Seeded DCSS version 0.34-a0-986-g934f5e3708 (webtiles) character file. Game seed: 16511137712131700145 (custom seed) 0 Rimuru the Conjurer (level 1, -1/14 HPs) Began as a Demigod Conjurer on Oct 21, 2025. Slain by a goblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (44 turns). Rimuru the Conjurer (Demigod Conjurer) Turns: 44, Time: 00:00:16 Health: -1/14 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 5/5 EV: 11 Int: 20 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 1.7 Spellcasting + Level 3.6 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Summon Small Mammal Summ 4% N/A 16% 1 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Welcome, Rimuru the Demigod Conjurer. Game seed: 16511137712131700145 (custom seed) Press ? for a list of commands and other information. Found a parchment of Summon Small Mammal. Found a staircase leading out of the dungeon. You pick up a parchment of Summon Small Mammal and begin reading... You add the spell Summon Small Mammal to your library. Found a dented fluorescent amulet. Found a short sword and 4 gold pieces. Found an escape hatch in the floor. Found a ring mail. A goblin comes into view. It is wielding a +0 club. Found a scroll labelled DUXKIYBUDO. You see here 4 gold pieces. The goblin shouts! You see here 4 gold pieces. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You hit the goblin but do no damage. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin hits you with a +0 club. You closely miss the goblin. The goblin is moderately wounded. The goblin closely misses you. You hit the goblin. The goblin is heavily wounded. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... ## ##. .. #### .. ..# .### #... .##.# .... ..##...[# .....##.......# # .....#.......####.### .......@............. .....#g...#####......### .....>...#.......####... #.........##....#......# ?....#......#....<.#..#. .###..#.###..#####.#.#.# ##.#.)..........#.... #..#####...#...#..#. ##. #...#...#..#. You could see a goblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Rimuru the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 44 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_rooms, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_c, serial_bayou_pond_e, serial_bayou_ford_a, serial_bayou_shore_a, shapermc_ecumenical_altar_acropolis, hangedman_decor_clover_reticule Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 7 Armour: Robe || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 44 | 14 | 30 | 0 | 0 | 1 | 44.0 | Dungeon | 44 | 14 | 30 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts