Remcycle Level 1 of the Dungeon (0, 14, D:1) 4 stones (5, 19, D:1) a +0 trident (5, 21, D:1) a jackal corpse (skeletalised by now) (5, 22, D:1) a jackal corpse (skeletalised by now) (7, 33, D:1) a jackal corpse (skeletalised by now) (13, 9, D:1) a +0 club a goblin corpse (skeletalised by now) (16, 22, D:1) a ball python skeleton (20, 7, D:1) a frilled lizard skeleton (25, 7, D:1) a ring of protection from cold (27, 18, D:1) a quill talisman (30, 20, D:1) a +0 dagger a frilled lizard skeleton (34, 11, D:1) a quokka skeleton (36, 25, D:1) a +0 whip (46, 30, D:1) a rat corpse (skeletalised by now) (48, 36, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a bat corpse (skeletalised by now) (2, -1, D:2) a +0 club a gnoll corpse (skeletalised by now) (3, -6, D:2) a +0 ring mail (3, 11, D:2) 2 poisoned darts (4, -5, D:2) a +0 dagger (5, 10, D:2) a +0 spear (7, 6, D:2) a +0 mace of protection (8, 9, D:2) a rat corpse (skeletalised by now) (17, -6, D:2) a +0 dagger (17, 14, D:2) a ball python corpse (skeletalised by now) (18, 15, D:2) a jackal corpse (skeletalised by now) (21, 10, D:2) a +0 chain mail (21, 15, D:2) a +0 rapier (25, -16, D:2) a +0 dagger (33, 6, D:2) a +0 dagger {Suphaphon} a javelin 3 throwing nets a kobold skeleton (35, 7, D:2) a +0 club (38, -10, D:2) a +0 club a +0 dagger a +0 sling a +0 dagger a +0 leather armour a +0 sling a +0 dagger a +0 club a +0 dagger a +0 dagger of venom a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (40, 9, D:2) the quill talisman of Death's Door {*Silence rElec Slay-2 SInv} [quill talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. (42, 14, D:2) a hobgoblin skeleton (44, -1, D:2) 2 boomerangs (50, -7, D:2) a +0 short sword (58, 5, D:2) a +0 long sword Level 3 of the Dungeon (0, 0, D:3) a rat corpse (skeletalised by now) (1, -6, D:3) a +0 ring mail (1, 28, D:3) a +2 quarterstaff of chaos (2, 31, D:3) the +7 hammer of the Fool {vamp, rC- MP+6 Str+5} rC-: It makes you vulnerable to cold. MP+6: It affects your magic capacity (+6). Str+5: It affects your strength (+5). (12, 13, D:3) a +0 mace (17, 1, D:3) a ball python skeleton (18, -2, D:3) a hobgoblin skeleton (19, -6, D:3) a ball python skeleton (20, -1, D:3) a +0 whip an orc skeleton (25, 13, D:3) a +0 helmet a +0 long sword {Tlalli} (26, -17, D:3) a +0 ring mail (26, 19, D:3) a +0 robe (32, -14, D:3) a +0 falchion (32, -12, D:3) a +0 club (33, -12, D:3) a +0 hand axe an orc skeleton (33, -6, D:3) a +0 dagger (35, -13, D:3) a +0 trident a +0 leather armour an orc skeleton (35, -12, D:3) a +0 flail (36, 14, D:3) a frilled lizard skeleton (37, 2, D:3) a +0 short sword a stone (38, 7, D:3) a +0 spear Level 4 of the Dungeon