Dungeon Crawl Stone Soup version 0.26-a0-752-gcff87ca (webtiles) character file. Game seed: 571236135334302938 23 RexxRaptorr the Cruncher (level 3, 19/28 HPs) Began as a Gnoll Wanderer on Nov 6, 2020. Got out of the dungeon alive. The game lasted 00:02:22 (759 turns). RexxRaptorr the Cruncher (Gnoll Wanderer) Turns: 759, Time: 00:02:23 Health: 19/28 AC: 2 Str: 14 XL: 3 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 87 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . c - +0 quarterstaff rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 87 gold pieces. Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Skills: + Level 2.5 Fighting + Level 0.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 2.5 Polearms + Level 8.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 4.1 Stealth + Level 2.5 Shields + Level 0.5 Unarmed Combat + Level 0.5 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Transmutations + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Poison Magic + Level 0.7 Invocations + Level 2.5 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand Weapons a - a +2 dagger c - a +0 quarterstaff (weapon) Missiles h - 18 sling bullets Armour e - a +0 robe (worn) Scrolls f - a scroll of remove curse {unknown} i - a scroll of enchant armour {unknown} j - a scroll of amnesia {unknown} Potions b - a potion of heal wounds {@q2} d - a potion of lignification {!q} g - a potion of might {unknown} ########## #........# #........# #......@.# #........# ### #........# #.# ####'##### ..# #####.###### #.# #..........# ..# ###..≈≈≈≈..8.# ### ###.#..........# #...#.########## There were no monsters in sight! Message History You miss the adder. You feel sick. The adder bites you. You miss the adder. The adder bites you but does no damage. You closely miss the adder. You bite the adder. You feel sick. The adder bites you but does no damage. You closely miss the adder. The adder barely misses you. You closely miss the adder. The adder bites you. You are more poisoned. The adder poisons you! You barely miss the adder. You bite the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder. You kill the adder! You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. You start resting. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You closely miss the kobold. Your bite misses the kobold. The kobold barely misses you. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You see here a +0 club. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 club. There is a large open door here. There is an open door here. There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_rooms, hex_intersection, minivault_23, minmay_crystal_room, grunt_decor_arrowhead D:2: layout_basic, grunt_temple_overflow_open, led_sif_pool, wad_orctagon Vanquished Creatures An adder (D:2) A worm (D:2) A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:2) 4 rats (D:1) 13 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 754 | 627 | 127 | 57 | 429 | 2 | 377.0 | Dungeon | 754 | 627 | 127 | 57 | 429 | 2 | 377.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 565 daAuts D:2: 188 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +2 dagger, | a potion of heal wounds {@q2}, a +0 quarterstaff, a potion | of lignification {!q}, a +0 robe 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 166 | D:1 | Reached XP level 2. HP: 20/23 MP: 2/2 569 | D:2 | HP: 5/23 [poisoned by an adder] 577 | D:2 | HP: 4/23 [poisoned by an adder] 657 | D:2 | Reached XP level 3. HP: 10/28 MP: 3/3 759 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Quarterstaff || 36 Bite || 3 Stab: Sleeping || 5 Armor: Robe || 8 Dodge: Dodged || 10