Dungeon Crawl Stone Soup version 0.34-a0-1955-g0f66c09651 (webtiles) character file. Game seed: 13530198799117040021 42 RexxRaptorr the Charlatan (level 3, -1/31 HPs) Began as a Gnoll Wanderer on Jan 7, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:05 (839 turns). RexxRaptorr the Charlatan (Gnoll Wanderer) Turns: 839, Time: 00:02:05 Health: -1/31 AC: 3 Str: 14 XL: 3 Next: 54% Magic: 7/7 EV: 10 Int: 10 God: Gold: 120 SH: 0 Dex: 11 Spells: 7/7 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: mighty, lethally poisoned (-1 -> -3), enlightened, flying A: fangs 1, treasure sense, distributed training a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 120 gold pieces. Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Skills: + Level 4.5 Fighting + Level 0.9 Short Blades + Level 0.9 Long Blades + Level 0.9 Axes + Level 0.9 Maces & Flails + Level 0.9 Polearms + Level 0.9 Staves + Level 6.5 Ranged Weapons + Level 0.9 Throwing + Level 2.6 Armour + Level 0.9 Dodging + Level 0.9 Stealth + Level 0.9 Shields + Level 0.9 Unarmed Combat + Level 2.8 Spellcasting + Level 0.6 Conjurations + Level 0.6 Hexes + Level 0.6 Summonings + Level 0.6 Necromancy + Level 0.6 Translocations + Level 0.6 Forgecraft + Level 0.6 Fire Magic + Level 0.6 Ice Magic + Level 0.6 Air Magic + Level 0.6 Earth Magic + Level 0.6 Alchemy + Level 1.0 Invocations + Level 6.5 Evocations + Level 0.7 Shapeshifting You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 8% 1d1 26% 1 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Inventory: Hand Weapons a - a +1 sling (weapon) Armour b - a +0 leather armour (worn) c - a +0 helmet (You found it on level 1 of the Dungeon) Talismans d - the storm talisman "Vojil" {rF++ rC+++ Int-4} (You found it on level 2 of the Dungeon) [storm talisman] rF++: It greatly protects you from fire. rC+++: It renders you almost immune to cold. Int-4: It affects your intelligence (-4). e - a storm talisman (You found it on level 2 of the Dungeon) Wands f - a wand of mindburst (6) Scrolls t - 3 scrolls of teleportation {@r4} c - a scroll of noise {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of summoning {unknown} h - a scroll of identify {unknown} j - a scroll of silence {unknown} k - a scroll of poison {unknown} #..................... #........[............ #..................... #..................... #########.#######..... #.# ..... #.# #### #.# #@# #S# #######.# #.......# #.####'## ≈≈. #≈... #≈.♣♣ +.. You could see an adder. Message History You kill the hobgoblin! The adder bites you but does no damage. The adder completely misses you. You shoot a sling bullet. The sling bullet misses the adder. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet hits the adder but does no damage. The adder closely misses you. The adder bites you. You are poisoned. The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You are too injured to fight recklessly! You are too injured to fight recklessly! It was a potion of enlightenment. You feel very buoyant. You fly up into the air. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You feel sick. The adder bites you but does no damage. The adder misses you. It was a potion of might. You feel very mighty all of a sudden. You feel sick. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you but does no damage. You shoot a sling bullet. The sling bullet closely misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder misses you. You shoot a sling bullet. The sling bullet hits the adder but does no damage. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. You die... Levels and vault maps discovered: D:1: dpeg_arrival_court, layout_rooms D:2: layout_basic, serial_shops, shop, kennysheep_generic_room_11 Vanquished Creatures 2 adders (D:2) A ribbon worm (D:2) An endoplasm (D:2) 6 hobgoblins 3 jackals (D:1) A quokka (D:2) A ball python (D:2) 3 frilled lizards 5 goblins A rat (D:1) 24 creatures vanquished. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 849 | 813 | 36 | 25 | 607 | 2 | 424.5 | Dungeon | 849 | 813 | 36 | 25 | 607 | 2 | 424.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 559 daAuts D:2: 290 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 30.0 +-------+-------+-------+-------+-------+---------------------- Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RexxRaptorr the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | RexxRaptorr set off with the following items: a +1 sling, a | +0 leather armour, a wand of mindburst (8), a scroll of | teleportation {@r4}. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 4/4 121 | D:1 | Reached XP level 2. HP: 26/26 MP: 5/5 586 | D:2 | Reached XP level 3. HP: 21/31 MP: 7/7 682 | D:2 | Reached skill level 1 in Invocations 760 | D:2 | Identified the storm talisman "Vojil" {rF++ rC+++ Int-4} 837 | D:2 | HP: 6/31 [adder (2)] 839 | D:2 | HP: 2/31 [poisoned by an adder] 839 | D:2 | Slain by an adder Action || total ---------------------------++------- Fire: Sling || 95 Evoke: Wand of mindburst || 2 Drink: Might || 1 Enlightenment || 1 Armour: Leather armour || 37 Dodge: Dodged || 26