RonnieColeman Level 1 of the Dungeon (0, 0, D:1) a stone (6, -3, D:1) 14 bolts (7, -8, D:1) 5 stones (10, -14, D:1) 6 arrows (10, -8, D:1) a +0 dagger (11, -9, D:1) a +0 dagger (15, -26, D:1) 3 stones (20, 0, D:1) 27 stones (22, -5, D:1) a +0 ring mail (32, -12, D:1) a +0 leather armour (38, -2, D:1) a +0 club (45, 4, D:1) 30 arrows Level 2 of the Dungeon (12, -6, D:2) a +0 flail (14, 5, D:2) a +0 leather armour (25, 24, D:2) 21 stones (28, 31, D:2) a +0 dagger a +0 club (29, 3, D:2) a +0 broad axe (32, 29, D:2) 17 poisoned darts (37, 30, D:2) a +0 quarterstaff (43, 31, D:2) a +0 leather armour (46, 27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, -34, D:3) 2 large rocks (13, 12, D:3) a stone (16, 13, D:3) a +0 club (18, -33, D:3) a +0 dagger (19, -27, D:3) 16 stones (19, 16, D:3) a +0 kite shield (21, 14, D:3) a +0 short sword (25, -23, D:3) 7 stones a cursed +0 club (25, -13, D:3) 14 sling bullets a cursed -2 mace (29, -5, D:3) a +0 dagger (33, -9, D:3) a +0 robe (34, -32, D:3) a +0 hunting sling (37, -18, D:3) a -4 ring of strength a +0 leather armour (50, 9, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 17 stones (0, 1, D:4) a +2 vorpal long sword a +3 whip of venom a +0 short sword (7, -17, D:4) a poisoned dart (8, -2, D:4) a +0 hand crossbow 9 bolts (9, -19, D:4) a +0 short sword a +0 hand crossbow 30 bolts (9, -1, D:4) a +0 dagger (10, -22, D:4) a poisoned dart (10, 0, D:4) a +2 short sword of electrocution a +0 dagger of distortion (11, -24, D:4) a poisoned dart (11, -2, D:4) a poisoned dart (12, -6, D:4) a poisoned dart (17, 5, D:4) a poisoned dart (21, -28, D:4) a +0 giant club (21, -26, D:4) the +1 helmet of the Hurricane {-Cast rElec Int+5} It affects your intelligence (+5). It insulates you from electricity. It prevents spellcasting. (22, -5, D:4) a +0 whip a stone (24, -4, D:4) a +0 dagger (24, -3, D:4) a stone (26, 6, D:4) 4 stones (28, -34, D:4) a +0 battleaxe Level 5 of the Dungeon (4, 32, D:5) 22 stones (6, 12, D:5) 21 sling bullets (9, 26, D:5) a +0 giant club (9, 27, D:5) 12 arrows (10, 34, D:5) a +0 giant spiked club (25, 25, D:5) 20 bolts (27, 15, D:5) a +0 ring mail (29, 20, D:5) 8 arrows (30, 11, D:5) a +0 trident (30, 16, D:5) a +0 flail (34, 38, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour (34, 39, D:5) a +0 club a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 hand axe a +0 robe (1, -20, D:6) a +0 giant club (1, 0, D:6) a cursed +0 spear a +0 robe (3, 1, D:6) a +0 battleaxe a +0 robe (9, -17, D:6) 12 arrows (12, 4, D:6) a +0 shortbow of flaming 20 arrows (14, -14, D:6) a +0 flail (18, -24, D:6) an arrow (21, -7, D:6) a +0 hand axe (21, 7, D:6) 19 bolts (22, -26, D:6) an arrow (25, -27, D:6) a +0 shortbow 16 arrows (26, -31, D:6) 22 arrows (27, -15, D:6) a +0 hunting sling (27, -9, D:6) a +0 scale mail (27, 20, D:6) a +0 shortbow 22 arrows (29, -8, D:6) a +0 shortbow (29, 8, D:6) a +0 trident (34, 1, D:6) 15 bolts (36, -2, D:6) 12 poisoned darts a +0 flail (40, -30, D:6) a +0 chain mail (46, -12, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Fuemah's Antique Weapon Emporium a +0 long sword (73 gold) a +0 rapier (84 gold) a +1 vorpal hand crossbow (256 gold) a +4 vorpal trident (571 gold) a +0 flail (73 gold) a +0 spear (63 gold) the +7 hunting sling of Hyurchei {freeze, rPois} (1026 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. [Shop] Pets's Jewellery Emporium the ring "Afuluewn" {rPois MP+9 Int+6 Dex-5 Stlth+} (397 gold) [ring of magical power] It affects your intelligence (+6). It affects your dexterity (-5). It protects you from poison. It affects your magic capacity (+9). It makes you more stealthy. an uncursed ring of protection from cold (275 gold) an uncursed ring of positive energy (220 gold) an uncursed ring of protection from cold (275 gold) an uncursed amulet of magic regeneration (330 gold) an uncursed ring of stealth (192 gold) a +4 ring of protection (396 gold) a +4 ring of protection (396 gold) an uncursed ring of magical power (220 gold) a +6 ring of dexterity (643 gold) an uncursed amulet of faith (440 gold) a +4 ring of protection (396 gold) an uncursed ring of wizardry (330 gold) (9, -8, D:7) 19 poisoned darts (25, 16, D:7) 3 javelins (42, 4, D:7) a +0 long sword (43, 12, D:7) a scarf of harm (52, -5, D:7) 24 sling bullets (65, 5, D:7) 2 boomerangs (67, -7, D:7) a scroll of immolation Level 8 of the Dungeon (0, 0, D:8) 2 arrows (6, 14, D:8) an iguana skeleton (7, 4, D:8) a +0 shortbow 10 arrows (21, 18, D:8) a +0 robe (27, 15, D:8) a +0 hand axe (28, 15, D:8) a +0 club a +0 chain mail a +0 mace a +0 leather armour an orc corpse an orc corpse (37, 24, D:8) a scroll of identify (41, 16, D:8) a ration (49, -2, D:8) 19 gold pieces (53, 23, D:8) a +0 short sword a +0 leather armour (55, 5, D:8) 26 arrows (56, -11, D:8) a +0 spear a +0 spear a +0 spear a goblin corpse (56, -10, D:8) a hippogriff skeleton (57, -11, D:8) a +0 spear (unseen) (60, 0, D:8) 30 bolts the Ecumenical Temple a bailey (0, 0, Bailey) a +0 spear (unseen)