Dungeon Crawl Stone Soup version 0.23-a0-208-gb6b040f (webtiles) character file. 4 RonnieColeman the Conjurer (level 1, -1/11 HPs) Began as an Octopode Conjurer on Sept 25, 2018. Slain by a gnoll ... wielding a +0 halberd (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:47 (120 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 120, Time: 00:00:48 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . c - +1 short sword (speed) rCold . . . Gourm . (no shield) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Reflect . (no ring) rCorr . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, stealthy swim, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +1 short sword of speed (weapon) Scrolls a - a scroll of remove curse {unknown} Comestibles b - 2 rations Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 2.2 Spellcasting + Level 4.1 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 3% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 5% 2 ###.... Dazzling Spray Conj/Hex #..... 24% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 34% 4 #####.. Force Lance Conj/Tloc #....... 63% 4 #####.. Fulminant Prism Conj/Hex #......... 63% 4 #####.. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are very stealthy in the water. (Stealth+) You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) Message History Aim: a gnoll, wielding a halberd The magic dart hits the gnoll. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a halberd (heavily wounded) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The gnoll hits you with a halberd. You die... .#....# #########+# .#....# #.......... .#..[.# #.......... .#....#####.......... ###.#......##........ ..#.................. ..###......##.########## ...##......##.######...# ...##########(..@g.....# ....# ########.### ....## #.# #...[# #g# ##...## #.# ##...# #.# ##..## #.# ##..# #.# ##.## #.# You could see a gnoll. Vanquished Creatures 2 giant cockroaches (D:1) A frilled lizard (D:1) A kobold (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 120 | D:1 | Slain by a gnoll Vault maps used: D:1: minmay_arrival_pointy, nrook_loot_triangle Action || total -------------------------++------- Melee: Unarmed || 11 Constrict || 4 Tentacles || 2 Short sword || 1 Cast: Magic Dart || 6 Stab: Sleeping || 1 Armor: Skin || 2 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 7 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+-------