RedSky Level 1 of the Dungeon [Shop] Siucaug's Armour Boutique a +3 leather armour of poison resistance (231 gold) an orb of attunement (77 gold) a +0 ring mail (44 gold) the +5 justicar's regalia {Inspire Amulet+ Str+4} (990 gold) Inspire: When you summon or create an ally, it gains Regeneration. Amulet+: You can equip an additional amulet. Str+4: It affects your strength (+4). It cannot be enchanted further. the +0 ring mail of Calculation {SInv} (167 gold) SInv: It lets you see invisible. It cannot be enchanted further. a +0 ring mail (44 gold) a +0 helmet (49 gold) a +0 robe (9 gold) (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 10, D:1) a jackal skeleton (2, 11, D:1) a +0 club a goblin skeleton (3, 11, D:1) a jackal skeleton (4, 9, D:1) a jackal skeleton (5, -17, D:1) a hobgoblin corpse (skeletalised by now) (5, 18, D:1) a +0 whip 2 stones (20, -8, D:1) a +0 rapier (20, 3, D:1) a rat skeleton (26, -9, D:1) a frilled lizard skeleton (37, -17, D:1) a bat skeleton (40, -15, D:1) a rat skeleton (43, 0, D:1) a +0 club a kobold skeleton (47, 8, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, -1, D:2) a +0 club (2, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (4, 5, D:2) a bat corpse (skeletalised by now) (12, 0, D:2) a +0 robe a +0 spear a gnoll skeleton (14, -22, D:2) a ball python corpse (skeletalised by now) (16, -1, D:2) a +0 ring mail (23, 3, D:2) a bat skeleton (28, -25, D:2) an inkwell talisman (32, -6, D:2) a hobgoblin corpse (skeletalised by now) (33, 8, D:2) an adder corpse (skeletalised by now) (36, -26, D:2) a bat corpse (skeletalised by now) (36, -25, D:2) a bat corpse (skeletalised by now) (40, -29, D:2) a ball python corpse (skeletalised by now) (40, -28, D:2) a +0 dagger (44, -27, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cold staff of Kikubaaqudgha {rC+ rN+ Dex+5 Ice} (4670 gold) [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Dex+5: It affects your dexterity (+5). Ice: It increases the power of your Ice spells. the ring "Finli" {rElec rPois} (3400 gold) [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. the air staff of the Orb {*Slow rElec Dex+3 Fire Air} (3830 gold) [staff of air] *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +6 short sword "Xilol" {spect, ^Drain +Blink rPois Str+4} (5850 gold) ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of False Hope {rF+ rN+} (3620 gold) [ring of protection from fire] rF+: It protects you from fire. rN+: It protects you from negative energy. the ring "Fedirusch" {rC+ Will++ Dex-5 SInv} (3970 gold) [ring of protection from cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex-5: It affects your dexterity (-5). SInv: It lets you see invisible. the +7 hand cannon "Mule" {flame, backblast, rF+} (9760 gold) rF+: It protects you from fire. It cannot be enchanted further. the ring of Zuvuv {rF+ AC+4} (5000 gold) [ring of protection] rF+: It protects you from fire. AC+4: It affects your AC (+4). the ring "Salumi Lodgh" {Fly rCorr} (3010 gold) [ring of flight] Fly: It grants you flight. rCorr: It protects you from acid and corrosion. the rimehorn talisman of Sorcery {rC+ Str+3} (4730 gold) [rimehorn talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). the +1 robe of the Good {*Silence Int+5 SInv Archmagi} (3600 gold) *Silence: It may silence you when you take damage. