RedSky Level 1 of the Dungeon (7, -1, D:1) 19 stones (9, 3, D:1) a +0 dagger (16, 16, D:1) 18 arrows (22, 21, D:1) a +0 whip 5 stones (32, 29, D:1) a +0 dagger (38, 12, D:1) 16 stones (41, 6, D:1) 17 stones (44, 18, D:1) a +0 club (46, -2, D:1) a +0 mace a +0 ring mail (46, 0, D:1) a +0 scale mail (47, 0, D:1) a +0 club (48, -3, D:1) a +0 dagger (54, 3, D:1) 23 sling bullets Level 2 of the Dungeon (0, 0, D:2) 15 stones (4, -10, D:2) a +0 mace (6, 13, D:2) 13 poisoned darts (20, -7, D:2) a +0 club (23, 8, D:2) a +0 trident (24, 17, D:2) a +0 club a +0 club (31, 5, D:2) a +0 dagger (38, 34, D:2) a +0 giant club (41, 28, D:2) a +0 ring mail (45, -6, D:2) 33 stones (51, 18, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 0, D:3) a +0 flail (1, 2, D:3) a +0 spear (4, 17, D:3) a +0 hand axe (13, 0, D:3) 25 stones (13, 26, D:3) a +0 club (13, 27, D:3) a +0 hand axe (22, 3, D:3) a +0 dagger (26, 13, D:3) a +0 flail (29, 4, D:3) a +0 dagger (41, 22, D:3) a +0 vampiric dagger (41, 23, D:3) a +0 short sword 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, -7, D:4) 18 sling bullets (7, 11, D:4) a +0 club (18, 4, D:4) 13 bolts (29, -28, D:4) 26 arrows (29, -9, D:4) a +0 spear (40, -9, D:4) 19 sling bullets (46, -8, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (8, 14, D:5) a +0 whip a +0 spear a +0 chain mail a +0 mace (8, 16, D:5) a +0 club a +0 whip (9, 13, D:5) a +0 scale mail a +0 club (9, 14, D:5) a +0 scale mail a +0 spear (9, 24, D:5) a +0 club (11, 24, D:5) a +0 dagger (13, -3, D:5) a +0 dagger (13, 10, D:5) a +0 falchion (13, 24, D:5) a +0 spear (15, 19, D:5) a +0 robe (15, 32, D:5) 7 boomerangs (21, -16, D:5) a +0 leather armour (23, 28, D:5) a +0 club (26, -7, D:5) 4 large rocks (31, 5, D:5) a +0 robe (36, -5, D:5) the +10 dagger of Ifeppam {vorpal, Fly Int+6} It inflicts extra damage upon your enemies. Int: It affects your intelligence (+6). Fly: It grants you flight. (36, 14, D:5) 4 poisoned darts a +0 dagger (41, -11, D:5) 26 stones (41, 3, D:5) 5 poisoned darts a +0 short sword a curare-tipped dart a +0 dagger 5 stones a +0 club (41, 10, D:5) 23 stones (42, 2, D:5) a curare-tipped dart a +0 short sword (42, 3, D:5) a +0 dagger a curare-tipped dart a +0 dagger 9 bolts a +0 dagger a +0 hand crossbow 10 poisoned darts a +0 whip (46, 5, D:5) a +0 robe (47, 14, D:5) 6 boomerangs of dispersal (50, 3, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 quarterstaff (10, 6, D:6) a +0 hand axe (13, -1, D:6) a +1 cloak (16, 7, D:6) a +0 mace (16, 9, D:6) a +0 flail (17, 7, D:6) a +1 mace of protection a +0 leather armour a +0 leather armour (21, 7, D:6) a +0 scythe a +0 robe (35, 29, D:6) a +0 dagger (40, 11, D:6) a +0 robe (47, 2, D:6) a +0 giant club 9 stones Level 7 of the Dungeon (0, 0, D:7) 7 stones (8, -2, D:7) a +1 dagger of pain (45, 6, D:7) a +0 scale mail (53, 0, D:7) 15 arrows Level 8 of the Dungeon [Shop] Pecopt's General Store a box of beasts (600 gold) a +0 helmet (67 gold) a +6 ring of strength (877 gold) a potion of lignification (45 gold) 8 poisoned darts (48 gold) a scroll of