Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5495311858841919085 40 RonnieColeman the Conjurer (level 3, -4/21 HPs) Began as an Octopode Conjurer on Nov 3, 2024. Killed from afar by Sigmund (8 damage) ... with a magic dart ... on level 3 of the Dungeon. The game lasted 00:02:32 (1429 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 1429, Time: 00:02:33 Health: -4/21 AC: 1 Str: 6 XL: 3 Next: 50% Magic: 1/7 EV: 12 Int: 22 God: Gold: 146 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . g - ring of resist corrosion rCorr + (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 146 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Jewellery g - a ring of resist corrosion (left tentacle) n - a ring of see invisible Scrolls b - 3 scrolls of identify {unknown} d - a scroll of vulnerability {unknown} f - 2 scrolls of immolation {unknown} i - a scroll of fog {unknown} j - a scroll of brand weapon {unknown} p - a scroll of amnesia {unknown} Potions a - a potion of magic e - a potion of heal wounds h - 2 potions of curing {unknown} k - a potion of enlightenment {unknown} l - a potion of lignification {unknown} m - a potion of attraction {unknown} o - a potion of brilliance {unknown} q - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.1 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 12% 1 Confusing Touch Hex 3% N/A 36% 3 Vampiric Draining Necr 3% 2d6 36% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ( Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Sigmund points at you and mumbles some strange words. You are confused. Sigmund barely misses you. Unknown command. You bump into the rock wall. Sigmund says, "Your kind have come here before. I understand now why. You desire death..." Sigmund misses you. You're too confused to cast spells. You feel less confused. Sigmund mumbles some strange words. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you! You see here a +0 rapier. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you! You finish channelling your searing ray. You hear some strange, mumbled words. You are confused. Something hits you. You bump into the rock wall. Something barely misses you. You're too confused to move! You bump into the rock wall. You feel less confused. Something hits you. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something barely misses you. You bump into the rock wall. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You die... #....##.#......##..### #.###.....##.#...{##.# #.###........#.#..'..+ #...†...#.#....##.##.# #.###.....##.####..### #.#####.#)#......#...# #.....#.#.#..#.#####.## #####.#.{.#..#'### #..## #.#@#.......(####... #.#.............>.## #...#.[...........# ###.#.............# ###########.....# #.....## ####### #######.... #.....# #.....#.##. #.###.######.....#.... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs 2 ribbon worms A giant cockroach (D:1) 2 goblins (D:2) 4 hobgoblins 2 kobolds (D:1) A quokka (D:3) 3 ball pythons 3 frilled lizards 2 rats (D:2) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 199 | D:1 | Reached XP level 2. HP: 13/17 MP: 5/5 676 | D:2 | Reached XP level 3. HP: 20/21 MP: 7/7 712 | D:2 | Found Cereg's Weapon Shoppe. 1392 | D:3 | Noticed Sigmund 1397 | D:3 | Learned a level 2 spell: Searing Ray 1429 | D:3 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_split_and_join, layout_rooms, serial_curves, eino_curves_02, eino_curves_03, eino_curves_04, eino_curves_02, st_stairs_7 D:2: layout_rooms, serial_shops, shop D:3: cheibrodos_greedy_goblins, layout_basic, riverfiend_overflow_shadow_ancestor, shapermc_ecumenical_altar_mp_highgroup, kennysheep_generic_room_13, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Dagger || 56 Constrict || 11 Tentacles || 10 Unarmed || 1 Cast: Searing Ray || 2 Use: Potion || 1 Stab: Sleeping || 6 Armour: Skin || 25 Dodge: Dodged || 32