Dungeon Crawl Stone Soup version 0.34-a0-967-gb8f90621be (webtiles) character file. Game seed: 14165344555469837951 33 Remcycle the Poker (level 3, -7/29 HPs) Began as a Merfolk Fighter on Oct 18, 2025. Killed from afar by Sigmund (9 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:28 (740 turns). Remcycle the Poker (Merfolk Fighter) Turns: 740, Time: 00:01:28 Health: -7/29 AC: 6 Str: 18 XL: 3 Next: 29% Magic: 3/3 EV: 8 Int: 7 God: Gold: 58 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls c - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of noise {unknown} j - a scroll of identify {unknown} Potions m - 2 potions of might d - a potion of curing {unknown} f - a potion of invisibility {unknown} k - a potion of heal wounds {unknown} Skills: - Level 3.2 Fighting + Level 5.3 Polearms - Level 2.1 Armour - Level 3.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 88% 1 Soul Splinter Necr 0% N/A 88% 1 Call Canine Familiar Summ 0% N/A 99% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Arcjolt Conj/Air 0% 1d10 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 55% to hit) You reach to attack! You hit Sigmund. Sigmund is severely wounded. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 55% to hit) You reach to attack! You closely miss Sigmund. Sigmund is severely wounded. Sigmund flickers, as though insubstantial. Sigmund casts a spell at you. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 55% to hit) You reach to attack! You closely miss Sigmund. Sigmund is severely wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (severely wounded, 55% to hit) You reach to attack! You hit Sigmund. Sigmund is almost dead. Sigmund barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (almost dead, 55% to hit) You reach to attack! You closely miss Sigmund. Sigmund is almost dead. Sigmund gestures at you while chanting. The puff of flame hits you! You die... Sigmund begins carving another notch in his scythe. ##.....##......###....... #########...####......##....>... ..........#.############........ ..........#....##.....###.....). ..........####..#.....####..##). ######...# ##.......##.......# #.#########.............## #.##........#####.......# #.##.....@..# ##......## #.#...............#####..# #.#....@.[....... ##.# #............<.... #.. ####.............. ##. ##....###...... #. #.... ...... #####. #.... ..... #..... #..... You could see Sigmund. Vanquished Creatures 2 dart slugs (D:1) 2 ribbon worms (D:2) 2 endoplasms 2 hobgoblins A quokka (D:2) 4 ball pythons 2 bats (D:1) 3 frilled lizards (D:2) 5 goblins 5 kobolds 5 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Remcycle the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 157 | D:1 | Reached skill level 4 in Polearms 157 | D:1 | Reached XP level 2. HP: 22/24 MP: 2/2 237 | D:1 | Found a faded altar of an unknown god. 526 | D:2 | Reached skill level 5 in Polearms 526 | D:2 | Reached XP level 3. HP: 23/29 MP: 3/3 730 | D:2 | Noticed Sigmund 740 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_large, layout_rooms, shapermc_ecumenical_altar_acropolis D:2: layout_basic, st_stairs_5, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Polearms | 4 5 | 5.3 Fighting | | 3.2 Armour | | 2.1 Shields | | 3.0 Action || total ---------------------------++------- Attack: Normal || 86 Melee: Trident || 86 Armour: Scale mail || 26 Dodge: Dodged || 19 Block: Buckler || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 747 | 733 | 14 | 0 | 547 | 2 | 373.5 | Dungeon | 747 | 733 | 14 | 0 | 547 | 2 | 373.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 432 daAuts D:2: 314 daAuts