Dungeon Crawl Stone Soup version 0.34-a0-476-g03986a22e6 (webtiles) character file. Game seed: 9388261897309531799 5 Remcycle the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Aug 2, 2025. Slain by a kobold ... wielding a +0 short sword (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:18 (80 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 80, Time: 00:00:19 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 80% Magic: 1/1 EV: 12 Int: 7 God: Gold: 21 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: - Level 2.1 Fighting + Level 5.0 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You puncture the ball python! You kill the ball python! The kobold hits you but does no damage. The kobold hits you with a +0 short sword. Your Polearms skill increases to level 5! The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold misses you. You see here a ball python corpse. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You closely miss the kobold. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold misses you. You hit the kobold. The kobold is severely wounded. The kobold closely misses you. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * You hit the kobold. The kobold is moderately wounded. The kobold closely misses you. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is severely wounded. The kobold barely misses you. The kobold closely misses you. You closely miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 short sword. You die... ######## #......# #......# #......# #.....$# #......######## #.............####### #......######....†... #...@..# ######### #...KK....... #.....#......?.. ................ # ................ # ................ # ..............## # ............>.. #.# #.. You could see 2 kobolds. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 ball pythons (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 75 | D:1 | Reached skill level 5 in Polearms 80 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_rooms Skill XL: | 1 | ---------------+----+----- Polearms | 5 | 5.0 Fighting | | 2.1 Throwing | | 2.0 Dodging | | 4.0 Action || total ---------------------------++------- Melee: Trident || 22 Armour: Leather armour || 19 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 81 | 81 | 0 | 0 | 42 | 1 | 81.0 | Dungeon | 81 | 81 | 0 | 0 | 42 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 81 daAuts