RedSky Level 1 of the Dungeon (0, 0, D:1) a jackal skeleton a bat skeleton (1, -7, D:1) a +0 club a kobold skeleton (12, -7, D:1) a +0 dagger a stone (12, -3, D:1) a frilled lizard corpse (skeletalised by now) (24, -1, D:1) a +0 leather armour (28, -22, D:1) a hobgoblin skeleton (29, -22, D:1) a +0 dagger (37, -29, D:1) a +2 whip of electrocution a kobold corpse (skeletalised by now) (41, -34, D:1) a +0 club a goblin skeleton (47, -29, D:1) a bat corpse (skeletalised by now) (47, -28, D:1) a +0 club (47, -27, D:1) a +0 whip a kobold skeleton (47, -7, D:1) a +0 club a goblin corpse (skeletalised by now) (49, -9, D:1) a +0 leather armour (51, -17, D:1) a +0 leather armour (52, -19, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 pair of boots (4, 33, D:2) a +0 robe (8, -3, D:2) a +0 club (9, -4, D:2) a +0 dagger 3 stones a kobold skeleton (14, 16, D:2) a +0 dagger (30, 31, D:2) a hobgoblin corpse (skeletalised by now) (31, 33, D:2) a +0 sling (33, 30, D:2) a +0 dagger (34, 8, D:2) 5 boomerangs (35, 12, D:2) a quokka corpse (skeletalised by now) (39, 22, D:2) a +0 sling (43, 10, D:2) a +0 dagger (49, 29, D:2) a +0 plate armour (53, 4, D:2) a +0 chain mail Level 3 of the Dungeon (3, 7, D:3) a +0 mace a +0 leather armour (10, 7, D:3) a +0 dagger (12, 7, D:3) a +0 club a +0 leather armour (13, 5, D:3) a bat skeleton (15, -15, D:3) a frilled lizard corpse (skeletalised by now) (32, 12, D:3) a +0 short sword (35, 18, D:3) a +0 ring mail (41, -18, D:3) a ball python skeleton (42, -18, D:3) a +0 hand axe (53, -10, D:3) an adder skeleton (55, 1, D:3) a +0 rapier (62, -28, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Porok's Jewellery Shoppe a +4 ring of protection (unknown) (504 gold) a talisman of death (770 gold) a +6 ring of dexterity (unknown) (504 gold) an amulet of magic regeneration (unknown) (420 gold) a ring of flight (unknown) (245 gold) the amulet "Ixtorim" {Chemistry *Corrode rF+ rC+++ Dex+3} (1115 gold) [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+++: It renders you almost immune to cold. Dex+3: It affects your dexterity (+3). the ring "Ygacekhi" {rC+ Will+ Str+6} (778 gold) [ring of strength] rC+: It protects you from cold. Will+: It increases your willpower. Str+6: It affects your strength (+6). a ring of resist corrosion (unknown) (280 gold) the ring of Gin and Tonic {rF+ Will+ rCorr Wiz Str+3} (861 gold) [ring of wizardry] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+3: It affects your strength (+3). (12, 24, D:4) a +0 hand axe (13, 14, D:4) a +0 giant spiked club (14, 9, D:4) a +0 trident (15, 38, D:4) a +0 dagger (16, 21, D:4) a +0 club a quokka skeleton (16, 24, D:4) a +0 club a goblin skeleton (16, 25, D:4) a +0 club a +0 sling (16, 39, D:4) a +0 club a goblin corpse (skeletalised by now) (17, 4, D:4) a +0 rapier (17, 16, D:4) a +0 whip (17, 17, D:4) 3 stones a +0 short sword a kobold skeleton (17, 37, D:4) a +0 club (17, 39, D:4) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, 41, D:4) a +2 dagger of freezing a +0 animal skin (19, 20, D:4) a +0 scythe the human skeleton of Sigmund (20, 12, D:4) a parchment of Flame Wave (20, 20, D:4) a +0 dagger (24, 9, D:4) a +0 hand axe an orc skeleton (25, 9, D:4) a +0 leather armour a +0 short sword (27, 7, D:4) a +0 whip (28, 6, D:4) a +0 club (29, 3, D:4) a +0 halberd (29, 11, D:4) a +0 spear (30, 14, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 whip a +0 ring mail a +0 dagger a +0 robe an orc skeleton (2, 0, D:5) a +0 short sword a +0 chain mail an orc skeleton (22, -20, D:5) a +0 shortbow a centaur skeleton (24, -19, D:5) a +0 hand axe (25, -20, D:5) a +0 hand axe (26, -18, D:5) a +0 club a boomerang a +0 leather armour (27, -20, D:5) a +0 club a +0 leather armour an orc skeleton (27, 24, D:5) a hound corpse (skeletalised by now) (33, 13, D:5) a +0 club an orc skeleton (33, 32, D:5) a +0 scale mail (34, 33, D:5) a +0 dagger (36, -2, D:5) a +2 dagger of freezing a +0 robe (39, -9, D:5) a +4 short sword a +0 robe (39, -5, D:5) a +0 flail a +0 robe (41, 26, D:5) a +0 club (47, 20, D:5) a +3 leather armour (50, 25, D:5) a +0 short sword (51, 20, D:5) a +0 club a +0 leather armour (52, -14, D:5) a hound corpse (skeletalised by now) (54, 6, D:5) a +0 ring mail (55, 18, D:5) a +0 flail an orc skeleton (55, 19, D:5) a +0 mace Level 6 of the Dungeon (3, 14, D:6) a +0 whip 3 stones (6, 10, D:6) an adder corpse (skeletalised by now) (7, 