Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 8498780966286023951 660 RonnieColeman the Sneak (level 7, -2/46 HPs) Began as an Octopode Conjurer on Oct 31, 2024. Slain by a two-headed ogre ... wielding a +0 giant club (20 damage) ... on level 5 of the Dungeon. The game lasted 00:08:00 (3983 turns). RonnieColeman the Sneak (Octopode Conjurer) Turns: 3983, Time: 00:08:02 Health: -2/46 AC: 1 Str: 6 XL: 7 Next: 56% Magic: 7/13 EV: 12 Int: 23 God: Gold: 280 SH: 0 Dex: 10 Spells: 8/14 levels left rFire . . . c - +1 short sword (flame) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - ring of willpower rCorr . l - ring of willpower SInv . (no ring) Will ++... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 280 gold pieces. Inventory: Hand Weapons c - a +1 short sword of flaming (weapon) Missiles d - a throwing net Magical Staves j - a staff of death Jewellery e - a ring of willpower (left tentacle) l - a ring of willpower (right tentacle) Scrolls f - 2 scrolls of amnesia {unknown} g - a scroll of fog {unknown} h - a scroll of silence {unknown} i - a scroll of enchant weapon {unknown} k - a scroll of teleportation {unknown} m - a scroll of butterflies {unknown} n - a scroll of brand weapon {unknown} q - a scroll of identify {unknown} r - a scroll of vulnerability {unknown} Potions a - 2 potions of magic b - 2 potions of curing o - 3 potions of might {unknown} p - a potion of mutation {unknown} s - a potion of lignification {unknown} Skills: + Level 3.3 Fighting - Level 2.0 Dodging + Level 5.8 Stealth * Level 4.3 Spellcasting + Level 5.3 Conjurations + Level 1.9 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 q - Swiftness Air 14% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 68% 1d7 3% 1 Apportation Tloc 10% N/A 10% 1 Soul Splinter Necr 20% N/A 10% 1 Summon Small Mammal Summ 20% N/A 10% 1 Ensorcelled Hibernation Hex/Ice 10% N/A 16% 2 Passwall Erth 5% N/A 30% 3 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:4 2 runed translucent doors, strontium90w's ghost, amateur MDMo Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An orc is nearby! A two-headed ogre comes into view. It is wielding two +0 giant clubs. The orc barely misses you. You closely miss the orc. The two-headed ogre shouts in stereo! Your grab misses the orc. The orc closely misses you. You closely miss the orc. You grab the orc. You squeeze the orc. The orc is severely wounded. You constrict the orc. The orc closely misses you. You hit the orc but do no damage. You squeeze the orc. You kill the orc! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (100% to hit) The magic dart hits the two-headed ogre! The two-headed ogre is lightly wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - two-headed ogre Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 90% to hit) The searing ray hits the two-headed ogre! The two-headed ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the two-headed ogre. The two-headed ogre is moderately wounded. The searing ray hits the two-headed ogre! The two-headed ogre is heavily wounded. The searing ray hits the two-headed ogre. The two-headed ogre is severely wounded. You finish channelling your searing ray. The two-headed ogre hits you with a +0 giant club!! Ouch! That really hurt! The two-headed ogre hits you with a +0 giant club!! You die... ##.## #...# #... #.# #...# #..# ##.# #...####### ###..# ...######## #.........# #..... ###..(..).# #...#####.####.#..# #.#####.# #########.#........ #.#####.## #.......##.#... #.##.....########.###.#.##.#.## #.##.##......O@...# #.#....#.## #.##.##.########### #.#.#...... #.......# #.#.#.##.## ####O#### #.#......# #.......# ..###.#### #.##.##.# ### #.# # #O# # #.# #$...# #.# .....O... You could see a two-headed ogre. Vanquished Creatures 2 ogres A phantom (D:3) A scorpion (D:4) A jelly (D:5) An orc priest (D:5) A hound (D:5) A gnoll bouda (D:4) An iguana (D:5) 9 gnolls 3 adders 2 ufetubi (D:5) A ribbon worm (D:3) 8 orcs 6 bats 9 endoplasms 6 giant cockroaches 5 goblins 6 hobgoblins 4 jackals 2 quokkas (D:3) 8 ball pythons 3 frilled lizards 8 kobolds 6 rats 95 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 180 | D:1 | Reached XP level 2. HP: 18/18 MP: 1/5 518 | D:1 | Reached skill level 1 in Fighting 603 | D:1 | Reached XP level 3. HP: 23/23 MP: 6/6 1187 | D:2 | Found a faded altar of an unknown god. 1206 | D:2 | Reached XP level 4. HP: 25/28 MP: 7/7 1342 | D:2 | Learned a level 2 spell: Searing Ray 1641 | D:3 | Noticed a phantom 1700 | D:3 | Killed a phantom 1701 | D:3 | Reached XP level 5. HP: 35/35 MP: 3/9 2251 | D:3 | Learned a level 3 spell: Swiftness 2442 | D:4 | Reached XP level 6. HP: 13/41 MP: 1/10 2752 | D:4 | Reached skill level 5 in Stealth 2752 | D:4 | Reached skill level 5 in Conjurations 2752 | D:4 | Reached skill level 1 in Air Magic 2837 | D:4 | Reached XP level 7. HP: 18/45 MP: 2/12 2964 | D:4 | Found a large runed translucent door. 2964 | D:4 | Found a large runed translucent door. 2966 | D:4 | Noticed strontium90w's ghost (amateur MDMo) 3201 | D:5 | Entered Level 5 of the Dungeon 3471 | D:5 | Found a hazy altar of Hepliaklqana. 3962 | D:5 | Noticed a two-headed ogre 3983 | D:5 | Slain by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_flooded_fountain, layout_loops_ring D:2: layout_rooms, chequers_ecumenical_altar_island D:3: layout_loops_ring D:4: layout_gridville, ebering_ghost_disaster_area D:5: layout_loops_cross, nicolae_hepliaklqana_hippocampus Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.8 Fighting | 1 2 3 | 3.3 Spellcasting | 3 4 | 4.3 Conjurations | 5 | 5.3 Air Magic | 1 | 1.9 Dodging | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 9 | | || 9 Constrict | 16 | 13 | 6 || 35 Short sword | 67 | 43 | 23 || 133 Tentacles | 15 | 8 | 8 || 31 Cast: Magic Dart | 11 | 12 | 2 || 25 Searing Ray | | 8 | 7 || 15 Use: Potion | | 2 | || 2 Stab: Sleeping | 12 | 7 | 1 || 20 Armour: Skin | 41 | 29 | 9 || 79 Dodge: Dodged | 32 | 33 | 16 || 81