Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 8463037014651072932 19 Remcycle the Poker (level 2, -1/22 HPs) Began as a Merfolk Gladiator on July 20, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:01:18 (662 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 662, Time: 00:01:18 Health: -1/22 AC: 4 Str: 14 XL: 2 Next: 75% Magic: 2/2 EV: 12 Int: 7 God: Gold: 20 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -13) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 4 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of positive energy Scrolls c - a scroll of identify {unknown} Potions d - 2 potions of curing {unknown} Skills: - Level 2.1 Fighting + Level 5.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Anguish Hex/Necr 0% N/A 99% 4 Forge Blazeheart Golem Fire/Frge 0% N/A 99% 4 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Uskayaw Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom and wearing a +2 robe of positive energy. Sigmund shouts! A rat comes into view. The rat squeaks loudly. You reach to attack! You closely miss Sigmund. Sigmund misses you. You reach to attack! You closely miss Sigmund. You reach to attack! You closely miss Sigmund. Sigmund closely misses you. A dart slug comes into view. You reach to attack! You completely miss Sigmund. Sigmund barely misses you. You reach to attack! You closely miss Sigmund. You reach to attack! You hit Sigmund. Sigmund is lightly wounded. Sigmund barely misses you. You reach to attack! You hit Sigmund but do no damage. Sigmund is lightly wounded. Sigmund hits you from afar with a +1 scythe of venom! Ouch! That really hurt! You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 scythe of venom and wearing a +2 robe of positive energy (lightly wounded, 57% to hit) You reach to attack! You barely miss Sigmund. Sigmund is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 scythe of venom and wearing a +2 robe of positive energy (lightly wounded, 57% to hit) You reach to attack! You closely miss Sigmund. Sigmund is lightly wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. Sigmund barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +1 scythe of venom and wearing a +2 robe of positive energy (lightly wounded, 57% to hit) You reach to attack! You hit Sigmund. Sigmund is moderately wounded. You die... #.#.#########...# #.##..≈≈≈≈≈..##.# #..#.≈.....≈.##.# ##.#.≈.≈≈≈.≈.##.# #.#.≈≈...≈≈.##.# #.#.≈≈._.≈≈.##.##### #.#.≈≈...≈≈.#......# #.#.≈.≈≈≈.≈.#.####.# #.#.≈.....≈.#..@# #.#..≈≈≈≈ #.#..@..... #..###### #..###.w.... #.#.....# ##.# ..#### #...##### #.. .# ##.#..# ### ## #.#.# ##.# # You could see Sigmund and a dart slug. Vanquished Creatures 4 endoplasms (D:1) 2 hobgoblins (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 6 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 137 | D:1 | Reached skill level 5 in Polearms 148 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 285 | D:1 | Found a faded altar of an unknown god. 613 | D:2 | You fall into a shaft and drop 1 floor! 613 | D:3 | Found a hide-covered altar of Uskayaw. 650 | D:3 | Noticed Sigmund 662 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, hellmonk_ecumenical_altar_prayer_group D:2: layout_basic D:3: layout_loops_cross, mainiacjoe_overflow_catwalk_spiral, mainiacjoe_overflow_paths, nicolae_the_louvre, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.8 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 71 Stab: Sleeping || 2 Armour: Leather armour || 20 Dodge: Dodged || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 661 | 637 | 24 | 0 | 487 | 3 | 220.3 | Dungeon | 661 | 637 | 24 | 0 | 487 | 3 | 220.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 603 daAuts D:3: 46 daAuts D:2: 11 daAuts