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. the granite talisman of Cuhabaj {rC+} (9000 gold) [granite talisman] rC+: It protects you from cold. the +7 sling "Mascha" {flame, rN+ Will+} (5450 gold) rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. the riddle talisman of the Wilderness {Will+ Str+2} (10140 gold) [riddle talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). the alchemy staff of Drought {rElec rPois Dex+3 Alch} (4530 gold) [staff of alchemy] rElec: It insulates you from electricity. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. the +0 dagger of Abomination {reap, rPois rC+ rCorr} (2580 gold) rPois: It protects you from poison. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +0 robe "Atraiv" {*Silence rF+ Str+5} (1980 gold) *Silence: It may silence you when you take damage. rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. the +1 ring mail "Sefiqix" {Will++ MP+7 Dex+3 Slay+2} (5940 gold) Will++: It greatly increases your willpower. MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the +0 short sword of the Swamp {devious, *Corrode rElec rC++ Dex+2} (3310 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rC++: It greatly protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +9 spear of Rixkyth {venom, *Corrode rC+ Dex+4} (6540 gold) *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (0, 0, D:3) a +0 dagger a +0 robe (1, 2, D:3) a +0 flail a +0 ring mail (2, -1, D:3) a +0 mace (2, 1, D:3) a +0 club 3 boomerangs a +0 chain mail (3, 1, D:3) a +0 dagger an orc corpse (skeletalised by now) (6, -2, D:3) a parchment of Dispel Undead (8, -2, D:3) a +0 leather armour (10, 1, D:3) a +0 short sword (15, 29, D:3) a +0 hand axe a +0 leather armour (16, 29, D:3) a +0 hand axe (17, 29, D:3) a +0 war axe (17, 33, D:3) a +0 sling (21, -11, D:3) a +0 dagger (22, -3, D:3) a +0 club a goblin skeleton (22, 24, D:3) a +0 hand axe (23, -9, D:3) a +0 falchion a +0 chain mail a +0 whip a +0 long sword a +0 chain mail 3 javelins an orc skeleton an orc skeleton an orc skeleton (34, 3, D:3) a +0 dagger the +5 sling "Fuleh" {heavy, rC- Int+6} rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a goblin skeleton (34, 18, D:3) a +0 hand axe a +0 dagger a +0 robe an orc skeleton an orc skeleton (35, -5, D:3) a +0 leather armour (35, 2, D:3) a +0 dagger a +0 dagger 4 stones a +0 robe a kobold skeleton (40, 24, D:3) a frilled lizard skeleton (41, 18, D:3) a rat corpse (skeletalised by now) (46, -8, D:3) a +0 mace a +2 scale mail of cold resistance (47, -8, D:3) a +0 falchion of holy wrath an orc skeleton (47, 19, D:3) a +0 club a goblin skeleton (55, -3, D:3) a +0 club a +0 club a +0 club (55, -2, D:3) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (55, -1, D:3) a +0 club a +0 club a +1 animal skin a +0 helmet a goblin skeleton the hobgoblin skeleton of Robin (55, 0, D:3) a +0 club a goblin skeleton (58, 38, D:3) a +0 hammer (59, 2, D:3) an adder corpse (skeletalised by now) (59, 37, D:3) a +0 hammer (59, 38, D:3) a +2 quarterstaff of chaos (60, 38, D:3) a +0 hammer Level 4 of the Dungeon [Shop] Tunnue's Book Shop a parchment of Gloom (140 gold) a parchment of Death's Door (351 gold) a parchment of Orb of Destruction (280 gold) a parchment of Fulsome Fusillade (315 gold) a parchment of Sigil of Binding (140 gold) a parchment of Permafrost Eruption (245 gold) a parchment of Apportation (70 gold) (1, -4, D:4) a +0 ring mail (1, -1, D:4) a +1 dagger of speed (6, 9, D:4) a +0 robe (16, -1, D:4) a parchment of Cigotuvi's Putrefaction (16, 28, D:4) a +0 club an orc skeleton (18, -8, D:4) a +0 long sword of holy wrath (32, 4, D:4) an adder corpse (skeletalised by now) (43, -1, D:4) a rimehorn talisman (45, -2, D:4) a +0 whip of venom Level 5 of the Dungeon (8, 6, D:5) a +0 leather armour the Ecumenical Temple