Dungeon Crawl Stone Soup version 0.30-a0-760-g5a9884b (webtiles) character file. Game seed: 13773233194625277381 117 RexxRaptorr the Fighter (level 5, -4/56 HPs) Began as a Gnoll Wanderer on Feb 11, 2023. Killed by divine providence ... invoked by an orc priest (11 damage) ... on level 2 of the Dungeon. The game lasted 00:05:42 (2300 turns). RexxRaptorr the Fighter (Gnoll Wanderer) Turns: 2300, Time: 00:05:42 Health: -4/56 AC: 3 Str: 12 XL: 5 Next: 1% Magic: 9/9 EV: 11 Int: 14 God: Gold: 67 SH: 0 Dex: 10 Spells: 9/10 levels left rFire . . . SeeInvis . a - +1 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rage 3% i - +0 pair of boots Stlth ++ (no amulet) HPRegen 0.29/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training, berserk 1, robust 1, evolution 1, subdued magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. You sometimes lose your temper in combat. You are robust. (+10% HP) You have hidden genetic potential. Your spells are a little easier to cast, but a little less powerful. Skills: + Level 8.6 Fighting + Level 1.4 Short Blades + Level 1.4 Long Blades + Level 2.9 Axes + Level 1.4 Maces & Flails + Level 1.4 Polearms + Level 1.4 Staves + Level 1.4 Ranged Weapons + Level 1.4 Throwing + Level 1.4 Armour + Level 1.4 Dodging + Level 1.4 Stealth + Level 1.4 Shields + Level 1.4 Unarmed Combat + Level 3.1 Spellcasting + Level 1.1 Conjurations + Level 1.1 Hexes + Level 1.1 Summonings + Level 1.1 Necromancy + Level 1.1 Translocations + Level 1.1 Transmutations + Level 1.1 Fire Magic + Level 5.5 Ice Magic + Level 1.1 Air Magic + Level 1.1 Earth Magic + Level 1.1 Poison Magic + Level 1.5 Invocations + Level 2.9 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 52% 1d6 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 16% N/A 7% 2 Apportation Tloc 8% N/A 11% 1 Necrotise Necr 16% 1d4 11% 1 Summon Small Mammal Summ 16% N/A 11% 1 Hailstorm Conj/Ice 8% 3d4 13% 3 Spider Form Tmut/Pois 4% N/A 32% 3 Stone Arrow Conj/Erth 8% 3d7 32% 3 Anguish Hex/Necr 2% N/A 75% 4 Animate Armour Summ/Erth 8% N/A 75% 4 Lehudib's Crystal Spear Conj/Erth 2% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Inventory: Hand Weapons a - a +1 hand axe (weapon) e - a +0 sling (You found it on level 1 of the Dungeon) Armour c - a +0 robe (worn) i - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) s - a +0 pair of gloves (You found it on level 2 of the Dungeon) Jewellery h - a ring of fire (You found it on level 1 of the Dungeon) Wands l - a wand of digging (2) (You found it on level 2 of the Dungeon) Scrolls b - a scroll of vulnerability {!r} f - 2 scrolls of noise {unknown} g - 3 scrolls of magic mapping {unknown} m - a scroll of fear {unknown} p - a scroll of poison {unknown} t - a scroll of identify {unknown} Potions r - a potion of degeneration {unknown} #.###.# #.# #.# #.# #.# #.# #.########## ##.# #.# #..........# #... #.# ####.......######## #... #.# #.........)....# #... #.# #.......######.# ####.# #.# ##....)## #.###..... #.# #####...o@#######......... #.###......................... #.#.......###.#..###.......... #.............)...##.......... ###.......###)##..##.....####. #.......# #.##.............. #.......# #...#.##.....####. #.......#####...##........#. #.........# ###..########.#. You could see an orc priest. Message History a +0 dagger; a +0 robe You start resting. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 dagger; an orc corpse Things that are here: a +0 club; a +0 sling; a goblin skeleton An orc priest comes into view. It is wielding a +0 hand axe. The orc priest moves out of view. An orc comes into view. It is wielding a +0 short sword. Found a dagger. The orc priest shouts! You hear a shout! Cleave: a) +1 hand axe Okay, then. There is a stone staircase leading up here. The orc priest mumbles some strange prayers to Beogh against you. You barely resist. Unknown command. