Dungeon Crawl Stone Soup version 0.34-a0-812-g7fd328712a (webtiles) character file. Game seed: 11846934661995265963 28 RexxRaptorr the Slicer (level 3, 28/28 HPs) Began as a Gnoll Wanderer on Sept 18, 2025. Got out of the dungeon alive. The game lasted 00:02:18 (1138 turns). RexxRaptorr the Slicer (Gnoll Wanderer) Turns: 1138, Time: 00:02:18 Health: 28/28 AC: 3 Str: 14 XL: 3 Next: 12% Magic: 7/7 EV: 11 Int: 10 God: Gold: 18 SH: 0 Dex: 11 Spells: 7/7 levels left rFire . . . (100%) a - +2 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 18 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 2.5 Fighting + Level 8.5 Short Blades + Level 0.6 Long Blades + Level 2.5 Axes + Level 0.6 Maces & Flails + Level 0.6 Polearms + Level 0.6 Staves + Level 0.6 Ranged Weapons + Level 2.5 Throwing + Level 0.6 Armour + Level 2.5 Dodging + Level 0.6 Stealth + Level 0.6 Shields + Level 0.6 Unarmed Combat + Level 2.8 Spellcasting + Level 0.4 Conjurations + Level 0.4 Hexes + Level 0.4 Summonings + Level 0.4 Necromancy + Level 0.4 Translocations + Level 0.4 Forgecraft + Level 0.4 Fire Magic + Level 0.4 Ice Magic + Level 0.4 Air Magic + Level 0.4 Earth Magic + Level 0.4 Alchemy + Level 0.8 Invocations + Level 0.6 Evocations + Level 2.5 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 30% 1 Fireball Conj/Fire 1% 3d3 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand Weapons a - a +2 short sword (weapon) b - a +0 hand axe Missiles c - 15 poisoned darts (quivered) Armour d - a +0 leather armour (worn) f - a +0 cloak (You found it on level 1 of the Dungeon) Magical Staves e - a staff of conjuration {!a} (You found it on level 1 of the Dungeon) Scrolls b - a scroll of blinking c - 2 scrolls of teleportation {unknown} e - a scroll of acquirement {unknown} Potions d - a potion of heal wounds {unknown} .#####.###..####.......# #.# .# #......# #.......# ###.# (# #####.## ######### #...# .# #.####### #.### )# #.#.....# #.# .# #...###.# #.# .#########...###############.# ..##.....#...'.....#.........# #..#.....'...#..@..##.######## #.##.....##.##.....##.# #.####'####.####'####.# ......†.##..⌠##.....[.# #.#.....##⌠..##.....### #.####'####.####'#### ..##.....##.##.....# ####..>..#...#.....# ..##.[...#...#.....# There were no monsters in sight! Message History You feel sick. You are no longer poisoned. Found a parchment of Fireball. You pick up a parchment of Fireball and begin reading... You add the spell Fireball to your library. c - 15 poisoned darts (gained 6) Found a parchment of Kiss of Death. You pick up a parchment of Kiss of Death and begin reading... You add the spell Kiss of Death to your library. Found 8 gold pieces. Search for what [? for help]? Okay, then. Options error: Bad channel -- pray (HDAMessageColors.rc:28) Options error: Bad channel -- food (HDAMessageColors.rc:31) Options error: Bad channel -- rotten_meat (HDAMessageColors.rc:48) Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Options error: Missing colour in message_colour setting: 'Shift\-Dir \- straight line' Options error: Missing colour in message_colour setting: 'f \- you' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a glow' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears without a sign' Options error: Bad colour 'boring' in message_colour setting: 'boring:disappears into the void' Options error: Bad colour 'boring' in message_colour setting: 'boring:glow with a rainbow of weird colours and disappear' Options error: Bad colour 'boring' in message_colour setting: 'boring:glows slightly and disappears' Options error: Bad colour 'boring' in message_colour setting: 'boring:is slowly consumed by flames' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly burns to ash' Options error: Bad colour 'boring' in message_colour setting: 'boring:slowly crumbles into the ground' Options error: Bad colour 'boring' in message_colour setting: 'boring:shimmers? and breaks? into pieces' Options error: Bad colour 'boring' in message_colour setting: 'boring:stares at you suspiciously for a moment' Options error: Bad colour 'boring' in message_colour setting: 'boring:trembles before you' Options error: Bad colour 'boring' in message_colour setting: 'boring:You feel mildly nauseous' Options error: Bad colour 'boring' in message_colour setting: 'boring:Multicoloured lights dance around' Options error: Bad allow_self_target value: never (should be false, prompt or true) (RexxRaptorr.rc:40) Options error: Unknown explore stop condition 'gates' (RexxRaptorr.rc:351) Options error: Unknown explore stop condition 'gates' (RexxRaptorr.rc:352) Options error: Unknown explore stop condition 'greedy_sacrificeable' (RexxRaptorr.rc:352) Bad channel name 'pray' for runrest: 'pray:' Welcome back, RexxRaptorr the Gnoll Wanderer. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Okay, then. What level of the Dungeon? (default 1, ? - help) You open the door. There is an open door here. There is a staircase leading out of the dungeon here. You have escaped! Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_loops_cross, bh_walls_and_bars D:2: layout_loops_ring, shapermc_ecumenical_altar_flowoftime, serial_shops, shop Vanquished Creatures An adder (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) A ball python (D:1) 7 bats (D:1) 3 frilled lizards (D:1) 2 goblins (D:1) 6 kobolds (D:1) 2 rats (D:1) 25 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1099 | 962 | 137 | 0 | 812 | 2 | 549.5 | Dungeon | 1099 | 962 | 137 | 0 | 812 | 2 | 549.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 899 daAuts D:2: 200 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +2 short | sword, a +0 hand axe, 9 poisoned darts, a +0 leather | armour, a scroll of blinking. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 4/4 191 | D:1 | Reached XP level 2. HP: 23/23 MP: 5/5 961 | D:2 | Reached XP level 3. HP: 23/28 MP: 7/7 1060 | D:2 | Upgraded the game from 0.34-a0-807-gef8bedc22d to | 0.34-a0-812-g7fd328712a 1138 | D:$ | Got out of the dungeon alive. Action || total ---------------------------++------- Attack: Normal || 92 Melee: Short sword || 92 Bite || 5 Armour: Leather armour || 48 Dodge: Dodged || 45