Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 17439339104730853563 53 Remcycle the Poker (level 3, -1/27 HPs) Began as a Merfolk Gladiator on July 20, 2025. Killed from afar by Sigmund (4 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:03:07 (1231 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 1231, Time: 00:03:07 Health: -1/27 AC: 8 Str: 16 XL: 3 Next: 89% Magic: 3/3 EV: 12 Int: 7 God: Gold: 96 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + g - +4 ring of protection HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 96 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of faith g - a +4 ring of protection (worn) Scrolls c - 2 scrolls of identify {unknown} e - 2 scrolls of poison {unknown} h - a scroll of fog {unknown} Potions d - 3 potions of berserk rage {unknown} f - 3 potions of heal wounds {unknown} j - a potion of resistance {unknown} Skills: - Level 2.1 Fighting + Level 6.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 50% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 65% 2 Ozocubu's Armour Ice 0% N/A 86% 3 Passwall Erth 0% N/A 86% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Borgnjor's Vile Clutch Necr/Erth 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +3 scythe of distortion and wearing a +0 robe (lightly wounded, 59% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund hits you from afar with a +3 scythe of distortion. * * * LOW HITPOINT WARNING * * * Space warps around you. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +3 scythe of distortion and wearing a +0 robe (moderately wounded, 59% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +3 scythe of distortion and wearing a +0 robe (moderately wounded, 59% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. Sigmund casts a spell at you. You resist with significant effort. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +3 scythe of distortion and wearing a +0 robe (moderately wounded, 59% to hit) You reach to attack! You puncture Sigmund! Sigmund is severely wounded. Sigmund hits you from afar with a +3 scythe of distortion. * * * LOW HITPOINT WARNING * * * You blink. Reach: a) +0 trident Press: ? - help, Dir - move target Okay, then. Sigmund gestures at you while chanting. The puff of flame hits you. You die... Sigmund begins carving another notch in his scythe. #. ..# ####.# #. #.## ##.## #. #..# #####.#.# #.###..# #....###. #......####.###.#.# #......÷...# ##.## #.##..###### #.# ##.....# #.# #.###.@....## #.# #....<......# #.# #####....@..###### #.# ##...........###.## ##.....####.##.... #..÷..# #........ ## #..#.## #.....{.. ...##..#.# #.####.## #.......####.## #.# You could see Sigmund. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 endoplasms 3 giant cockroaches 6 hobgoblins A quokka (D:1) 6 ball pythons 2 bats (D:1) 3 frilled lizards 2 goblins 4 kobolds A rat (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 61 | D:1 | Reached skill level 5 in Polearms 74 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 730 | D:2 | Reached skill level 6 in Polearms 730 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1120 | D:2 | Noticed Sigmund 1231 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_basic, fountainhead D:2: layout_loops_ring, uniq_sigmund, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.8 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 125 Throw: Throwing net || 3 Stab: Sleeping || 3 Armour: Leather armour || 58 Dodge: Dodged || 68 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1231 | 1180 | 51 | 26 | 838 | 2 | 615.5 | Dungeon | 1231 | 1180 | 51 | 26 | 838 | 2 | 615.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 723 daAuts D:2: 507 daAuts