Dungeon Crawl Stone Soup version 0.34-a0-466-g202f19ae06 (webtiles) character file. Game seed: 14489532833642330555 61 Remcycle the Poker (level 4, -4/33 HPs) Began as a Merfolk Gladiator on July 28, 2025. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:02:51 (1694 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 1694, Time: 00:02:52 Health: -4/33 AC: 7 Str: 16 XL: 4 Next: 7% Magic: 4/4 EV: 12 Int: 7 God: Gold: 103 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) h - +0 cloak rCorr . (100%) f - +0 pair of gloves SInv . g - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: lethally poisoned (-4 -> -33) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) f - a +0 pair of gloves (worn) g - a +0 pair of boots (worn) h - a +0 cloak (worn) Scrolls c - 3 scrolls of enchant weapon {unknown} d - 3 scrolls of vulnerability {unknown} e - a scroll of revelation {unknown} h - a scroll of silence {unknown} j - a scroll of identify {unknown} k - a scroll of immolation {unknown} Skills: - Level 2.1 Fighting + Level 7.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Momentum Strike Conj/Tloc 0% 3d8 65% 2 Tukima's Dance Hex 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The water moccasin is lightly wounded. You feel very sick. The water moccasin bites you. You puncture the water moccasin! The water moccasin is heavily wounded. You feel very sick. The water moccasin misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the water moccasin! The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! An adder comes into view. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of heal wounds. You feel much better. You feel very sick. The water moccasin bites you! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! There is a lethal amount of poison in your body! You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you but does no damage. You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! You hit the water moccasin but do no damage. The water moccasin is severely wounded. You die... #.#...##.##...#.### #.###.##....#.#.... #. ..##.#.#<...# #. .####.#...##.# #. #...#..#.#### # ###.#.......# #.........+ #####.....#. #..S@......... #...........## #.......<...# .............# ##.......?...... #...........### #....?......# ##..........# You could see a water moccasin. Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) 2 endoplasms (D:1) 4 giant cockroaches 6 hobgoblins 3 quokkas 5 ball pythons 6 bats 3 frilled lizards 3 goblins (D:2) 6 kobolds 8 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D:1 | Noticed an armataur 2 | D:1 | Noticed a formicid 4 | D:1 | Noticed a tengu 4 | D:1 | Noticed a draconian 6 | D:1 | Noticed a djinni 8 | D:1 | Noticed a felid 10 | D:1 | Noticed a vine stalker 10 | D:1 | Noticed a demigod 12 | D:1 | Noticed a dwarf 12 | D:1 | Noticed an oni 14 | D:1 | Noticed an elf 16 | D:1 | Noticed a demonspawn 18 | D:1 | Noticed a naga 18 | D:1 | Noticed a minotaur 20 | D:1 | Noticed an octopode 20 | D:1 | Noticed a human 22 | D:1 | Noticed a gargoyle 22 | D:1 | Noticed a spriggan 24 | D:1 | Noticed a revenant 24 | D:1 | Noticed a merfolk 26 | D:1 | Noticed a barachi 26 | D:1 | Noticed a troll 141 | D:1 | Reached skill level 5 in Polearms 147 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 720 | D:2 | Reached skill level 6 in Polearms 720 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1072 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1510 | D:2 | Reached skill level 7 in Polearms 1684 | D:3 | Noticed a water moccasin 1694 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: kb_arrival_jail, layout_loops_ring D:2: layout_basic, serial_corexii_hall, corexii_hall_statues_x, corexii_hall_statues_s, minmay_fractal_squares_5 D:3: layout_basic, skrybe_limestone_x, wad_orctagon Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 5 6 7 | 7.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 126 | 21 || 147 Use: Potion | | 1 || 1 Stab: Sleeping | 5 | || 5 Armour: Leather armour | 42 | 13 || 55 Dodge: Dodged | 54 | 5 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1690 | 1667 | 23 | 0 | 1358 | 3 | 563.3 | Dungeon | 1690 | 1667 | 23 | 0 | 1358 | 3 | 563.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1020 daAuts D:1: 623 daAuts D:3: 46 daAuts