Dungeon Crawl Stone Soup version 0.34-a0-1101-gb63a3c07f7 (webtiles) character file. Game seed: 15233091902585450619 485 RedSky the Magician (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on Nov 6, 2025. Slain by a fire bat (4 damage) ... on level 5 of the Dungeon. The game lasted 00:08:02 (4330 turns). RedSky the Magician (Deep Elf Conjurer) Turns: 4330, Time: 00:08:02 Health: -1/32 AC: 4 Str: 4 XL: 6 Next: 88% Magic: 23/26 EV: 11 Int: 32 God: Gold: 256 SH: 0 Dex: 13 Spells: 9/18 levels left rFire + . . (50%) e - air staff of Dullness {rElec Int+7 Air} rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) h - +0 pair of gloves SInv . j - +0 pair of boots Will +.... (no amulet) Stlth ++ c - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.40/turn %: no passive effects @: resistant, enlightened, flying A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 256 gold pieces. Inventory: Hand Weapons b - a +0 dagger d - a +2 short sword of speed f - the +8 sling of Traps {heavy, rPois rCorr} (You found it on level 3 of the Dungeon) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. g - the +7 mace of Evil {pain, *Corrode rPois Int+4 Stlth+} (You found it on level 3 of the Dungeon) *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. Armour a - a +0 robe (worn) h - a +0 pair of gloves (worn) j - a +0 pair of boots (worn) Magical Staves e - the air staff of Dullness (weapon) {rElec Int+7 Air} (You found it on level 2 of the Dungeon) [staff of air] rElec: It insulates you from electricity. Int+7: It affects your intelligence (+7). Air: It increases the power of your Air spells. i - a staff of fire Jewellery c - a ring of magical power (worn) Wands a - a wand of flame (14) Scrolls a - 2 scrolls of enchant armour d - 2 scrolls of vulnerability {unknown} h - a scroll of immolation {unknown} k - 2 scrolls of fear {unknown} e - a scroll of brand weapon {unknown} g - 4 scrolls of fog m - 3 scrolls of teleportation {unknown} l - a scroll of blinking {unknown} n - a scroll of silence {unknown} c - a scroll of acquirement {unknown} Potions g - a potion of magic b - 2 potions of brilliance j - a potion of ambrosia {unknown} f - a potion of heal wounds {unknown} p - a potion of mutation {unknown} q - a potion of lignification {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.5 Spellcasting + Level 6.5 Conjurations + Level 3.7 Translocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 43% 2d10 (+2d55% 4 z - Blink Tloc 68% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 40% N/A 4% 1 Construct Spike Launche Frge 20% 2d3 7% 2 Ensorcelled Hibernation Hex/Ice 20% N/A 7% 2 Fulminant Prism Conj/Alch 15% 3d10 12% 4 Frozen Ramparts Ice 20% 1d4 13% 3 Swiftness Air 15% N/A 13% 3 Cause Fear Hex 5% N/A 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Gozag Ru Annotations: D:3 Ijyb D:4 exclusion: black bear Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The fire bat is severely wounded. A fire bat comes into view. A ghost-faced bat comes into view. The fire bat bites you but does no damage. The ghost-faced bat moves out of view. You stop channelling your searing ray. The fire bat bites you. You are engulfed in flames! Things that are here: a -4 dagger; a -4 dagger Okay, then. Okay, then. You feel protected. The fire bat bites you. You are engulfed in flames. You resist. The fire bat barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ghost-faced bat (85% to hit) The searing ray hits the fire bat. The fire bat is almost dead. The searing ray hits the fire bat! The fire bat is heavily wounded. The searing ray hits the ghost-faced bat! You destroy the ghost-faced bat! (Press . to maintain the ray.) The fire bat bites you. You are engulfed in flames. You resist. The fire bat bites you but does no damage. The searing ray misses the fire bat. The searing ray hits the fire bat! The fire bat is almost dead. The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You stop channelling your searing ray. The fire bat barely misses you. The fire bat bites you. * * * LOW HITPOINT WARNING * * * You are engulfed in flames. You resist. You die... .. #Z #b ##. ###.