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! You climb upwards. There is a stone staircase leading down, spattered with blood here. Things that are here: a +0 robe; a +0 dagger You closely miss the orc priest. The orc priest hits you with a +0 hand axe. You hit the orc priest. You bite the orc priest, but do no damage. The orc priest barely misses you. You hit the orc priest but do no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * You barely miss the orc priest. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest but do no damage. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The orc priest closely misses you. You hit the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... Levels and vault maps discovered: D:1: lightli_arrival_noodles, layout_loops_cross, corexii_leaking_fountain D:2: layout_basic D:3: layout_rooms, mainiacjoe_overflow_cross_hatched, chequers_ecumenical_altar_grove Vanquished Creatures An iguana (D:2) An orc wizard (D:2) 2 adders (D:2) 2 worms (D:2) 3 orcs 4 bats 3 endoplasms A giant cockroach (D:2) 4 goblins 7 hobgoblins 3 kobolds 3 ball pythons (D:1) 5 frilled lizards 2 rats 41 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2377 | 2205 | 172 | 515 | 1159 | 3 | 792.3 | Dungeon | 2377 | 2205 | 172 | 515 | 1159 | 3 | 792.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1477 daAuts D:1: 828 daAuts D:3: 71 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 56.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +1 hand | axe, a scroll of vulnerability {!r}, a +0 robe; and the | following spell memorised: Freeze; and the following spells | available to memorise: Ensorcelled Hibernation, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 26/26 MP: 4/4 118 | D:1 | Reached XP level 2. HP: 33/33 MP: 5/5 809 | D:2 | Reached XP level 3. HP: 36/38 MP: 7/7 1413 | D:2 | Reached skill level 1 in Invocations 1632 | D:2 | HP: 8/38 [poisoned by an adder] 1633 | D:2 | HP: 3/38 [adder (3)] 1635 | D:2 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 1635 | D:2 | Gained mutation: You sometimes lose your temper in combat. | [potion of mutation] 1635 | D:2 | Gained mutation: You have hidden genetic potential. [potion | of mutation] 1644 | D:2 | Reached skill level 1 in Short Blades 1644 | D:2 | Reached skill level 1 in Long Blades 1644 | D:2 | Reached skill level 1 in Maces & Flails 1644 | D:2 | Reached skill level 1 in Polearms 1644 | D:2 | Reached skill level 1 in Staves 1644 | D:2 | Reached skill level 1 in Ranged Weapons 1644 | D:2 | Reached skill level 1 in Throwing 1644 | D:2 | Reached skill level 1 in Armour 1644 | D:2 | Reached skill level 1 in Dodging 1644 | D:2 | Reached skill level 1 in Stealth 1644 | D:2 | Reached skill level 1 in Shields 1644 | D:2 | Reached skill level 1 in Unarmed Combat 2031 | D:2 | Reached skill level 3 in Spellcasting 2031 | D:2 | Reached skill level 1 in Conjurations 2031 | D:2 | Reached skill level 1 in Hexes 2031 | D:2 | Reached skill level 1 in Summonings 2031 | D:2 | Reached skill level 1 in Necromancy 2031 | D:2 | Reached skill level 1 in Translocations 2031 | D:2 | Reached skill level 1 in Transmutations 2031 | D:2 | Reached skill level 1 in Fire Magic 2031 | D:2 | Reached skill level 1 in Air Magic 2031 | D:2 | Reached skill level 1 in Earth Magic 2031 | D:2 | Reached skill level 1 in Poison Magic 2031 | D:2 | Reached XP level 4. HP: 17/45 MP: 8/8 2036 | D:2 | Gained mutation: You are robust. (+10% HP) [hidden | potential] 2227 | D:2 | Reached XP level 5. HP: 45/56 MP: 9/9 2297 | D:2 | HP: 14/56 [orc priest/nerve-wracking pain (14)] 2300 | D:2 | Killed from afar by an orc priest Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Hand axe | 27 | 27 || 54 Punch | 1 | || 1 Bite | 1 | 1 || 2 Fire: Sling | 171 | || 171 Use: Potion | 7 | || 7 Stab: Invisible | 3 | || 3 Armour: Robe | 26 | 9 || 35 Dodge: Dodged | 104 | 10 || 114