Dungeon Crawl Stone Soup version 0.34-a0-582-g15649fa837 (webtiles) character file. Game seed: 17931880547771998245 2 Remcycle the Poker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Aug 8, 2025. Slain by a hobgoblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (45 turns). Remcycle the Poker (Merfolk Gladiator) Turns: 45, Time: 00:00:15 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 40% Magic: 1/1 EV: 2 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: constricted A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of revelation {unknown} Skills: - Level 2.1 Fighting + Level 4.7 Polearms - Level 2.0 Throwing - Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History A gnoll comes into view. It is wielding a +0 club. Found 10 gold pieces. The gnoll shouts! A ball python comes into view. Found a scroll labelled OFOUXI WAKIDGH. A hobgoblin comes into view. You reach to attack! You hit the gnoll. The gnoll is lightly wounded. The ball python hisses angrily. You hit the gnoll. The gnoll is heavily wounded. The gnoll misses you. You barely miss the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The ball python completely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The gnoll hits you with a +0 club. The ball python bites you but does no damage. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The hobgoblin hits you but does no damage. A kobold comes into view. It is wielding a +0 short sword. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is almost dead. The kobold shouts! The ball python bites you but does no damage. The ball python constricts you. The hobgoblin hits you. You die... ## ..#+## ### #....## . .. ##.....## #.. #.##.......## #...##.#.........# ......g..........+ ......S@.........# ##..##j##.......### #.# ##........# ..# ##...###.# K$# ##+####.## #.. ## #.%†# #? ..P♣P#...# # ...PP#...# .P.♣P#.#.# You could see a gnoll, a hobgoblin, a ball python and a kobold. Vanquished Creatures A hobgoblin (D:1) A ball python (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 45 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_corners, serial_shops, nicolae_shop_tiny_glass, corexii_corridor_pit Action || total ---------------------------++------- Melee: Trident || 12 Armour: Leather armour || 15 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 45 | 45 | 0 | 0 | 22 | 1 | 45.0 | Dungeon | 45 | 45 | 0 | 0 | 22 | 1 | 45.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 45 daAuts