Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8901203436335791456 67 RonnieColeman the Magician (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Oct 31, 2024. Slain by a hobgoblin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (498 turns). RonnieColeman the Magician (Deep Elf Conjurer) Turns: 498, Time: 00:01:42 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 98% Magic: 2/11 EV: 11 Int: 24 God: Gold: 66 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . i - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... j - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: acrobat @: no status effects A: magic regeneration a: Convert to Beogh You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons i - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery j - an amulet of the acrobat (around neck) Scrolls e - 3 scrolls of identify {unknown} h - a scroll of enchant weapon {unknown} k - a scroll of torment {unknown} l - a scroll of silence {unknown} Potions b - a potion of magic c - 2 potions of might {unknown} d - 2 potions of degeneration {unknown} f - a potion of resistance {unknown} g - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 5.1 Spellcasting + Level 5.0 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 12% N/A 13% 2 Maxwell's Portable Pile Tloc 6% (3-9)d3 26% 3 Teleport Other Tloc 6% N/A 26% 3 Fulminant Prism Conj/Alch 9% 3d6 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 ring mail (moderately wounded, 82% to hit) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The hobgoblin shouts! The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest completely misses you. The searing ray hits the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest hits you with a +0 club. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit the orc priest. The orc priest is almost dead. The hobgoblin hits you. You die... .........< #.......... #.......... ### ####......... ... $...#.....#.. ...## #####. ........... #>.# .......##.go)).... ###.##..........@# . ........########.###.# ......### #.......# ....#..# ##.#..#### ....##.######....#### ...###..##............ ..## ##........####### ..# #.......### .....#.....### You could see an orc priest and a hobgoblin. Vanquished Creatures Terence (D:2) 2 adders (D:2) A ribbon worm (D:2) 2 orcs (D:2) 3 endoplasms 2 goblins A hobgoblin (D:1) A ball python (D:1) 4 bats A kobold (D:1) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 192 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 279 | D:1 | You fall into a shaft and drop 1 floor! 291 | D:2 | Learned a level 2 spell: Searing Ray 417 | D:2 | Noticed Terence 420 | D:2 | Killed Terence 421 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/11 465 | D:2 | Reached skill level 5 in Spellcasting 465 | D:2 | Reached skill level 5 in Conjurations 498 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_rooms D:2: cheibrodos_old_hovel, layout_rooms, minmay_joined_circles, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Melee: Short sword || 3 Cast: Magic Dart || 31 Searing Ray || 6 Armour: Robe || 2 Dodge: Dodged || 3