Remcycle Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, -27, D:1) a frilled lizard skeleton (13, -26, D:1) a +0 short sword a stone (17, -10, D:1) a +0 whip (18, -34, D:1) a bat corpse (skeletalised by now) (19, -10, D:1) a ball python corpse (skeletalised by now) (24, -45, D:1) a +0 hand axe (24, -40, D:1) a +0 war axe (28, 5, D:1) a +0 robe (30, -4, D:1) 4 datura-tipped darts (36, -43, D:1) a rat corpse (skeletalised by now) (44, -22, D:1) a +0 club (47, -52, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 3, D:2) a ring of flight (11, 25, D:2) a +0 dagger (13, 18, D:2) a +0 club (22, 44, D:2) a hobgoblin corpse (skeletalised by now) (23, 13, D:2) 6 boomerangs (23, 31, D:2) a +0 dagger a kobold corpse (skeletalised by now) (23, 46, D:2) a +0 morningstar (38, 38, D:2) a hobgoblin skeleton (45, 46, D:2) a javelin a +0 leather armour (49, 31, D:2) the +5 sling of Joexixe {elec, +Blink Int-5 Dex+5 SInv} +Blink: It lets you blink. Int-5: It affects your intelligence (-5). Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. (53, 20, D:2) a +0 leather armour (53, 24, D:2) a +0 dagger a kobold skeleton a hobgoblin skeleton an adder skeleton (63, 18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (5, -26, D:3) a +0 flail (5, -11, D:3) a +0 mace (6, -14, D:3) a +0 dagger a goblin skeleton (9, -12, D:3) a +0 club (11, -19, D:3) a rat skeleton (14, -31, D:3) a +0 kite shield (15, -28, D:3) a +0 ring mail (21, -42, D:3) a +0 ring mail (33, -2, D:3) a scarab talisman (39, -36, D:3) a quokka corpse (skeletalised by now) (40, -6, D:3) a +2 kite shield (42, -13, D:3) a ball python skeleton (43, -39, D:3) a +0 robe (53, -13, D:3) a +0 short sword a kobold corpse (skeletalised by now) Level 4 of the Dungeon (7, -10, D:4) a staff of cold a +0 chain mail a kobold corpse (skeletalised by now) (25, -34, D:4) a +0 dagger (25, -32, D:4) a +0 rapier a +0 leather armour (35, -17, D:4) a +0 flail (40, -2, D:4) 2 scrolls of amnesia (41, -37, D:4) a +0 club a goblin skeleton (41, -36, D:4) a +0 ring mail a hobgoblin skeleton (45, -13, D:4) a +0 club (46, -21, D:4) a +0 dagger (48, -22, D:4) a +0 leather armour (55, -29, D:4) a +0 whip 5 stones a kobold skeleton (65, -29, D:4) an amulet of guardian spirit Level 5 of the Dungeon (14, -8, D:5) an adder corpse (skeletalised by now) (19, 15, D:5) a +0 whip a +0 club a +0 robe a +0 lajatang a gnoll corpse (skeletalised by now) (20, 11, D:5) a +0 ring mail (21, 29, D:5) a +0 mace (24, 29, D:5) a +0 pair of gloves (27, 41, D:5) a +0 dagger a boomerang an orc corpse (skeletalised by now) (28, 41, D:5) a +0 war axe an orc corpse (skeletalised by now) (31, 41, D:5) a +0 whip an orc corpse (skeletalised by now) (32, 31, D:5) a +0 helmet (32, 41, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (34, 1, D:5) a +0 falchion a +0 flail an orc skeleton (34, 9, D:5) a +0 scale mail (34, 40, D:5) 3 flux baubles (35, 1, D:5) a +0 leather armour a +0 dagger an orc skeleton (38, 11, D:5) an iguana skeleton (38, 17, D:5) an iguana skeleton (38, 20, D:5) a +0 club (42, 14, D:5) a +0 club Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the scarab talisman of Ydduk {SInv} (6500 gold) [scarab talisman] SInv: It lets you see invisible. the staff of an ice cave {rF+ Str+3 Conj Fire Air} (4950 gold) [staff of fire] rF+: It protects you from fire. Str+3: It affects your strength (+3). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +1 whip "Dragon's Tongue" {venom, Fly rC- rCorr Dex+4} (2410 gold) Fly: It grants you flight. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). the orb "Lesh" {Energy, Bane Int+4 Hexes} (4100 gold) Bane: It inflicts you with a random bane when you equip it. Int+4: It affects your intelligence (+4). Hexes: It increases the power of your Hexes spells. the amulet "Ammet" {Dissipate rF+ rC+ rCorr Int+2} (6080 gold) [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rF+: It protects you from fire. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the staff of Mandamus {rF+ Str+4 Dex+3 Fire} (4670 gold) [staff of fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. the ring "Lojajoet" {Fly MP+8} (4130 gold) [ring of flight] Fly: It grants you flight. MP+8: It affects your magic capacity (+8). the +1 robe of Cikedaq {Str+3 Slay+5} (4020 gold) Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). the ring of the Morning {rElec rN+ Str-3 Int+3 Stlth+} (3680 gold) [ring of positive energy] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. the serpent talisman "Vuerchea" {Str-2 Int+6 Dex+3} (11570 gold) [serpent talisman] Str-2: It affects your strength (-2). Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). the +4 short sword of Nabiz {flame, Int+5} (4290 gold) Int+5: It affects your intelligence (+5). the +7 dagger of the Sheltering Hornet {flame, Fly Str+3} (5400 gold) Fly: It grants you flight. Str+3: It affects your strength (+3). the +9 mace of Agony {flame, rPois rC- rCorr Int+6} (7280 gold) rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). the serpent talisman "Uleidomo" {Will+ Stlth+} (9600 gold) [serpent talisman] Will+: It increases your willpower. Stlth+: It makes you more stealthy. the +1 robe "Tokhloho" {Will+ Str-3 Dex+5} (2270 gold) Will+: It increases your willpower. Str-3: It affects your strength (-3). Dex+5: It affects your dexterity (+5). the staff of Sulphur {rF+ Str-4 Int+7 Conj} (4530 gold) [staff of conjuration] rF+: It protects you from fire. Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Conj: It increases the power of your Conjurations spells. the staff of Vewius Dompi {rElec Dex+4 Air} (4040 gold) [staff of air] rElec: It insulates you from electricity. Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. the +4 robe of Tempters {+Blink Str-3 Archmagi} (4260 gold) +Blink: It lets you blink. Str-3: It affects your strength (-3). Archmagi: It increases the power of your magical spells. the sanguine talisman "Duogahe" {Rampage Will++} (17650 gold) [sanguine talisman] Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. the staff "Vakhlaenif" {rPois rF+ MP+12 Int-5 Dex-5 Fire} (4040 gold) [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. MP+12: It affects your magic capacity (+12). Int-5: It affects your intelligence (-5). Dex-5: It affects your dexterity (-5). Fire: It increases the power of your Fire spells. (0, 0, D:6) a hound corpse (skeletalised by now) (16, -11, D:6) a +0 mace a +0 chain mail an amulet of faith an orc corpse (skeletalised by now) (21, -27, D:6) a +0 flail a +0 whip a +0 halberd a gnoll skeleton (22, -27, D:6) a +0 spear a +0 ring mail a gnoll skeleton (24, -26, D:6) a +0 club (24, 4, D:6) a +0 long sword (26, -3, D:6) an adder corpse (skeletalised by now) (28, -7, D:6) a +0 club an orc skeleton (36, -8, D:6) a +0 giant spiked club a hound corpse (skeletalised by now) (37, -14, D:6) a +0 giant spiked club (37, 1, D:6) a black bear corpse (skeletalised by now) (44, -11, D:6) a +0 chain mail (44, 5, D:6) a +0 flail a +0 scale mail an orc corpse (skeletalised by now) (45, 1, D:6) a +0 great sword (56, -10, D:6) a storm talisman Level 7 of the Dungeon (12, 6, D:7) a bullfrog skeleton (34, -5, D:7) a +0 ring mail (37, 20, D:7) a +0 hand axe Level 8 of the Dungeon (3, -23, D:8) a +0 cloak (6, 20, D:8) a +0 club a +0 chain mail a +0 club 5 poisoned darts a +0 buckler an orc corpse (7, 21, D:8) a +0 orcbow a centaur corpse (8, 21, D:8) a water moccasin corpse the Ecumenical Temple