# #)..## #### #..#bb# ##..# ####.. ##b###...# ..#.. ##@###.## ##.##. #.##†#### #..## ##...#...# ##.## #†..###### # #...## #.##†.# # #.#..##### #.##### ####.##.....####.# ..##.######......# ###..# ######## You could see 3 fire bats. Vanquished Creatures An ice beast (D:4) A scorpion (D:5) 2 hounds An orc priest (D:5) A sleepcap (D:5) 2 orc wizards (D:3) 10 adders An adder zombie (D:3) 4 dart slugs 7 endoplasms 4 hobgoblins 5 jackals 7 orcs 5 quokkas 5 ball pythons 15 bats 3 bat draugrs (D:5) A frilled lizard (D:3) 3 goblins 6 kobolds 2 quokka zombies (D:3) 8 rats A spectral bat (D:5) 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RedSky the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 136 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 1039 | D:1 | Reached skill level 5 in Conjurations 1039 | D:1 | Reached XP level 3. HP: 19/19 MP: 10/10 1278 | D:2 | Learned a level 2 spell: Searing Ray 1281 | D:2 | Learned a level 2 spell: Blink 1443 | D:2 | Found a faded altar of an unknown god. 1674 | D:2 | Identified the air staff of Dullness {rElec Int+7 Air} 1883 | D:3 | Found a white marble altar of Elyvilon. 1907 | D:3 | Found a sacrificial altar of Ru. 1969 | D:3 | Reached skill level 1 in Translocations 1969 | D:3 | Reached XP level 4. HP: 16/24 MP: 12/12 2051 | D:3 | Reached skill level 5 in Spellcasting 2087 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2106 | D:3 | Identified the +8 sling of Traps {heavy, rPois rCorr} 2218 | D:3 | Identified the +7 mace of Evil {pain, *Corrode rPois Int+4 | Stlth+} 2313 | D:3 | Noticed Ijyb 2353 | D:4 | Reached XP level 5. HP: 27/28 MP: 14/14 2966 | D:4 | Noticed a black bear 3080 | D:3 | Found an opulent altar of Gozag. 3825 | D:4 | Noticed an ice beast 3833 | D:4 | Killed an ice beast 3834 | D:4 | Reached XP level 6. HP: 32/32 MP: 16/16 3919 | D:5 | Entered Level 5 of the Dungeon 4320 | D:5 | Noticed a fire bat 4321 | D:5 | Noticed a fire bat 4323 | D:5 | Noticed a fire bat 4330 | D:5 | Slain by a fire bat Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_basic D:2: layout_basic, basic_ecumenical_altar D:3: layout_basic, nicolae_yredelemnul_corpse_copse, mainiacjoe_overflow_concentric_impassable, marbit_many_paths, nicolae_elyvilon_peaceful_grove, uniq_ijyb D:4: layout_basic, kennysheep_generic_room_3, small_statue_alley_b, chequers_serial_rivers_micro_e D:5: layout_rooms, vehumet_statue, minmay_temple_entry_offerings, goddamned_bats Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.5 Conjurations | 5 6 | 6.5 Translocations | 1 3 | 3.7 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 3 || 3 Melee: Staff | | 3 || 3 Cast: Magic Dart | 91 | 113 || 204 Searing Ray | | 8 || 8 Blink | | 1 || 1 Evoke: Wand of flame | | 4 || 4 Drink: Enlightenment | | 1 || 1 Resistance | | 1 || 1 Read: Identify | 2 | 2 || 4 Armour: Robe | 2 | 32 || 34 Dodge: Dodged | 4 | 29 || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4329 | 4088 | 241 | 348 | 3010 | 5 | 865.8 | Dungeon | 4329 | 4088 | 241 | 348 | 3010 | 5 | 865.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1182 daAuts D:4: 1100 daAuts D:2: 919 daAuts D:3: 717 daAuts D:5: 410 daAuts