Remcycle Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, 10, D:1) a frilled lizard skeleton (9, -3, D:1) a bat skeleton (26, -27, D:1) a +0 rapier (27, -1, D:1) a +0 sling (31, 11, D:1) a ball python skeleton (32, 10, D:1) a rat skeleton (43, -13, D:1) 3 flux baubles (45, 25, D:1) a +0 robe (49, 14, D:1) a +0 dagger (54, 5, D:1) a bat corpse (skeletalised by now) (58, -17, D:1) a +0 sling (62, -12, D:1) a +0 whip (68, 23, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (5, -1, D:2) a +0 leather armour (8, -11, D:2) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (11, -16, D:2) a +0 short sword a kobold corpse (skeletalised by now) (24, -22, D:2) an adder skeleton (25, -21, D:2) a +0 short sword a +0 scale mail the human skeleton of Terence (29, -9, D:2) a +0 ring mail (30, -26, D:2) a +0 spear (30, -12, D:2) a frilled lizard corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal skeleton (36, -13, D:2) a staff of conjuration (38, 7, D:2) the hive talisman of Minor Irritation {Rampage Str+3 Slay+2} [hive talisman] Rampage: It bestows one free step when moving towards enemies. Str+3: It affects your strength (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (39, 5, D:2) a +0 club (40, -27, D:2) a +0 dagger a +0 robe the human skeleton of Jessica (44, -11, D:2) a bat corpse (skeletalised by now) (45, -32, D:2) a ball python skeleton (48, 3, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Ruqaorphoom's Distillery a potion of ambrosia (unknown) (88 gold) 2 potions of attraction (unknown) (66 gold) a potion of cancellation (unknown) (88 gold) a potion of mutation (88 gold) a potion of invisibility (unknown) (88 gold) a potion of heal wounds (88 gold) a potion of lignification (unknown) (33 gold) 2 potions of cancellation (unknown) (176 gold) (15, 3, D:3) a bat corpse (skeletalised by now) (18, 3, D:3) a +0 short sword a bat skeleton a kobold skeleton (19, 3, D:3) a +0 club a +0 flail a +0 scale mail a +0 short sword a +0 scale mail a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 short sword an orc skeleton an orc skeleton (20, -7, D:3) an inkwell talisman (22, -1, D:3) a +0 club (23, 6, D:3) a ball python skeleton (23, 7, D:3) a rat skeleton (24, 4, D:3) a rat skeleton (24, 19, D:3) a +2 long sword of electrocution (25, 5, D:3) a +0 flail an orc skeleton (25, 6, D:3) a +0 hand axe a +0 chain mail an orc skeleton (25, 7, D:3) a +0 club an orc skeleton (30, 10, D:3) a +0 leather armour (31, 14, D:3) a +0 scale mail (42, 6, D:3) a bat corpse (skeletalised by now) (45, -2, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club a kobold skeleton (1, -12, D:4) a +1 whip of flaming a +0 robe the kobold corpse of Pikel (skeletalised by now) (8, 22, D:4) a +0 dagger (12, 16, D:4) a +0 flail (15, 25, D:4) a ring of see invisible (15, 32, D:4) a +0 spear (17, 22, D:4) an orb of stardust (18, 5, D:4) a +0 leather armour (29, 7, D:4) a +0 pair of boots (31, 16, D:4) the inkwell talisman "Vudwog" {Dex+5} [inkwell talisman] Dex+5: It affects your dexterity (+5). (34, 5, D:4) a +0 dagger (39, -3, D:4) a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (3, -6, D:5) an iguana corpse (8, 15, D:5) a +0 whip (11, -1, D:5) a +0 whip (12, 12, D:5) a +0 scythe a +0 robe of fire resistance (16, 26, D:5) an iguana corpse (skeletalised by now) (22, 10, D:5) a +0 chain mail (23, 15, D:5) a +0 whip (25, 16, D:5) a jackal corpse (skeletalised by now) (25, 17, D:5) a jackal corpse (skeletalised by now) (42, -7, D:5) a +0 ring mail the Necropolis (0, 0, Necropolis) 15 gold pieces (1, 0, Necropolis) +0 fire dragon scales (1, 1, Necropolis) a ring of protection from cold (2, 0, Necropolis) 8 gold pieces (2, 1, Necropolis) a staff of necromancy (unseen) (3, -1, Necropolis) a ring of protection from fire (3, 0, Necropolis) the +5 great sword of Charity {flame, rElec rF+ rC- rN+ SInv} rElec: It insulates you from electricity. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (unseen) (4, 0, Necropolis) 12 gold pieces (21, -12, Necropolis) 9 gold pieces (22, -12, Necropolis) the +10 long sword "Undertaker" {drain, Dex+2 SInv} Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. The Shining One disapproves of the use of such an item. (unseen) (23, -12, Necropolis) 8 gold pieces (24, -12, Necropolis) 8 gold pieces (25, -12, Necropolis) a +5 ring of evasion (26, -12, Necropolis) 12 gold pieces (42, -2, Necropolis) the +12 long sword "Rauwicigeu" {vamp, rN+ Int+2 Stlth-} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. The Shining One disapproves of the use of such an item. (unseen) (43, -2, Necropolis) 15 gold pieces (44, -2, Necropolis) a scroll of vulnerability (45, -3, Necropolis) a +0 scale mail (45, -2, Necropolis) 20 gold pieces (46, -2, Necropolis) 19 gold pieces (47, -2, Necropolis) 12 gold pieces