Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 8339429644010727826 587 RexxRaptorr the Chopper (level 7, -2/78 HPs) Began as a Gnoll Wanderer on Apr 24, 2025. Was an Initiate of Gozag. Succumbed to a water moccasin's poison ... on level 5 of the Dungeon. The game lasted 00:09:01 (4266 turns). RexxRaptorr the Chopper (Gnoll Wanderer) Turns: 4266, Time: 00:09:02 Health: -2/78 AC: 23 Str: 16 XL: 7 Next: 38% Magic: 12/12 EV: 2 Int: 15 God: Gozag Gold: 444 SH: 7 Dex: 10 Spells: 9/13 levels left rFire . . . j - +7 spear of Fate {freeze, rC+ Str+2 Int+3} rCold + . . n - +0 kite shield rNeg . . . c - melded +0 leather armour rPois + (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.33/turn (no ring) MPRegen 0.13/turn %: no passive effects @: lethally poisoned (-2 -> -17), tree-form, gold aura, invisible A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, (fangs 1), treasure sense, distributed training a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 483 gold pieces. You paid 39 gold pieces to Gozag. Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. (You have very sharp teeth.) You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 3.6 Fighting + Level 2.5 Short Blades + Level 2.5 Long Blades + Level 7.0 Axes + Level 2.5 Maces & Flails + Level 2.5 Polearms + Level 2.5 Staves + Level 2.5 Ranged Weapons + Level 2.5 Throwing + Level 3.6 Armour + Level 2.5 Dodging + Level 2.5 Stealth + Level 2.5 Shields + Level 2.5 Unarmed Combat + Level 3.8 Spellcasting + Level 2.0 Conjurations + Level 2.0 Hexes + Level 3.0 Summonings + Level 2.0 Necromancy + Level 2.0 Translocations + Level 2.0 Forgecraft + Level 2.0 Fire Magic + Level 2.0 Ice Magic + Level 2.0 Air Magic + Level 2.0 Earth Magic + Level 2.0 Alchemy + Level 2.8 Invocations + Level 3.6 Evocations + Level 5.1 Shapeshifting You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level x - Summon Ice Beast Ice/Summ 10% N/A 50% 3 z - Summon Small Mammal Summ 44% N/A 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Gozag Zin Inventory: Hand Weapons a - a +3 hand axe g - a +3 sling (You took it off a goblin on level 4 of the Dungeon) j - the +7 spear of Fate (weapon) {freeze, rC+ Str+2 Int+3} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). r - a +3 quarterstaff (You found it on level 3 of the Dungeon) Missiles q - a throwing net {!f} t - 2 poisoned darts Armour c - a +0 leather armour (melded) i - a +0 leather armour (You found it on level 1 of the Dungeon) n - a +0 kite shield (worn) (You found it on level 2 of the Dungeon) u - a +2 helmet (You took it off Robin on level 3 of the Dungeon) Jewellery v - a ring of flight (You found it on level 4 of the Dungeon) x - a ring of magical power (You found it on level 4 of the Dungeon) Wands l - a wand of quicksilver (8) (You took it off Ijyb on level 4 of the Dungeon) Scrolls b - 4 scrolls of teleportation {@r4} e - a scroll of enchant weapon {unknown} f - a scroll of silence {unknown} o - a scroll of amnesia p - 2 scrolls of fog Potions h - 2 potions of might k - a potion of haste {@q3} s - a potion of enlightenment w - a potion of mutation {!q} ..###.####....# ..# #.####'##'##' .. ..# #..#.....#o.. .. ..# ##.#.....# .. #. ..# .+##'##+##'##' ..# .#..#.....#..#### ∆ ### .#..#'###+#o$#..## #..#.....#o$#.$.# +..+.._..♣S$$.#.# #..#.....#..#.#.# #..#+###+#..#$#.## #.. #..#.#..# +##+.##.### ####...# ###.