Rodimir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (5, -12, D:1) a +0 club (6, -11, D:1) a +0 dagger (6, -7, D:1) a ball python skeleton (8, -13, D:1) a +0 dagger (10, -13, D:1) a quokka skeleton (10, -1, D:1) a +0 helmet (13, 1, D:1) a +0 club (17, -7, D:1) a ball python skeleton (20, -4, D:1) a +0 sling (25, 10, D:1) a +0 dagger (27, 13, D:1) a +0 dagger (34, 26, D:1) 6 stones (39, 3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (41, -12, D:1) a +0 dagger a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (42, -12, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (42, -9, D:1) a hobgoblin corpse (skeletalised by now) (45, 7, D:1) a +0 club (45, 8, D:1) 6 stones (45, 9, D:1) 4 gold pieces (46, 7, D:1) a +0 club (46, 8, D:1) 11 gold pieces (46, 9, D:1) a +0 chain mail (47, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 7, D:1) a scroll of blinking (47, 8, D:1) a +0 robe (47, 9, D:1) a +0 chain mail Level 2 of the Dungeon [Shop] Nuhuw's Armour Emporium a +0 pair of gloves (49 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 scale mail of positive energy (88 gold) the +3 helmet of the Soldier {Harm Rampage rF- Dex+3} (283 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. a +0 ring mail (44 gold) (0, 0, D:2) a +0 club (16, 0, D:2) a +0 dagger (21, 12, D:2) a bat corpse a bat corpse (22, 12, D:2) a +0 dagger