Dungeon Crawl Stone Soup version 0.34-a0-435-g561764f35a (webtiles) character file. Game seed: 9016335730533783671 37 Remcycle the Poker (level 3, -1/27 HPs) Began as a Merfolk Gladiator on July 22, 2025. Succumbed to Sigmund's poison ... on level 3 of the Dungeon. The game lasted 00:02:25 (1379 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 1379, Time: 00:02:26 Health: -1/27 AC: 4 Str: 16 XL: 3 Next: 41% Magic: 3/3 EV: 12 Int: 7 God: Gold: 136 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-1 -> -19) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 136 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Jewellery f - an amulet of faith g - a ring of protection from cold Scrolls c - a scroll of enchant weapon {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of identify {unknown} l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions d - a potion of enlightenment {unknown} f - a potion of mutation {unknown} j - 2 potions of curing {unknown} k - 2 potions of haste {unknown} Skills: - Level 2.1 Fighting + Level 6.4 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Hailstorm Conj/Ice 0% 3d5 86% 3 Olgreb's Toxic Radiance Alch 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You closely miss the ball python. The ball python is moderately wounded. The ball python bites you but does no damage. The ball python constricts you. You puncture the ball python! You kill the ball python! No target in view! Found a stone staircase leading down. g - a ring of protection from cold A ball python comes into view. Sigmund the Dreaded comes into view. He is wielding a +1 scythe of venom. A bat comes into view. Sigmund shouts! Sigmund misses you. You reach to attack! The ball python hisses angrily. You hit Sigmund. Sigmund is lightly wounded. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund hits you from afar with a +1 scythe of venom! You are poisoned. You hit the ball python but do no damage. You feel very sick. The ball python barely misses you. The ball python closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You feel sick. The bat attacks as it pursues you! The bat hits you but does no damage. x2; Sigmund attacks as he pursues you! Sigmund hits you from afar with a +1 scythe of venom! * * * LOW HITPOINT WARNING * * * You are more poisoned. You die... . #. #.. .... .. #. #.##...### ...##.##........ ............... . ..........#...###. .......@..#........ .#...b...#....##.# #..ß.ßS.##....#... .........@......... ....ß.....ß.#......# .###......>....#.#..#.# .....#.......#.....# ....##.....###.##.# #.#.#######...# # ........#.#..# # ♣ #..##....#..##.#..♣ .###.#.<##..#.##.>.....♣ You could see Sigmund, a bat and a ball python. Vanquished Creatures A dart slug (D:2) 5 endoplasms A giant cockroach (D:1) 4 hobgoblins 6 jackals A quokka (D:2) 4 ball pythons A bat (D:2) A frilled lizard (D:2) 5 goblins 5 kobolds A rat (D:3) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 166 | D:1 | Reached skill level 5 in Polearms 212 | D:1 | Reached XP level 2. HP: 17/22 MP: 2/2 825 | D:2 | Reached skill level 6 in Polearms 825 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1373 | D:3 | Noticed Sigmund 1379 | D:3 | Succumbed to Sigmund's poison Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_basic, grunt_decor_fettered D:2: layout_loops_ring D:3: layout_basic, nicolae_ashenzari_skybound, mainiacjoe_overflow_cross_hatched, reono_crystal_passage, grunt_ministairs_9, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 6 | 6.4 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 94 Stab: Sleeping || 4 Armour: Leather armour || 40 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1379 | 1354 | 25 | 0 | 1129 | 3 | 459.7 | Dungeon | 1379 | 1354 | 25 | 0 | 1129 | 3 | 459.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 698 daAuts D:1: 632 daAuts D:3: 48 daAuts