Rodimir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 12, D:1) a bat corpse (skeletalised by now) (12, -45, D:1) a book of Misfortune (13, -40, D:1) a ball python corpse (skeletalised by now) (13, -39, D:1) a hobgoblin corpse (skeletalised by now) (14, 14, D:1) a +0 falchion (25, -21, D:1) a +0 short sword (29, -31, D:1) a +0 robe (32, -2, D:1) a +0 club (36, -39, D:1) a +0 dagger a kobold corpse (skeletalised by now) (47, -18, D:1) a +0 dagger (48, -42, D:1) a +0 club a goblin skeleton (54, -26, D:1) a +0 club 4 stones (54, -25, D:1) a bat corpse (skeletalised by now) (57, -2, D:1) 8 stones (64, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a bat skeleton (2, -21, D:2) a +0 club (16, -2, D:2) a +0 club a jackal skeleton a goblin skeleton (18, 16, D:2) a +0 flail (21, -3, D:2) a +0 mace (26, -2, D:2) a +0 short sword (29, -19, D:2) a +0 dagger (40, 16, D:2) a +0 short sword (46, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (0, 10, D:3) a +0 club (8, 2, D:3) a jackal corpse (8, 6, D:3) 17 gold pieces (9, 7, D:3) 6 stones (10, 0, D:3) a +0 whip a throwing net a gnoll corpse (11, 9, D:3) 4 poisoned darts