Dungeon Crawl Stone Soup version 0.34-a0-1294-ge5381b52e2 (webtiles) character file. Game seed: 10829663103212411588 83 RedSky the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on Nov 20, 2025. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:04:22 (2880 turns). RedSky the Conjurer (Octopode Conjurer) Turns: 2880, Time: 00:04:23 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 44% Magic: 1/8 EV: 7 Int: 22 God: Gold: 130 SH: 0 Dex: 10 Spells: 7/8 levels left rFire . . . (100%) b - +0 dagger rCold . . . (100%) a - orb {Pyromania} rNeg + . . (50%) (helmet unavailable) rPois . (100%) (no amulet) rElec . (100%) g - ring of positive energy rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) f - quill talisman %: no passive effects @: quill-form, vertiginous, hasted, invisible, very quick A: quills, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 130 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) e - a +0 spear Missiles c - 2 darts of disjunction (quivered) Armour a - an orb of pyromania (worn) d - an orb of guile Jewellery g - a ring of positive energy (worn) Talismans f - a quill talisman (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of blinking {unknown} m - a scroll of vulnerability {unknown} Potions g - a potion of magic h - a potion of haste j - a potion of brilliance {unknown} k - a potion of moonshine l - a potion of ambrosia {unknown} n - a potion of mutation {unknown} Baubles g - 2 flux baubles Skills: + Level 2.8 Dodging + Level 4.0 Stealth + Level 2.6 Spellcasting + Level 4.4 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 8% 2 Freeze Ice 8% 1d3 24% 1 Sublimation of Blood Necr 2% N/A 32% 2 Fulminant Prism Conj/Alch 6% 3d7 61% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History The jackal misses you. The rat barely misses you. The river rat barely misses you. Found a cloak. A frilled lizard comes into view. You enter the shallow water. There is a glowing drain here. You stop descending the stairs. The world spins around you as you enter the gateway. You enter a sewer! 3 rats and 2 river rats come into view. Found a gate leading back out of this place. There is an empty arch of ancient stone here. The rat squeaks loudly. The river rat squeaks loudly. The rat squeaks loudly. There is a gate leading back out of this place here. The river rat squeaks loudly. The rat squeaks loudly. The rat bites you. You closely miss the rat. Your grab misses the rat. You closely miss the rat. Your grab misses the rat. The rat misses you. You hit the rat. You kill the rat! You barely miss the rat. Your grab misses the rat. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (100% to hit) You miscast Magic Dart. Nothing appears to happen. The river rat bites you. The rat closely misses you. You hit the rat. You grab the rat. The rat is moderately wounded. You constrict the rat. The river rat bites you! * * * LOW HITPOINT WARNING * * * The rat barely misses you. It was a potion of moonshine. You feel tipsy. You constrict the rat. You kill the rat! It was a potion of invisibility. You fade into invisibility! The river rat bites you! You die... ### #.# #.# #.# #.# #@# #r# #r# #r# #.# #.# #.# #.# #.# You could see 2 river rats and a rat (unable to see you). Vanquished Creatures A clockroach (D:3) An adder (D:2) 3 dart slugs A ribbon worm (D:2) 7 endoplasms 10 hobgoblins 2 jackals (D:3) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 5 kobolds 6 rats 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RedSky the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 427 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1557 | D:2 | Reached XP level 3. HP: 21/21 MP: 3/6 2826 | D:3 | Found a glowing drain. 2835 | D:3 | Reached XP level 4. HP: 12/27 MP: 1/8 2835 | D:3 | Noticed a black bear 2869 | Sewer | Entered a sewer 2880 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_loops_corners D:2: layout_loops_ring, roderic_serpentine_path D:3: layout_loops_ring, lemuel_round_altar, portal_sewer_entry_a, nicolae_figureground_sparkle Sewer: sewer_kobolds Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.0 Dodging | | 2.8 Spellcasting | | 2.6 Conjurations | | 4.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 6 | 6 || 12 Melee: Unarmed | 1 | || 1 Dagger | 5 | 6 || 11 Constrict | 2 | 1 || 3 Cast: Magic Dart | 93 | 3 || 96 Drink: Haste | | 1 || 1 Invisibility | | 1 || 1 Moonshine | | 1 || 1 Armour: None | 11 | 5 || 16 Dodge: Dodged | 9 | 12 || 21 Form: Quill | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2871 | 2767 | 104 | 372 | 1968 | 4 | 717.8 | Dungeon | 2863 | 2759 | 104 | 372 | 1968 | 3 | 954.3 | Sewer | 7 | 7 | 0 | 0 | 0 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1552 daAuts D:2: 1141 daAuts D:3: 169 daAuts Sewer: 7 daAuts