Dungeon Crawl Stone Soup version 0.30-a0-800-g7c54460 (webtiles) character file. Game seed: 5749937178367649911 4 RexxRaptorr the Shield-Bearer (level 1, 0/13 HPs) Began as a Gnoll Wanderer on Feb 20, 2023. Slain by a bat (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:26 (80 turns). RexxRaptorr the Shield-Bearer (Gnoll Wanderer) Turns: 80, Time: 00:00:26 Health: 0/13 AC: 2 Str: 9 XL: 1 Next: 60% Magic: 6/6 EV: 11 Int: 15 God: Gold: 0 SH: 5 Dex: 9 Spells: 9/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . d - +0 buckler rNeg . . . Spirit . c - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Skills: + Level 0.1 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Ranged Weapons + Level 2.4 Throwing + Level 0.1 Armour + Level 0.1 Dodging + Level 2.2 Stealth + Level 6.4 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 0.1 Translocations + Level 0.1 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 3.6 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 9 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 28% 2d8 4% 1 Slow Hex 16% N/A 21% 1 Stone Arrow Conj/Erth 18% 3d8 28% 3 Gell's Gravitas Tloc 4% N/A 52% 3 Ozocubu's Armour Ice 4% N/A 52% 3 Vampiric Draining Necr 4% 2d6 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Inventory: Hand Weapons a - a +0 club (weapon) Missiles e - 5 poisoned darts (quivered) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of attraction {!q} ..#.## #.... ..... #... ...... #..# ...... ########..# ..... ......?...# ....######## ..........#### ####...### ...........J@# ##........ .........###b#### ##........ ..................##...###... .....#............##...#..... .....#............##...#..... .... #............###........ .....#.....###.##.###......#. ...........###..#.###........ ....#..........#.#....#..... You could see an endoplasm and a bat. Message History No target in view! No target in view! A bat is nearby! Found a scroll labelled REGAYPPURUMP. A bat comes into view. The bat misses you. An endoplasm comes into view. The bat hits you but does no damage. The endoplasm quivers. The bat completely misses you. You closely miss the bat. The bat misses you. The bat hits you but does no damage. You miss the bat. The bat barely misses you. You hit the bat but do no damage. The bat completely misses you. The bat hits you but does no damage. The endoplasm hits you. You hit the endoplasm. The bat barely misses you. You block the endoplasm's attack. You hit the endoplasm but do no damage. The bat barely misses you. x2 The endoplasm hits you. The bat hits you but does no damage. You hit the endoplasm. The bat hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm attacks as you move away! You block the endoplasm's attack. The bat misses you. The bat hits you but does no damage. x2 The bat closely misses you. You block the bat's attack. You hit the bat. The bat hits you but does no damage. You block the bat's attack. You miss the bat. Your bite misses the bat. The bat closely misses you. x2 You block the bat's attack. You closely miss the bat. Your bite misses the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat. The bat barely misses you. You block the bat's attack. You hit the endoplasm but do no damage. The bat closely misses you. The bat hits you but does no damage. The bat misses you. You block the endoplasm's attack. You hit the endoplasm. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The bat hits you. You die... Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic Vanquished Creatures A giant cockroach (D:1) A goblin (D:1) A kobold (D:1) 3 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 22 | 1 | 86.0 | Dungeon | 86 | 86 | 0 | 0 | 22 | 1 | 86.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 86 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +0 club, a | potion of attraction {!q}, a +0 robe, a +0 buckler; and the | following spells available to memorise: Sandblast, Slow, | Stone Arrow, Gell's Gravitas, Ozocubu's Armour, Vampiric | Draining. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 68 | D:1 | HP: 2/13 [endoplasm (2)] 79 | D:1 | HP: 1/13 [frozen (3)] 80 | D:1 | Slain by a bat Action || total ---------------------------++------- Melee: Club || 22 Armour: Robe || 10 Dodge: Dodged || 22 Block: Buckler || 9