Dungeon Crawl Stone Soup version 0.34-a0-1609-g02767520ef (webtiles) character file. Game seed: 3334003854508329423 63 RedSky the Conjurer (level 3, -3/29 HPs) Began as a Demigod Conjurer on Dec 6, 2025. Slain by Terence ... wielding a +0 hand axe (6 damage) ... on level 2 of the Dungeon. The game lasted 00:03:00 (2666 turns). RedSky the Conjurer (Demigod Conjurer) Turns: 2666, Time: 00:03:01 Health: -3/29 AC: 2 Str: 8 XL: 3 Next: 63% Magic: 5/9 EV: 11 Int: 24 God: Gold: 43 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . (100%) c - +0 spear rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons c - a +0 spear (weapon) Missiles b - 18 poisoned darts (quivered) Armour a - a +0 robe (worn) Jewellery d - a ring of protection from cold Scrolls c - a scroll of noise {unknown} d - a scroll of acquirement {unknown} e - a scroll of identify {unknown} h - a scroll of vulnerability {unknown} j - a scroll of immolation {unknown} k - 2 scrolls of poison {unknown} Potions f - a potion of might {unknown} Skills: + Level 1.7 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.4 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 43% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 97% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Terence barely misses you. The searing ray hits Terence. Terence is heavily wounded. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 hand axe. Without enough magic to sustain it, your Searing Ray dissipates. Terence hits you with a +0 hand axe! You aren't carrying any items that you can evoke. Unknown command. You hit Terence but do no damage. Terence is moderately wounded. Terence hits you with a +0 hand axe. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (moderately wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence barely misses you. Magic courses through your body. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 84% to hit) You miscast Searing Ray. Nothing appears to happen. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 chain mail (heavily wounded, 84% to hit) You miscast Searing Ray. Nothing appears to happen. Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ########### #.......... #######.......... #................ #................ #####................ ..##...#......########## >.'....@......# #.. ..##...@......# #.. .......#......# #.. ....$..#......# ### .......#......# .#.....######.# ....... #.# . ###..#. . You could see Terence. Vanquished Creatures 3 gnolls (D:2) An adder (D:2) 2 dart slugs A ribbon worm (D:2) 5 endoplasms (D:1) 3 hobgoblins 2 quokkas (D:1) 2 ball pythons A frilled lizard (D:1) A goblin (D:2) 3 kobolds 2 rats (D:2) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RedSky the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 880 | D:1 | Reached XP level 2. HP: 22/22 MP: 5/7 1280 | D:2 | Reached skill level 1 in Fighting 1875 | D:1 | Learned a level 2 spell: Searing Ray 2092 | D:2 | Reached skill level 4 in Conjurations 2092 | D:2 | Reached XP level 3. HP: 24/28 MP: 2/9 2652 | D:2 | Encountered Terence 2666 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_solitary_statue, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, minmay_stone_trees_small D:2: layout_basic, minmay_pentomino_o2, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 | 2.4 Fighting | 1 | 1.7 Conjurations | 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 14 Melee: Unarmed || 13 Punch || 1 Spear || 1 Throw: Dart || 6 Cast: Magic Dart || 69 Searing Ray || 6 Drink: Magic || 1 Armour: Robe || 31 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2673 | 2644 | 29 | 1006 | 1286 | 2 | 1336.5 | Dungeon | 2673 | 2644 | 29 | 1006 | 1286 | 2 | 1336.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1623 daAuts D:2: 1050 daAuts