# #$# ∆∆ #$$# You could see a water moccasin (unaware, unable to see you) and 2 orcs. Message History You hear a shout! You hear a shout! An orc priest comes into view. It is wielding a +0 flail. Things that are here: 5 gold pieces; a +0 short sword; a +0 robe Reach: j) +7 spear of Fate {freeze, rC+ Str+2 Int+3} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 short sword (69% to hit and 53% to hit with your bite) You reach to attack! You closely miss the orc. Reach: j) +7 spear of Fate {freeze, rC+ Str+2 Int+3} Press: ? - help, Dir - move target Aim: an orc, wielding a +0 short sword (69% to hit and 53% to hit with your bite) You completely miss the orc. You hit the orc priest. You freeze the orc priest. You block the orc priest's attack. The orc closely misses you. You closely miss the orc priest. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc closely misses you. An orc opens the door. The orc shouts! You puncture the orc priest! You freeze the orc priest. You kill the orc priest! The orc barely misses you. The orc is distracted by your dazzling golden aura. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You are poisoned. The water moccasin poisons you! The orc shouts! There is an open door here. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! Okay, then. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel very sick. You block the water moccasin's attack. The water moccasin is distracted by your dazzling golden aura. You turn into a tree. Your +0 leather armour melds into your body. Your roots penetrate the ground. You die... Your body crumbles into a pile of gold. Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_basic D:2: layout_basic, minmay_misc_feat_chi, supply_closet_lemuel, minmay_tromino_i2 D:3: layout_loops_cross, nicolae_gozag_seed_capital, serial_co_window_serial, co_window_corner_a, co_window_paths_a, co_window_cross_1, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_ca, co_window_corner_ca, co_window_2corner, co_window_sun D:4: layout_loops_ring, uniq_ijyb, uniq_robin D:5: layout_basic, mainiacjoe_overflow_24_doors, mainiacjoe_overflow_alcove_4, serial_demonic, serial_demonic_b, serial_demonic_b, serial_demonic_a, serial_demonic_b, nicolae_goblin_pals Vanquished Creatures 3 scorpions (D:4) 2 hounds An orc priest (D:5) A gnoll bouda (D:5) Ijyb (D:4) 2 iguanas (D:5) Robin (D:3) 10 gnolls 2 adders (D:2) 3 dart slugs 3 giant cockroaches 11 hobgoblins 7 jackals 6 orcs (D:5) 2 quokkas 5 ball pythons 7 bats 12 endoplasms 2 frilled lizards 15 goblins 8 kobolds 7 rats 111 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4273 | 4140 | 133 | 436 | 2840 | 5 | 854.6 | Dungeon | 4273 | 4140 | 133 | 436 | 2840 | 5 | 854.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1229 daAuts D:1: 1034 daAuts D:4: 992 daAuts D:2: 864 daAuts D:5: 152 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 167.8 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +3 hand | axe, a scroll of teleportation {@r4}, a +0 leather armour; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 95 | D:1 | Reached skill level 2 in Summonings 215 | D:1 | Reached XP level 2. HP: 20/23 MP: 5/5 387 | D:1 | Reached XP level 3. HP: 21/28 MP: 7/7 935 | D:1 | Reached skill level 1 in Invocations 1045 | D:2 | Reached skill level 1 in Short Blades 1045 | D:2 | Reached skill level 1 in Long Blades 1045 | D:2 | Reached skill level 1 in Maces & Flails 1045 | D:2 | Reached skill level 1 in Polearms 1045 | D:2 | Reached skill level 1 in Staves 1045 | D:2 | Reached skill level 1 in Ranged Weapons 1045 | D:2 | Reached skill level 1 in Throwing 1045 | D:2 | Reached skill level 1 in Dodging 1045 | D:2 | Reached skill level 1 in Stealth 1045 | D:2 | Reached skill level 1 in Shields 1045 | D:2 | Reached