Remcycle Level 1 of the Dungeon (0, 0, D:1) a scarab talisman (2, 13, D:1) a rat corpse (skeletalised by now) (4, 13, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (5, -3, D:1) a rat skeleton (8, -3, D:1) a jackal skeleton (12, -4, D:1) a +0 mace (17, 1, D:1) a +0 mace (19, 5, D:1) 3 flux baubles (21, 24, D:1) a rat corpse (skeletalised by now) a hobgoblin skeleton (22, 15, D:1) a bat skeleton (25, 18, D:1) a +0 club a goblin skeleton (25, 21, D:1) a +0 short sword (30, 19, D:1) a +0 chain mail (32, 28, D:1) a +0 short sword a kobold corpse (skeletalised by now) (45, 2, D:1) a quill talisman Level 2 of the Dungeon [Shop] Xouluippo's Antique Weapon Shoppe the +5 whip "Suotih" {elec, rElec rCorr Int+3 Stlth-} (1392 gold) rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. the +11 sling "Pohoggy" {elec, *Slow +Blink Int+4} (1887 gold) *Slow: It may slow you when you take damage. +Blink: It lets you blink. Int+4: It affects your intelligence (+4). a +0 spear (75 gold) a +0 spear (75 gold) a +0 hand axe (75 gold) a +0 dagger (50 gold) a +0 mace (75 gold) a +0 war axe (87 gold) the +5 flail "Spiderslayer" {spect, *Rage rC++ Dex+3} (1560 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). a +0 sling (37 gold) (0, 0, D:2) a +0 falchion (13, 54, D:2) a gold piece (16, 9, D:2) a +0 falchion (17, 18, D:2) a +0 dagger (23, 13, D:2) a +0 leather armour (32, 32, D:2) a +0 sling a +1 dagger of draining (34, 16, D:2) a +0 hand axe (34, 30, D:2) a +0 club a gnoll corpse (skeletalised by now) (34, 38, D:2) a bat skeleton (35, 31, D:2) a +0 whip a gnoll corpse (skeletalised by now) (36, 17, D:2) a staff of fire (36, 33, D:2) a +0 whip (39, 13, D:2) a +0 leather armour (39, 31, D:2) a +0 flail (41, 17, D:2) 2 curare-tipped darts (41, 53, D:2) a hobgoblin corpse (skeletalised by now) (43, 52, D:2) a +6 ring of strength a +0 leather armour (44, 35, D:2) a +0 helmet (45, 60, D:2) a quokka corpse (skeletalised by now) (46, 32, D:2) a +0 club (47, 59, D:2) a +0 ring mail (47, 61, D:2) a +0 club a goblin corpse (skeletalised by now) (49, 32, D:2) a +0 short sword a kobold skeleton (51, 14, D:2) a +0 scale mail (51, 36, D:2) a +0 war axe a goblin skeleton (52, 37, D:2) a +0 whip 5 stones a kobold skeleton (53, 36, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a scroll of identify