Dungeon Crawl Stone Soup version 0.34-a0-412-g725f2bf89b (webtiles) character file. Game seed: 10244955211265398149 3 Remcycle the Poker (level 1, -28/16 HPs) Began as a Merfolk Gladiator on July 20, 2025. Annihilated by an ogre ... wielding a +0 giant club (34 damage) ... on level 2 of the Dungeon. The game lasted 00:00:23 (128 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 128, Time: 00:00:24 Health: -28/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 7 God: Gold: 16 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - a ring of magical power Potions d - a potion of ambrosia {unknown} Skills: - Level 2.1 Fighting + Level 4.8 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 0% 2d5 65% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You pick up a parchment of Scorch and begin reading... You add the spell Scorch to your library. d - a bubbling black potion You open the door. A kobold comes into view. It is wielding a +0 short sword. Found 10 gold pieces. The kobold shouts! You reach to attack! You hit the kobold. You kill the kobold! No target in view! No target in view! You see here a +0 short sword. You now have 16 gold pieces (gained 10). You open the door. There is an open door here. You open the door. There is an open door here. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! You hear an angry hiss. You barely miss the ogre. The ogre hits you with a +0 giant club! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the ogre. The ogre is moderately wounded. You hit the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club. You hit the ogre. The ogre is moderately wounded. A frilled lizard comes into view. The ogre barely misses you. You barely miss the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ..............# .....#+###..#.# .....'.# #..#.# .....#####..#.# .........)..#.# ###########.#.# . ##'#.# ... #....#####..l.. #....'.@....... #....###O...... ........# ....... ###....## ....... #.#### ...#### ... #### #.## #. You could see an ogre and a frilled lizard (wandering). Vanquished Creatures 2 bats 3 kobolds 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | You fall into a shaft and drop 1 floor! 123 | D:2 | Noticed an ogre 128 | D:2 | Annihilated by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_ring, chequers_ecumenical_altar_lobes D:2: layout_basic, serial_curves, eino_curves_04, eino_curves_03 Action || total ---------------------------++------- Melee: Trident || 17 Armour: Leather armour || 11 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 0 | 97 | 2 | 64.5 | Dungeon | 129 | 129 | 0 | 0 | 97 | 2 | 64.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 77 daAuts D:2: 51 daAuts