skill level 1 in Unarmed Combat 1124 | D:2 | Identified the +7 spear of Fate {freeze, rC+ Str+2 Int+3} 1257 | D:2 | Reached XP level 4. HP: 28/34 MP: 8/8 1300 | D:2 | Reached skill level 3 in Spellcasting 1307 | D:2 | Reached skill level 1 in Conjurations 1307 | D:2 | Reached skill level 1 in Hexes 1307 | D:2 | Reached skill level 1 in Necromancy 1307 | D:2 | Reached skill level 1 in Translocations 1307 | D:2 | Reached skill level 1 in Forgecraft 1307 | D:2 | Reached skill level 1 in Fire Magic 1307 | D:2 | Reached skill level 1 in Ice Magic 1307 | D:2 | Reached skill level 1 in Air Magic 1307 | D:2 | Reached skill level 1 in Earth Magic 1307 | D:2 | Reached skill level 1 in Alchemy 1308 | D:2 | HP: 6/34 [gnoll/+2 flail of protection (11)] 1974 | D:3 | Found an opulent altar of Gozag. 1984 | D:3 | Reached XP level 5. HP: 40/40 MP: 9/9 1997 | D:3 | Became a worshipper of Gozag Ym Sagoz the Greedy 2833 | D:4 | Noticed Ijyb 2833 | D:4 | Noticed Robin 2964 | D:3 | Killed Robin 2995 | D:3 | Reached skill level 3 in Fighting 2995 | D:3 | Reached skill level 3 in Armour 2995 | D:3 | Reached skill level 3 in Evocations 3211 | D:4 | HP: 10/41 [poisoned by a scorpion] 3216 | D:4 | HP: 6/41 [poisoned by a scorpion] 3225 | D:4 | HP: 8/41 [jackal (1)] 3234 | D:4 | Reached skill level 2 in Invocations 3281 | D:4 | Learned a level 3 spell: Summon Ice Beast 3457 | D:4 | Identified the +0 hand axe "Doad" {holy, Int+2 Dex+3} 3476 | D:4 | Reached XP level 6. HP: 45/47 MP: 9/11 3479 | D:4 | Reached skill level 2 in Short Blades 3479 | D:4 | Reached skill level 2 in Long Blades 3479 | D:4 | Reached skill level 2 in Maces & Flails 3479 | D:4 | Reached skill level 2 in Polearms 3479 | D:4 | Reached skill level 2 in Staves 3479 | D:4 | Reached skill level 2 in Ranged Weapons 3479 | D:4 | Reached skill level 2 in Throwing 3479 | D:4 | Reached skill level 2 in Dodging 3479 | D:4 | Reached skill level 2 in Stealth 3479 | D:4 | Reached skill level 2 in Shields 3479 | D:4 | Reached skill level 2 in Unarmed Combat 3705 | D:4 | HP: 5/47 [Ijyb/bolt of dispelling energy (12)] 3706 | D:4 | HP: 2/47 [Ijyb/+0 dagger (3)] 3708 | D:4 | Killed Ijyb 3709 | D:4 | Reached skill level 5 in Shapeshifting 4119 | D:5 | Entered Level 5 of the Dungeon 4144 | D:5 | Found a glowing silver altar of Zin. 4171 | D:5 | Reached skill level 7 in Axes 4171 | D:5 | Reached XP level 7. HP: 34/52 MP: 12/12 4173 | D:5 | HP: 13/52 [gnoll/+0 spear[a gnoll bouda] (7)] 4179 | D:5 | HP: 10/52 [gnoll/+0 whip[a gnoll bouda] (5)] 4180 | D:5 | Reached skill level 2 in Conjurations 4180 | D:5 | Reached skill level 2 in Hexes 4180 | D:5 | Reached skill level 2 in Necromancy 4180 | D:5 | Reached skill level 2 in Translocations 4180 | D:5 | Reached skill level 2 in Forgecraft 4180 | D:5 | Reached skill level 2 in Fire Magic 4180 | D:5 | Reached skill level 2 in Ice Magic 4180 | D:5 | Reached skill level 2 in Air Magic 4180 | D:5 | Reached skill level 2 in Earth Magic 4180 | D:5 | Reached skill level 2 in Alchemy 4250 | D:5 | Reached skill level 3 in Summonings 4263 | D:5 | HP: 13/52 [water moccasin (8)] 4264 | D:5 | HP: 6/52 [water moccasin (4)] 4265 | D:5 | HP: 1/52 [poisoned by a water moccasin] 4266 | D:5 | Succumbed to a water moccasin's poison Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | 97 | | || 97 Bite | 7 | 4 | 1 || 12 Spear | 9 | 140 | 29 || 178 Evoke: Wand | | 1 | 1 || 2 Use: Potion | | 3 | 3 || 6 Scroll | | 7 | || 7 Stab: Sleeping | 3 | | || 3 Armour: Leather armour | 52 | 85 | 10 || 147 Dodge: Dodged | 47 | 49 | 11 || 107 Block: Kite shield | | 42 | 4 || 46