Dungeon Crawl Stone Soup version 0.30-a0-634-g8abc852 (webtiles) character file. Game seed: 4471626882932611623 4 RexxRaptorr the Geomancer (level 1, 20/20 HPs) Began as a Gnoll Wanderer on Jan 13, 2023. Got out of the dungeon alive. The game lasted 00:00:51 (239 turns). RexxRaptorr the Geomancer (Gnoll Wanderer) Turns: 239, Time: 00:00:52 Health: 20/20 AC: 3 Str: 8 XL: 1 Next: 60% Magic: 6/6 EV: 11 Int: 14 God: Gold: 40 SH: 0 Dex: 11 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . b - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 40 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 4.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 0.1 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 0.1 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 8.7 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Sandblast Erth 54% 2d13 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Animate Armour Summ/Erth 30% N/A 28% 4 Petrify Tmut/Erth 15% N/A 28% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 helmet (worn) d - a +0 robe (worn) Scrolls c - a scroll of blinking f - a scroll of amnesia {unknown} g - a scroll of enchant armour {unknown} Potions e - a potion of curing {@q1} #.#.###.##### #######.#.###.##### ................... ................... ................... #######....###..###. ∆ #..........# #...... #.####.##..# #...... #.#@.#.##..###....>. #.#..#.##........... # #.##.#.##........#.. #. #....#.##..##.#..#.. #.. .######.##..#..#..#.. #... ..................... .. .....########..........#.. .. .................#.....#.. .# #########.########.#.....#.. There were no monsters in sight! Message History The bat hits you but does no damage. The bat hits you but does no damage. You miss the bat. Your bite misses the bat. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. The bat barely misses you. You closely miss the bat. You punch the bat. The bat hits you but does no damage. The bat hits you. The bat barely misses you. The bat closely misses you. You miss the bat. The bat hits you. The bat barely misses you. The bat closely misses you. You miss the bat. The bat hits you but does no damage. You hit the bat. Your bite misses the bat. The bat closely misses you. The bat completely misses you. You closely miss the bat. You bite the bat. You kill the bat! No target in view! g - a scroll labelled FERUCONUFE A bat comes into view. A bat is nearby! A bat is nearby! Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Options error: Bad allow_self_target value: never (should be false, prompt or true) (~/.crawlrc:40) Options error: Bad object type '%|\' for autopickup. (~/.crawlrc:47) Bad channel name for runrest: 'pray:' Welcome back, RexxRaptorr the Gnoll Wanderer. (D) Dungeon Where to? (? - help) Okay, then. Unknown command. The bat hits you. The bat hits you but does no damage. The bat closely misses you. You hit the bat. You kill the bat! No target in view! (D) Dungeon Where to? (? - help) Okay, then. (D) Dungeon Where to? (? - help) What level of the Dungeon? (default 1, ? - help) There is a staircase leading out of the dungeon here. Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic Vanquished Creatures 2 bats (D:1) A frilled lizard (D:1) 2 goblins (D:1) 5 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 239 | 191 | 48 | 0 | 131 | 1 | 239.0 | Dungeon | 239 | 191 | 48 | 0 | 131 | 1 | 239.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 239 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +0 dagger, | a +0 helmet, a scroll of blinking, a +0 robe, a potion of | curing {@q1}; and the following spell memorised: Sandblast; | and the following spells available to memorise: Animate | Armour, Petrify. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 6/6 184 | D:1 | Upgraded the game from 0.30-a0-632-g346586f to | 0.30-a0-634-g8abc852 239 | D:$ | Got out of the dungeon alive. Action || total -------------------------++------- Melee: Dagger || 14 Punch || 1 Bite || 1 Stab: Sleeping || 2 Armor: Robe || 8 Dodge: Dodged || 9