Dungeon Crawl Stone Soup version 0.34-a0-583-gc6ea85272a (webtiles) character file. Game seed: 2595038797632931037 158 Remcycle the Shooter (level 5, -1/40 HPs) Began as a Coglin Hunter on Aug 9, 2025. Slain by a crocodile (6 damage) ... in a sewer. The game lasted 00:04:33 (1675 turns). Remcycle the Shooter (Coglin Hunter) Turns: 1675, Time: 00:04:34 Health: -1/40 AC: 8 Str: 11 XL: 5 Next: 40% Magic: 5/5 EV: 8 Int: 8 God: Gold: 67 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Rabni} rCold . . . (100%) c - +0 sling {Mbali} rNeg . . . (100%) f - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) e - +0 cloak rCorr . (100%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 111 gold pieces. You spent 44 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Rabni} c - a +0 sling (offhand) {Mbali} Armour b - a +0 leather armour d - a +0 pair of gloves (worn) e - a +0 cloak (worn) f - a +0 scale mail (worn) Wands p - a wand of polymorph (9) Scrolls s - a scroll of butterflies Potions b - 2 potions of brilliance c - 3 potions of curing j - a potion of heal wounds {unknown} A - a potion of attraction Skills: + Level 2.9 Fighting * Level 5.1 Ranged Weapons + Level 1.8 Armour - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 98% 2 Ensorcelled Hibernation Hex/Ice 0% N/A 98% 2 Fugue of the Fallen Necr 0% N/A 100% 3 Gloom Hex/Necr 0% N/A 100% 3 Summon Ice Beast Ice/Summ 0% N/A 100% 3 Tukima's Dance Hex 0% N/A 100% 3 Anguish Hex/Necr 0% N/A 100% 4 Animate Dead Necr 0% N/A 100% 4 Brom's Barrelling Bould Conj/Erth 0% 2d4 100% 4 Forge Lightning Spire Air/Frge 0% 3d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Ashenzari Hepliaklqana Shops: D:1 ! D:2 ? Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The crocodile barely misses you. Found 47 gold pieces and a parchment of Hailstorm. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile bites you. The crocodile drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is heavily wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is heavily wounded. The crocodile barely misses you. The crocodile bites you. The crocodile drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile barely misses you. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. You shoot a sling bullet. The sling bullet hits the crocodile. The crocodile is severely wounded. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You shoot a sling bullet. The sling bullet barely misses the crocodile. You shoot a sling bullet. The sling bullet hits the crocodile but does no damage. The crocodile is severely wounded. The crocodile bites you. You die... ### ####### #.# ##.....## #.# #......$# #######.####.....$:# ∩.........!...@l.:$# #######†####.....$$# #†# #......$# #.# ##.....## #.# ####### #.# #.# ##.## ##...## You could see a crocodile. Vanquished Creatures A brain worm (Sewer) Terence (D:2) 3 adders A dart slug (D:2) 2 ribbon worms 3 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins (D:1) 4 jackals (D:2) 2 quokkas 3 ball pythons (D:3) 7 bats 3 frilled lizards 2 goblins 4 kobolds 7 rats 46 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 322 | D:1 | Reached skill level 4 in Ranged Weapons 322 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 524 | D:1 | Found Syxoy's Distillery. 890 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 960 | D:2 | Noticed Terence 973 | D:2 | Killed Terence 974 | D:2 | Reached skill level 1 in Armour 1166 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1308 | D:2 | Found a faded altar of an unknown god. 1408 | D:2 | Found Kucsud's Magic Scroll Boutique. 1416 | D:2 | Bought a scroll of identify for 22 gold pieces 1416 | D:2 | Bought a scroll of identify for 22 gold pieces 1462 | D:3 | Found a broken altar of Ashenzari. 1462 | D:3 | Found a hazy altar of Hepliaklqana. 1617 | D:3 | Found a glowing drain. 1633 | Sewer | Entered a sewer 1651 | Sewer | Noticed a brain worm 1655 | Sewer | Killed a brain worm 1656 | Sewer | Reached skill level 5 in Ranged Weapons 1656 | Sewer | Reached XP level 5. HP: 40/40 MP: 5/5 1661 | Sewer | Noticed a crocodile 1675 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic, serial_shops, nicolae_shop_competitors_out_of_business D:2: layout_basic, serial_shops, nicolae_diamond_shop, shapermc_ecumenical_altar_acropolis, hangedman_decor_points, minmay_tetromino_o2, uniq_terence D:3: layout_rooms, grunt_temple_overflow_open, cheibrodos_sewer_entry_drain, grunt_decor_junction, roderic_batcave Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.1 Armour | 1 | 1.8 Fighting | | 2.9 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 114 | 116 || 230 Use: Scroll | | 6 || 6 Armour: Leather armour | 12 | || 12 Scale mail | 1 | 19 || 20 Dodge: Dodged | 8 | 14 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1712 | 1570 | 142 | 0 | 1167 | 4 | 428.0 | Dungeon | 1660 | 1518 | 142 | 0 | 1153 | 3 | 553.3 | Sewer | 51 | 51 | 0 | 0 | 14 | 1 | 51.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 802 daAuts D:2: 674 daAuts D:3: 184 daAuts Sewer: 51 daAuts