noise (15 gold) [Shop] Acuack's Magic Scroll Emporium a scroll of magic mapping (45 gold) a scroll of teleportation (39 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) a scroll of vulnerability (97 gold) a scroll of identify (26 gold) a scroll of immolation (45 gold) a scroll of teleportation (39 gold) a scroll of amnesia (45 gold) [Shop] Nuor Puo's Book Shoppe the Guide on Ice and Changing (476 gold) Spells Type Level Known a - Ozocubu's Armour Ice 3 yes b - Alistair's Intoxication Transmutation/Poison 5 no c - Eringya's Noxious Bog Transmutation/Poison 6 no a book of Blasting (448 gold) a book of Cantrips (224 gold) a There-And-Back Book (420 gold) a manual of Dodging (1120 gold) a book of Spatial Translocations (364 gold) a book of Dangerous Friends (560 gold) a book of Hexes (504 gold) (0, 0, D:8) 3 scrolls of noise a +4 quarterstaff of chaos a +0 dagger a +0 robe (0, 6, D:8) a +0 hand axe (1, 20, D:8) a +0 trident a +0 chain mail (3, 22, D:8) a +0 flail (3, 23, D:8) a +1 dagger of electrocution a +0 robe (4, 20, D:8) a +0 hand axe (10, 24, D:8) a +0 dagger (14, 24, D:8) the +3 pair of gloves "Jifopoja" {*Slow rElec Regen+ Str-5 Int+10} Str: It affects your strength (-5). Int: It affects your intelligence (+10). rElec: It insulates you from electricity. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (15, 1, D:8) a +0 scale mail (22, 26, D:8) a +0 club (23, 26, D:8) a +0 short sword a +0 chain mail (24, 22, D:8) a +0 dagger (25, 21, D:8) a +0 whip 8 poisoned darts (25, 22, D:8) a +0 dagger 2 stones (25, 23, D:8) a +0 club 3 stones (25, 27, D:8) a +0 whip (25, 29, D:8) 26 sling bullets (26, 8, D:8) 21 bolts (26, 21, D:8) a +0 club 4 stones a +0 hand crossbow a +0 short sword 20 bolts (26, 22, D:8) a +0 dagger (28, -6, D:8) a +0 ring mail (32, 3, D:8) a +0 short sword (33, 2, D:8) a +0 dagger (33, 3, D:8) a +0 robe a +0 dagger (34, 2, D:8) a +0 leather armour a +0 trident (34, 3, D:8) a +0 robe a +0 dagger (34, 25, D:8) 19 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (0, 5, D:9) a +0 dagger (11, 42, D:9) a +0 club a +0 leather armour (15, 29, D:9) 5 curare-tipped darts (15, 41, D:9) a +0 battleaxe a +0 plate armour (16, 41, D:9) a +0 whip 19 stones (17, 4, D:9) a +1 hand axe of electrocution (18, 6, D:9) a +0 dagger a +0 giant club (19, 5, D:9) 10 arrows a +0 shortbow (19, 6, D:9) a +0 leather armour a +1 short sword of venom (20, 4, D:9) a +0 plate armour a +0 giant club (35, 26, D:9) a +1 cloak (46, 8, D:9) a +0 falchion (48, -5, D:9) 32 sling bullets (49, 20, D:9) a +0 ring mail (65, -13, D:9) 4 boomerangs Level 10 of the Dungeon (5, 4, D:10) a +0 quarterstaff (9, 10, D:10) a +2 dagger of chaos a +0 robe (12, 8, D:10) 8 poisoned darts (18, 7, D:10) a +0 giant spiked club a +0 giant club (20, 33, D:10) 14 arrows (30, 47, D:10) the +4 hand axe of Natew {holy, +Rage rElec Int+5 Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. +Rage: It lets you go berserk. (36, 15, D:10) a +0 hand crossbow (37, 36, D:10) a +0 chain mail (43, 41, D:10) a +0 hand axe a +0 dagger (44, 41, D:10) a +0 