14, D:6) a +0 whip (7, 16, D:6) a +0 dagger a kobold corpse (skeletalised by now) (11, -4, D:6) a bullfrog corpse (skeletalised by now) (19, -22, D:6) a +0 ring mail (19, -21, D:6) a parchment of Brom's Barrelling Boulder (19, -20, D:6) 10 gold pieces (19, -19, D:6) 22 gold pieces (19, -18, D:6) 10 gold pieces (20, -22, D:6) 17 gold pieces (20, -20, D:6) the amulet "Ruor" {Spirit Harm rElec Will+ Dex-4} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (unseen) (20, -18, D:6) 6 gold pieces (24, -1, D:6) 6 boomerangs (26, 5, D:6) a water moccasin corpse (skeletalised by now) (26, 18, D:6) a +0 flail (27, 0, D:6) a +0 leather armour (27, 17, D:6) a +0 scale mail (29, -4, D:6) a +0 whip an orc skeleton (30, -6, D:6) a +0 ring mail a +0 whip (30, 18, D:6) a +0 chain mail a +0 hand axe (31, -5, D:6) a +0 ring mail a +0 club (32, -5, D:6) a +0 mace an orc skeleton (32, 3, D:6) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (32, 25, D:6) a +0 chain mail a +0 short sword a +0 mace an orc corpse (skeletalised by now) (33, -2, D:6) a +0 dagger a +0 robe (33, 4, D:6) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (35, 8, D:6) a +0 scale mail (39, 5, D:6) a +0 whip (40, 14, D:6) a +3 flail a +0 robe a +0 whip a gnoll skeleton (48, 21, D:6) a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (58, -18, D:6) a +0 robe Level 7 of the Dungeon (3, 16, D:7) a +0 flail a +0 robe an orc skeleton (4, 14, D:7) a +0 dagger an orc skeleton (4, 18, D:7) a +0 hand axe of freezing an orc skeleton (5, 12, D:7) a +0 dagger an orc skeleton (8, 16, D:7) a +0 hand axe a +0 ring mail (8, 30, D:7) a +0 club a +0 scale mail (8, 34, D:7) a +0 giant club a +0 giant club (11, 30, D:7) a +0 short sword a +0 leather armour a +0 whip an orc skeleton (12, 2, D:7) a +0 dagger an orc corpse (skeletalised by now) (12, 30, D:7) a +0 falchion (13, 2, D:7) a +0 trident (13, 3, D:7) a +0 war axe a +0 war axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (24, 4, D:7) a wyvern skeleton (24, 36, D:7) a +0 whip an orc corpse (skeletalised by now) (25, 33, D:7) a bullfrog corpse (skeletalised by now) (25, 42, D:7) a +0 dagger a +0 robe (29, 35, D:7) a +0 flail of protection (30, 35, D:7) a +0 club (30, 42, D:7) a +0 whip an orc corpse (skeletalised by now) (34, 2, D:7) an orb of pyromania (36, 35, D:7) a +0 hand axe (40, 42, D:7) a +0 ring mail (43, 18, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (44, 18, D:7) a +0 trident a +0 chain mail an orc corpse (skeletalised by now) (45, 20, D:7) a +0 morningstar a +0 scale mail an orc corpse (skeletalised by now) (45, 21, D:7) a +0 dagger a +0 robe (45, 29, D:7) a bullfrog corpse (skeletalised by now) (49, 43, D:7) a +0 dagger a +0 robe of fire resistance an orc corpse (skeletalised by now) (50, 43, D:7) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (51, 9, D:7) a +0 sling (51, 42, D:7) a +0 dagger an orc corpse (skeletalised by now) Level 8 of the Dungeon (9, -1, D:8) a +0 trident a +0 spear a +0 leather armour the goblin skeleton of Sprozz (35, 3, D:8) a wolf corpse (skeletalised by now) (36, 31, D:8) a +0 long sword (39, 10, D:8) a +1 spear a +0 animal skin (40, -8, D:8) a water moccasin skeleton (43, 24, D:8) a howler monkey skeleton Level 9 of the Dungeon (0, 0, D:9) a +3 hand axe a +0 robe (6, 29, D:9) a bullfrog skeleton (7, -4, D:9) a +0 war axe a +0 chain mail (9, 4, D:9) a +4 long sword a +0 robe (15, -2, D:9) a +0 falchion a +0 robe (20, -16, D:9) a +0 quarterstaff a +0 sling a +0 leather armour (24, -8, D:9) a +0 war axe (38, 23, D:9) a +0 war axe an orc skeleton (41, 29, D:9) a +0 chain mail a +1 whip of holy wrath an orc skeleton (42, 3, D:9) a +0 orcbow a centaur skeleton (42, 12, D:9) a wyvern skeleton (42, 27, D:9) a +0 ring mail a +1 short sword of flaming an orc skeleton (51, 6, D:9) a wolf corpse (skeletalised by now) (55, 11, D:9) a +0 robe (62, 15, D:9) a wolf skeleton (63, 15, D:9) a water moccasin skeleton Level 10 of the Dungeon (0, 0, D:10) a +0 trident (10, 16, D:10) a +0 trident (15, 5, D:10) a +0 giant club a +0 giant club (18, 13, D:10) a +0 giant club a +0 giant club (23, 4, D:10) 2 darts of disjunction (24, 3, D:10) a dart of disjunction (24, 4, D:10) a vampire mosquito corpse (24, 5, D:10) a +0 shortbow a centaur corpse (25, 3, D:10) a yak corpse (29, -20, D:10) a yak skeleton (32, -12, D:10) a yak skeleton (40, 3, D:10) a +0 orcbow (53, -9, D:10) a +0 leather armour