiting. Things that are here: a +0 dagger; 5 stones A quokka comes into view. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka. The quokka is moderately wounded. The foxfire burns the quokka. The quokka is severely wounded. The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. You open the door. There is an open door here. You open the door. An endoplasm comes into view. Found a plate armour. There is an open door here. You shoot a sling bullet. The sling bullet hits the endoplasm but does no damage. The endoplasm quivers. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! A ribbon worm comes into view. Found a viscous inky potion. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! The foxfire burns the ribbon worm. The ribbon worm is moderately wounded. The foxfire burns the ribbon worm. The ribbon worm is severely wounded. The foxfire burns the ribbon worm. The ribbon worm is severely wounded. The foxfire burns the ribbon worm. The ribbon worm is severely wounded. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the ribbon worm. The ribbon worm is almost dead. The foxfire burns the ribbon worm. You kill the ribbon worm! You struggle to detach yourself from the web. The web tears apart. Your foxfire dissipates. Your foxfire dissipates. You see here a +0 plate armour. You open the door. There is an open door here. Your magical contamination has completely faded away. Magic restored. There is an open door here. You see here a +0 plate armour. You now have 83 gold pieces (gained 10). j - a viscous inky potion A rat comes into view. Found a scroll labelled ATHRYO CUTOYMYI. The rat squeaks loudly. You hear an angry hiss. A frilled lizard comes into view. The rat moves out of view. A ball python comes into view. Found 4 gold pieces. You shoot a sling bullet. The sling bullet closely misses the rat. The ball python hisses angrily. Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the rat. You kill the rat! The foxfire burns the ball python. You kill the ball python! The foxfire burns the frilled lizard. The frilled lizard is heavily wounded. The foxfire burns the frilled lizard. You kill the frilled lizard! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Found a scroll labelled BEQOUT WEFE. c - 4 scrolls labelled BEQOUT WEFE (gained 1) e - a scroll labelled ATHRYO CUTOYMYI You now have 87 gold pieces (gained 4). You open the door. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You open the door. There is an open door here. You now have 101 gold pieces (gained 14). Found a stone staircase leading down. A rat comes into view. An adder comes into view. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder hisses angrily. The adder bites you. The adder attacks as it pursues you! The adder bites you. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you but does no damage. The adder bites you. The foxfire burns the adder. The adder is heavily wounded. The foxfire burns the adder. The adder is severely wounded. The foxfire burns the adder. The adder is almost dead. The foxfire burns the adder. You kill the adder! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the rat. You kill the rat! Your foxfire dissipates. HP restored. You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! There is a stone staircase leading up here. A ball python comes into view. Found a twisted glass wand. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the ball python. You kill the ball python! p - a wand of polymorph (10) You hear the slow rusting of a very distant drain. Found a leather armour. A quokka comes into view. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the quokka but does no damage. The foxfire burns the quokka. The quokka is severely wounded. You see here a +0 leather armour. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka barely misses you. The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. A goblin comes into view. It is wielding a +0 club. Found 14 gold pieces. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the goblin. You kill the goblin! A quokka comes into view. The foxfire burns the quokka. The quokka is moderately wounded. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the quokka but does no damage. The quokka is lightly wounded. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You shoot a sling bullet. The sling bullet hits the quokka. The quokka is severely wounded. The foxfire burns the quokka. You kill the quokka! Your foxfire dissipates. You see here a quokka corpse. Found a scroll labelled OQAPIJ HI COFO. Your magical contamination has completely faded away. You now have 115 gold pieces (gained 14). A dart slug comes into view. You see here a scroll labelled OQAPIJ HI COFO. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is severely wounded. You hear the slow rusting of a very distant drain. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! No target in view! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Okay, then. k - a scroll labelled OQAPIJ HI COFO An adder comes into view. Found 7 gold pieces. Found a ring mail. Things that are here: a +0 club; a goblin corpse Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the adder. The adder is moderately wounded. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the adder. The adder is severely wounded. Your foxfire dissipates! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! The adder misses you. The adder attacks as it pursues you! The adder bites you but does no damage. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder is severely wounded. The foxfire burns the adder. You kill the adder! Your Spellcasting skill increases to level 3! Your foxfire dissipates! You see here an adder corpse. Things that are here: a +0 club; a goblin corpse A bat comes into view. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You hear the slow rusting of a very distant drain. Your magical contamination has completely faded away. No target in view! You now have 122 gold pieces (gained 7). A rat comes into view. The rat moves out of view. You hear the slow rusting of a distant drain. Found an escape hatch in the floor. A goblin comes into view. It is wielding a +0 club. A hobgoblin comes into view. Found a stone staircase leading up. The hobgoblin shouts! The goblin shouts! You hear a shout! You hear a loud squeak. A goblin comes into view. It is wielding a +0 club. A rat comes into view. You shoot a sling bullet. The sling bullet barely misses the goblin. x2 The goblin completely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. The hobgoblin hits you but does no damage. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you but does no damage. The goblin closely misses you. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin's fire resistance burns away. The foxfire burns the goblin. The goblin is heavily wounded. The hobgoblin barely misses you. The goblin hits you with a +0 club. The foxfire burns the goblin. You kill the goblin! The hobgoblin attacks as it pursues you! The hobgoblin hits you. Casting: Scorch (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the goblin. You kill the goblin! The hobgoblin is no longer more vulnerable to fire. The hobgoblin hits you but does no damage. Casting: Scorch (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hobgoblin. You kill the hobgoblin! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Things that are here: a rat corpse; a hobgoblin corpse Things that are here: a +0 club; a goblin corpse Found a parchment of Confusing Touch. Found a black potion. You pick up a parchment of Confusing Touch and begin reading... You add the spell Confusing Touch to your library. Found a stone staircase leading up. Found a scroll labelled BEQOUT WEFE. l - a black potion c - 5 scrolls labelled BEQOUT WEFE (gained 1) You hear the rusting of a distant drain. Found a scroll labelled CAASEPPOAM. Found a scroll labelled BEQOUT WEFE. Found a snail-covered altar of Cheibriados. c - 6 scrolls labelled BEQOUT WEFE (gained 1) m - a scroll labelled CAASEPPOAM A goblin comes into view. It is wielding a +0 club. The goblin shouts! A goblin is nearby! You shoot a sling bullet. The sling bullet closely misses the goblin. You shoot a sling bullet. The sling bullet misses the goblin. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! You see here a +0 club. No target in view! You hear the rusting of a very distant drain. Found a stone staircase leading down. There is a stone staircase leading down here. You now have 123 gold pieces (gained 1). You hear the brisk rusting of a very distant drain. You hear the brisk rusting of a very distant drain. There is a stone staircase leading down here. You hear the brisk rusting of a very distant drain. You hear the quick rusting of a very distant drain. Found a flail. You shoot a sling bullet. The rat squeaks loudly. The sling bullet hits the rat. You kill the rat! No target in view! You hear the quick rusting of a distant drain. Found a chain mail. Found Rosov's Book Boutique. Found a stone staircase leading down. As you read the scroll labelled BEQOUT WEFE, it crumbles to dust. It is a scroll of identify. m -> I - a scroll of immolation; c -> i - 5 scrolls of identify As you read the scroll of identify, it crumbles to dust. e -> t - a scroll of teleportation As you read the scroll of identify, it crumbles to dust. h -> V - a scroll of vulnerability As you read the scroll of identify, it crumbles to dust. k -> N - a scroll of noise You see here a +0 chain mail. You see here a +0 chain mail. You hear the rapid rusting of a drain very nearby. You hear the rapid rusting of a drain very nearby. Found a parchment of Confusing Touch and a parchment of Soul Splinter. You see here a parchment of Confusing Touch. You pick up a parchment of Soul Splinter and begin reading... You add the spell Soul Splinter to your library. Found a scroll of identify. i - 3 scrolls of identify (gained 1) A clockroach comes into view. You enter the shallow water. Moving in this stuff is going to be slow. You shoot a sling bullet. The sling bullet barely misses the clockroach. You hear the rapid rusting of a drain. Casting: Scorch (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The clockroach barely misses you. The clockroach splashes around in the water. x3 The clockroach bites you but does no damage. The clockroach splashes around in the water. Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. There is not enough space to conjure foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. Magical energy flows into your mind! The clockroach sprays sand from its hourglass at you. The blast of sand misses you. Casting: Scorch (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the clockroach. The clockroach is severely wounded. The clockroach's fire resistance burns away. The clockroach is engulfed in a cloud of scalding steam. You kill the clockroach! You are engulfed in a cloud of scalding steam. A clockroach comes into view. Your magical contamination has completely faded away. The clockroach barely misses you. The clockroach splashes around in the water. x3 You shoot a sling bullet. The sling bullet hits the clockroach. The clockroach is heavily wounded. The clockroach sprays sand from its hourglass at you. The blast of sand hits you! Casting: Scorch (safe; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the clockroach. You kill the clockroach! You have reached level 5! Your demonic ancestry asserts itself... Your fingernails sharpen. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * A clockroach comes into view. You hear the rapid rusting of a drain. It was a potion of ambrosia. You are confused. You feel invigorated. Okay, then. You bump into the rock wall. You bump into the rock wall. You feel less invigorated. You feel less confused. You hear the drain falling apart. Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the clockroach but does no damage. The clockroach is warded from harm. The clockroach is engulfed in a cloud of scalding steam. The clockroach is warded from harm. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the clockroach. The clockroach is heavily wounded. The clockroach's fire resistance burns away. Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The clockroach is engulfed in a cloud of scalding steam. The clockroach closely misses you. The clockroach splashes around in the water. The clockroach barely misses you. The clockroach splashes around in the water. Your foxfire dissipates! The clockroach is no longer more vulnerable to fire. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the clockroach. You kill the clockroach! The walls and floor vibrate strangely for a moment. You see here a clockroach corpse. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. HP restored. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a clockroach corpse. Things that are here: a +0 club; a goblin skeleton Things that are here: a rat skeleton; a hobgoblin skeleton There is an entrance to Rosov's Book Boutique here. You can access your shopping list by pressing '$'. Found an escape hatch in the ceiling. There is a stone staircase leading down here. You pick up a parchment of Teleport Other and begin reading... You add the spell Teleport Other to your library. Found a stone staircase leading down. Found a robe. You see here a +0 robe. You see here a +0 robe. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. The adder hisses angrily. Found 8 gold pieces and 3 poisoned darts. There is a stone staircase leading up here. Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Magical energy flows into your mind! Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Magical energy flows into your mind! The foxfire burns the adder. The adder is moderately wounded. The foxfire burns the adder. The adder is heavily wounded. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the adder. You kill the adder! You hear a shout! An orc comes into view. It is wielding a +0 club. Your Conjurations skill increases to level 3! Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. x2 Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 short sword. The foxfire burns the orc. The orc is almost dead. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the orc. You kill the orc! The foxfire burns the orc. You kill the orc! Your foxfire dissipates. Your foxfire dissipates. Your foxfire dissipates. An orc comes into view. It is wielding a +0 flail. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates. Your foxfire dissipates. Found a scroll of enchant armour. An iguana comes into view. The iguana hisses angrily. You see here 3 poisoned darts. You shoot a sling bullet. The sling bullet barely misses the iguana. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! The foxfire burns the iguana. The iguana is lightly wounded. The foxfire burns the iguana but does no damage. The iguana is lightly wounded. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. Magical energy flows into your mind! Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. The iguana is moderately wounded. The iguana's fire resistance burns away. Casting: Scorch (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana bites you but does no damage. The foxfire burns the iguana. The iguana is moderately wounded. The foxfire burns the iguana but does no damage. The iguana is moderately wounded. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The iguana is no longer more vulnerable to fire. The iguana bites you. The foxfire burns the iguana. The iguana is heavily wounded. The foxfire burns the iguana. The iguana is severely wounded. The iguana attacks as it pursues you! The iguana bites you! Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the iguana. You kill the iguana! Magical energy flows into your mind! You start resting. Your magical contamination has completely faded away. You start resting. A quokka comes into view. A quokka is nearby! Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. Nothing appears to happen. Magical energy flows into your mind! The foxfire burns the quokka. The quokka is heavily wounded. The foxfire burns the quokka. The quokka is almost dead. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! You start resting. HP restored. You start resting. Your magical contamination has completely faded away. You see here 3 poisoned darts. f - 3 poisoned darts Found a parchment of Soul Splinter. Found 8 gold pieces. a - 2 scrolls of enchant armour (gained 1) This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'd'. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? d - Volatile Blastmotes Adjust to which letter? h - Volatile Blastmotes Magic restored. Found a stone staircase leading up. Found a stone staircase leading down. The orc shouts! Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! Found a scroll labelled XIVEGOE UMOM. The foxfire burns the orc. The orc is severely wounded. You see here a +0 club. Casting: Foxfire (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the orc. You kill the orc! Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You see here a +0 club. Your foxfire dissipates. x2 You now have 131 gold pieces (gained 8). An orc comes into view. It is wielding a +0 flail. The orc shouts! You hear a shout! Found 11 gold pieces. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The orc hits you with a +0 flail. Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Your foxfire dissipates. x2 You now have 142 gold pieces (gained 11). An orc comes into view. It is wielding a +0 whip. The orc shouts! You hear a shout! You shoot a sling bullet. The sling bullet closely misses the orc. The orc closely misses you. The orc barely misses you. You shoot a sling bullet. The sling bullet barely misses the orc. The orc hits you but does no damage. Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. The orc is severely wounded. The orc's fire resistance burns away. The orc hits you with a +0 whip. Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Scorch. Nothing appears to happen. Magical energy flows into your mind! The orc hits you with a +0 whip. Casting: Scorch (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! An orc comes into view. It is wielding a +0 short sword. The orc hits you with a +0 whip. Your foxfire dissipates! The foxfire burns the orc! The orc is burned terribly! You kill the orc! Casting: Foxfire (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the orc. You kill the orc! Magical energy flows into your mind! You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Things that are here: a +0 short sword; a +0 leather armour A charred statue comes into view. Found a fuming coppery potion. Found a radiant altar of Vehumet. The charred statue gestures at you. The puff of flame hits you. Marking area around charred statue as unsafe for travelling. Things that are here: a +0 whip; a +0 leather armour; an orc corpse There is a radiant altar of Vehumet here. The charred statue gestures at you. The puff of flame hits you. You see here a fuming coppery potion. j - a fuming coppery potion There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34-a0-1072-ga5e1a6726e Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_GO_DOWNSTAIRS repeat_cmd = CMD_NO_CMD God Vehumet currently acting with depth 1 Player: {{{{{{{{{{{ Name: [RedSky] Species: Demonspawn Job: Fire Elementalist HP: 28/35; mods: 0/0 MP: 10/10; mod: 0 Stats: 9 17 19 Position: (24, 61), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: radiant altar of Vehumet Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 0 | 0 | 0/50 Short Blades | X | 0 | 0 | 0 | 0 | 0/59 Long Blades | X | 0 | 0 | 0 | 0 | 0/59 Axes | X | 0 | 0 | 0 | 0 | 0/59 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/59 Polearms | X | 0 | 0 | 0 | 0 | 0/59 Staves | X | 0 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 0 | 0 | 1 | 59 | 0/119 Throwing | X | 0 | 0 | 0 | 0 | 0/59 Armour | X | 0 | 0 | 0 | 0 | 0/59 Dodging | X | 0 | 0 | 1 | 151 | 92/119 Stealth | X | 0 | 0 | 1 | 127 | 77/100 Shields | X | 0 | 0 | 0 | 0 | 0/59 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/59 Spellcasting | X | 1 | 25 | 3 | 481 | 125/238 Conjurations | X | 1 | 25 | 3 | 332 | 32/200 Hexes | X | 0 | 0 | 0 | 0 | 0/50 Summonings | X | 0 | 0 | 0 | 0 | 0/50 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/59 Forgecraft | X | 0 | 0 | 0 | 0 | 0/59 Fire Magic | X | 1 | 25 | 3 | 588 | 232/238 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/59 Earth Magic | X | 0 | 0 | 0 | 0 | 0/59 Alchemy | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/29 Evocations | X | 1 | 25 | 0 | 23 | 23/50 Shapeshifting | X | 0 | 0 | 0 | 0 | 0/70 Spell bugs: Durations: Attributes: #12: 142 #49: 182 #73: 35524 Mutations: claws: 2 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #0: +1 robe eq slot #1, inv slot #1: +0 sling eq slot #9, inv slot #2: +6 ring of dexterity eq slot #8, inv slot #3: +0 cloak eq slot #2, inv slot #4: orb of energy }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: #..............<.... ####..<.)...##......... ###.......>.####..†...... #....#......# #......... #.##.#......###.......### #.............#.####### #...#########.). #.#.#.......#.# #...#.I.@.....# ##..#.......#)# ##.#########.# #........)..# ############# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>>