Dungeon Crawl Stone Soup version 0.34-a0-622-g6778cbbdf0 (webtiles) character file. Game seed: 18245706834259232051 193 Remcycle the Slasher (level 5, -2/36 (38) HPs) Began as a Coglin Gladiator on Aug 15, 2025. Slain by a wight ... wielding a +1 war axe (9 damage) ... on level 4 of the Dungeon. The game lasted 00:04:32 (2666 turns). Remcycle the Slasher (Coglin Gladiator) Turns: 2666, Time: 00:04:32 HP: -2/36 (38) AC: 6 Str: 14 XL: 5 Next: 72% MP: 5/5 EV: 11 Int: 7 God: Gold: 97 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . (100%) a - +0 long sword {Hidetaka} rCold . . . (100%) h - +0 falchion {Bunsong} rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) g - +1 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.26/turn MPRegen 0.09/turn %: no passive effects @: lightly drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 97 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) {Hidetaka} h - a +0 falchion (offhand) {Bunsong} Missiles d - 3 throwing nets (quivered) Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +1 cloak (worn) Scrolls c - a scroll of enchant armour {unknown} e - 4 scrolls of identify {unknown} h - a scroll of amnesia {unknown} j - a scroll of brand weapon {unknown} k - a scroll of vulnerability {unknown} m - 3 scrolls of enchant weapon {unknown} q - a scroll of noise {unknown} Potions d - a potion of brilliance {unknown} f - a potion of might {unknown} l - a potion of enlightenment {unknown} n - 4 potions of heal wounds {unknown} o - a potion of haste {unknown} p - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 6.2 Long Blades - Level 1.7 Throwing - Level 2.6 Dodging You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 52% 1 Freeze Ice 0% 1d3 52% 1 Call Imp Summ 0% N/A 65% 2 Construct Spike Launche Frge 0% 2d3 65% 2 Hailstorm Conj/Ice 0% 3d5 87% 3 Vampiric Draining Necr 0% 2d6 87% 3 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 ! Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hear some strange, mumbled words. You are confused. You're too confused to move! You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you. You bump into the rock wall. Something barely misses you. You slash something with your +0 long sword! Reactivating autopickup. You feel a bit more experienced. You bump into the rock wall. The orc hits you but does no damage. You slash the orc with your +0 long sword! You kill the orc! You bump into the rock wall. You start resting. You feel less confused. You start resting. HP restored. Items here: )) [[ ††. A wight comes into view. It is wielding a +1 war axe. The wight hits you with a +1 war axe. You closely miss the wight with your +0 falchion. You hit the wight but do no damage. The wight hits you with a +1 war axe! You feel drained. You hit the wight with your +0 falchion. The wight is lightly damaged. You barely miss the wight with your +0 long sword. The wight hits you with a +1 war axe. You feel drained. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the wight with your +0 long sword. The wight is lightly damaged. You closely miss the wight with your +0 falchion. The wight hits you with a +1 war axe! * * * LOW HITPOINT WARNING * * * You barely miss the wight with your +0 falchion. The wight is lightly damaged. You hit the wight but do no damage. The wight hits you with a +1 war axe! You die... ## #. # #. #.# ######. ##.... .....#z##...# .#......@.# #........## #.# #..##.#..# #.# #..##....## #.# #..####...# ##.## #........#...# ##...###...###.###..# ##.....##..)))..>....# #..........)###......# You could see a wight. Vanquished Creatures An iguana (D:3) 2 orc wizards 4 adders (D:2) A dart slug (D:3) 18 orcs 4 endoplasms 5 giant cockroaches 5 hobgoblins 4 quokkas 8 ball pythons 8 bats A frilled lizard (D:1) 6 goblins 6 kobolds 5 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Coglin Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 77 | D:1 | Reached XP level 2. HP: 19/22 MP: 2/2 337 | D:1 | Reached skill level 4 in Long Blades 377 | D:1 | Reached XP level 3. HP: 23/27 MP: 3/3 922 | D:2 | Reached XP level 4. HP: 24/33 MP: 4/4 1056 | D:2 | Reached skill level 5 in Long Blades 1260 | D:2 | Identified the inkwell talisman "Onwes" {*Silence rF+ | Slay+6} 1474 | D:3 | Found a faded altar of an unknown god. 1969 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 2292 | D:3 | Found Yzxieqiz's Distillery. 2596 | D:4 | Reached skill level 6 in Long Blades 2666 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pentagon, layout_loops_ring D:2: layout_loops_ring D:3: layout_loops_corners, hellmonk_ecumenical_altar_crossroads, serial_shops, shop, hex_medium, kennysheep_pointless_box D:4: layout_loops_ring, old_standard_altar, zin_scriptorium, minmay_strange_pillars, kennysheep_generic_room_3 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Long Blades | 4 5 6 | 6.2 Fighting | | 2.0 Throwing | | 1.7 Dodging | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Long sword | 78 | 72 || 150 Dagger | 75 | 34 || 109 Falchion | | 32 || 32 Stab: Distracted | 1 | || 1 Sleeping | 3 | 4 || 7 Armour: Leather armour | 58 | 52 || 110 Dodge: Dodged | 50 | 37 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2669 | 2580 | 89 | 107 | 2017 | 4 | 667.2 | Dungeon | 2669 | 2580 | 89 | 107 | 2017 | 4 | 667.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1068 daAuts D:1: 728 daAuts D:2: 712 daAuts D:4: 159 daAuts