Dungeon Crawl Stone Soup version 0.35-a0-53-g511dc2e70d (webtiles) character file. Game seed: 8260146479291136232 56 RedSky the Covered (level 3, 0/31 HPs) Began as an Armataur Fighter on Feb 19, 2026. Slain by Terence ... wielding a +0 trident (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:27 (839 turns). RedSky the Covered (Armataur Fighter) Turns: 839, Time: 00:01:28 Health: 0/31 AC: 7 Str: 21 XL: 3 Next: 69% Magic: 3/3 EV: 6 Int: 8 God: Gold: 57 SH: 4 Dex: 11 Spells: 2/2 levels left rFire . . . (100%) a - +0 long sword rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth d - ring of resist corrosion HPRegen 0.25/turn e - ring of protection from cold MPRegen 0.74/turn %: roll @: no status effects A: large, deformed body, tough skin 3, armoured tail 2, rollpage 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 57 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery d - a ring of resist corrosion (worn) e - a ring of protection from cold (worn) Scrolls c - 5 scrolls of identify {unknown} d - a scroll of butterflies {unknown} e - a scroll of blinking {unknown} h - a scroll of torment {unknown} m - a scroll of fog {unknown} Potions m - a potion of might f - a potion of enlightenment {unknown} j - 2 potions of heal wounds {unknown} k - 2 potions of haste {unknown} l - a potion of mutation {unknown} n - a potion of attraction {unknown} Skills: + Level 3.2 Fighting + Level 2.3 Long Blades + Level 4.6 Armour + Level 3.8 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 91% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Yara's Violent Unravell Hex/Alch 0% 3d3 100% 5 Summon Cactus Giant Summ 0% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic when rolling toward enemies. (Rampage MPRegen) Message History The endoplasm hits you but does no damage. The hobgoblin hits you but does no damage. You barely miss Terence. Terence is moderately wounded. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." You block Terence's attack. The hobgoblin hits you but does no damage. The endoplasm closely misses you. Terence barely misses you. The endoplasm freezes you. You are frozen. You resist. Terence closely misses you. The hobgoblin attacks as it pursues you! You block the hobgoblin's attack. Terence hits you with a +0 trident. Terence hits you from afar with a +0 trident. Terence attacks as he pursues you! Terence hits you from afar with a +0 trident. The hobgoblin attacks as it pursues you! The hobgoblin hits you but does no damage. You slash the hobgoblin! You kill the hobgoblin! Terence hits you but does no damage. You roll towards Terence! You closely miss Terence. Terence is moderately wounded. Terence is staggered. You see here a hobgoblin corpse. You hit Terence. Terence is moderately wounded. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You block Terence's attack. You hit Terence. You tail-slap Terence! Terence is almost dead. Terence hits you with a +0 trident. * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your tail-slap misses Terence. Terence is almost dead. Terence screams, "I want to be left alone!" Terence hits you with a +0 trident. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ...#... #.##.#.# #. #..... #††....# #. #..#.### ##.#.#.# #.##......###....... .. ..>....##.#...... #. #.....##........ #. #.....##.#...... #.###.###.....##....>... #......@@J.......#...... #####.###.#####......... #. #..# ....#.#.#.# #. ..#..##......... ## #.###....######## ## ##### You could see Terence and an endoplasm. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) An endoplasm (D:2) 3 hobgoblins 2 jackals (D:1) 5 ball pythons 4 bats A frilled lizard (D:2) 3 goblins 3 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RedSky the Armataur Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 317 | D:1 | Reached XP level 2. HP: 25/25 MP: 2/2 653 | D:2 | Encountered Jessica 672 | D:2 | Killed Jessica 673 | D:2 | Reached XP level 3. HP: 24/31 MP: 3/3 821 | D:2 | Encountered Terence 839 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_basic D:2: layout_loops_cross, st_stairs_4, uniq_sigmund, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Long Blades | 2 | 2.3 Fighting | 3 | 3.2 Armour | | 4.6 Shields | | 3.8 Action || total ---------------------------++------- Attack: Normal || 71 Melee: Long sword || 71 Tailslap || 7 Drink: Might || 1 Armour: Scale mail || 73 Dodge: Dodged || 25 Block: Buckler || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 860 | 841 | 19 | 11 | 624 | 2 | 430.0 | Dungeon | 860 | 841 | 19 | 11 | 624 | 2 | 430.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 633 daAuts D:2: 226 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+