dagger a +0 robe a +0 war axe a +0 plate armour (45, 41, D:10) a +0 club (46, 1, D:10) a scroll of identify (49, 0, D:10) 2 potions of invisibility (49, 1, D:10) a scroll of identify (49, 2, D:10) 15 gold pieces (49, 3, D:10) a +0 quarterstaff (49, 4, D:10) 13 gold pieces (50, 0, D:10) 12 gold pieces (50, 4, D:10) 12 gold pieces (50, 8, D:10) a +0 ring mail (50, 40, D:10) a +4 scimitar of freezing a +0 robe (51, 20, D:10) 14 arrows (51, 40, D:10) a +0 dire flail a +0 robe (52, 1, D:10) 15 stones (53, 33, D:10) 19 arrows (53, 37, D:10) a +0 dire flail a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 fustibalus (18, 22, D:11) a +0 ring mail (19, 13, D:11) 22 stones (20, 10, D:11) 23 stones (23, -2, D:11) a scroll of identify (26, -2, D:11) 23 bolts (28, -5, D:11) 14 stones (28, 19, D:11) 18 stones (28, 38, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (0, 10, Lair:1) 16 sling bullets (5, 33, Lair:1) 21 stones (10, 0, Lair:1) a +0 quarterstaff a +0 hunting sling 18 sling bullets a +0 leather armour (14, 34, Lair:1) a +0 morningstar (17, 25, Lair:1) a +0 quarterstaff (24, 12, Lair:1) 26 stones (25, -1, Lair:1) 17 stones (26, -5, Lair:1) 15 poisoned darts (31, 2, Lair:1) 26 stones (32, -7, Lair:1) 15 stones (33, -8, Lair:1) a +0 chain mail (35, 0, Lair:1) a +0 club (51, 17, Lair:1) 19 arrows Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (8, -24, Lair:2) 15 stones (16, -17, Lair:2) 27 stones (19, -25, Lair:2) a book of Armaments (26, -15, Lair:2) a +2 ring mail of willpower (35, -13, Lair:2) a +2 dagger of distortion (37, -5, Lair:2) a +0 scale mail (38, 25, Lair:2) 7 arrows (42, -25, Lair:2) 18 poisoned darts (51, 16, Lair:2) 25 arrows (63, -11, Lair:2) 18 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (6, 11, Lair:3) a +0 spear (9, 13, Lair:3) a +0 dagger (17, 10, Lair:3) a +0 robe a +0 dagger (20, 15, Lair:3) 5 boomerangs (24, 29, Lair:3) a lightning rod (4/4) (28, 30, Lair:3) 13 poisoned darts (30, -12, Lair:3) a +0 ring mail (30, 5, Lair:3) a +1 leather armour of fire resistance (30, 15, Lair:3) a +0 robe a +0 halberd a +0 hand axe (33, -9, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) 23 arrows (11, 4, Lair:4) a +0 trident (12, 29, Lair:4) 22 stones (13, 1, Lair:4) a +0 scale mail (42, -26, Lair:4) 11 bolts (49, 31, Lair:4) 9 stones (54, -5, Lair:4) a +1 spear of venom (57, -4, Lair:4) a +1 spear of venom (66, 24, Lair:4) a +0 hand axe Level 5 of the Lair of Beasts (0, 0, Lair:5) a scroll of noise (5, 43, Lair:5) 27 stones (9, 28, Lair:5) a phial of floods (9, 32, Lair:5) 9 poisoned darts (9, 33, Lair:5) 22 stones (23, -5, Lair:5) a +0 ring mail (23, 23, Lair:5) a +0 war axe (36, 33, Lair:5) 14 stones (43, 44, Lair:5) a +0 whip (48, -1, Lair:5) 17 bolts (49, 13, Lair:5) the +3 dagger "ETAOIN SHRDLU" {antimagic, rC- Int+5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. Level 6 of the Lair of Beasts (0, 0, Lair:6) 29 gold pieces (24, 47, Lair:6) a +0 dagger (27, 46, Lair:6) a scroll of holy word (37, 28, Lair:6) 10 gold pieces an ice cave (0, 0, IceCv) a scroll of fear