Dungeon Crawl Stone Soup version 0.34-a0-1629-g29b25b21a2 (webtiles) character file. Game seed: 2591917479104122888 65 RedSky the Apothecary (level 3, -7/29 HPs) Began as a Draconian Alchemist on Dec 13, 2025. Mangled by a gnoll ... wielding a +2 vampiric whip (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:18 (1201 turns). RedSky the Apothecary (Draconian Alchemist) Turns: 1201, Time: 00:02:18 Health: -7/29 AC: 5 Str: 10 XL: 3 Next: 94% Magic: 0/6 EV: 11 Int: 17 God: Gold: 73 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) e - +2 whip (elec) rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no cloak) rElec . (100%) (no gloves) rCorr . (100%) (no boots) SInv . (no amulet) Will ..... a - ring of wizardry Stlth ++ d - ring of wizardry HPRegen 0.24/turn MPRegen 0.10/turn %: wizardry (x2) @: mighty A: AC +5, unfitting armour, cold-blooded, armoured tail 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons b - a +0 short sword c - a +2 whip of flaming e - a +2 whip of electrocution (weapon) Missiles f - a throwing net Jewellery a - a ring of wizardry (worn) d - a ring of wizardry (worn) Potions f - a potion of moonshine {unknown} Skills: + Level 1.8 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting + Level 2.0 Conjurations + Level 3.5 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 32% 1d2 2% 1 b - Mercury Arrow Conj/Alch 22% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 7% 3 Olgreb's Toxic Radiance Alch 14% N/A 11% 4 Passwall Erth 2% N/A 16% 3 Sticky Flame Fire/Alch 8% 2d4 22% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Jessica Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. Message History The gnoll is moderately wounded. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! You barely miss the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 vampiric whip (poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +2 vampiric whip. The gnoll draws strength from your wounds! You hit the gnoll. Your tail-slap misses the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Poisonous Vapours (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 2% risk of failure) Press: ? - help, Dir - move target Aim: a gnoll, wielding a +2 vampiric whip (heavily wounded, poisoned) Poisonous fumes billow around the gnoll! The gnoll looks even sicker. The gnoll hits you with a +2 vampiric whip! * * * LOW HITPOINT WARNING * * * The gnoll draws strength from your wounds! It was a potion of might. You feel very mighty all of a sudden. The gnoll hits you with a +2 vampiric whip! You die... #........# #........# #........# ### #........# #... #........# ..... #........# ......##.†......# $.......)...j@..# .......#.†......# ......####..##### # ...... #.## # ....! #.# # ..?.. ##.# . ..... #..# # #...# #.## # .# #.# You could see a gnoll (very poisoned). Vanquished Creatures 2 gnolls (D:2) 2 adders (D:2) A dart slug (D:1) A ribbon worm (D:2) 3 endoplasms (D:1) 2 hobgoblins A quokka (D:1) 7 ball pythons 3 bats (D:1) 3 frilled lizards 3 goblins 6 kobolds (D:1) A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RedSky the Draconian Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 303 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 349 | D:1 | Learned a level 2 spell: Mercury Arrow 508 | D:1 | Reached skill level 1 in Fighting 873 | D:2 | Reached XP level 3. HP: 28/28 MP: 1/6 880 | D:2 | Encountered Jessica 1201 | D:2 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_glassed_features, layout_rooms D:2: layout_rooms, minmay_misc_feat_more_columns, chequers_serial_rivers_room_a, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.8 Conjurations | 2 | 2.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.6 Alchemy | | 3.5 Action || total ---------------------------++------- Attack: Normal || 43 Melee: Whip || 37 Unarmed || 4 Short sword || 2 Tailslap || 3 Cast: Poisonous Vapours || 34 Mercury Arrow || 12 Drink: Might || 1 Magic || 1 Armour: None || 68 Dodge: Dodged || 37 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1204 | 1162 | 42 | 355 | 481 | 2 | 602.0 | Dungeon | 1204 | 1162 | 42 | 355 | 481 | 2 | 602.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 958 daAuts D:2: 246 daAuts