Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11986499526868509864 54 RonnieColeman the Conjurer (level 3, -3/21 HPs) Began as an Octopode Conjurer on Nov 3, 2024. Slain by a hobgoblin (4 damage) ... on level 3 of the Dungeon. The game lasted 00:02:46 (1557 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 1557, Time: 00:02:47 Health: -3/21 AC: 1 Str: 6 XL: 3 Next: 91% Magic: 7/7 EV: 12 Int: 22 God: Gold: 70 SH: 0 Dex: 10 Spells: 5/8 levels left rFire . . . c - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) Scrolls b - a scroll of teleportation {unknown} d - a scroll of butterflies {unknown} f - a scroll of enchant armour {unknown} g - a scroll of poison {unknown} h - 3 scrolls of identify {unknown} Potions a - a potion of magic e - 3 potions of ambrosia {unknown} i - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting + Level 4.4 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 6% N/A 19% 2 Maxwell's Portable Pile Tloc 3% (3-9)d2 34% 3 Teleport Other Tloc 3% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History An endoplasm comes into view. You completely miss the endoplasm. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is moderately wounded. The hobgoblin misses you. The endoplasm hits you. You barely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The hobgoblin hits you. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. You squeeze the endoplasm, but do no damage. The endoplasm is moderately wounded. The hobgoblin hits you. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. An adder comes into view. The endoplasm attacks as it pursues you! The endoplasm barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm misses you. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. You die... #......#.# #.# ###......#.# #.# ###........#.# #.# #..........#.# #.###.## +..........#.# #.....<# #..........#.###########.### ##.###...S....##.......#...### #..........g.....####.###.... ..##......J@.#..# #.### ..........#+#[#### ####### . ....##... #....# .≈≈≈≈≈. ..... ###..####.# #.≈.....≈ g...# ....####.# #.≈.≈≈≈.≈ .. #.......# #.≈≈...≈≈ .###....## #.≈≈._.≈≈ ........# #.≈≈...≈≈ .......†# #.≈.≈≈≈.≈ You could see an adder (wandering), an endoplasm and a hobgoblin. Vanquished Creatures 2 adders A dart slug (D:1) 4 ball pythons (D:1) An endoplasm (D:1) A giant cockroach (D:1) 5 goblins (D:1) 4 hobgoblins 4 jackals (D:2) A quokka (D:1) 2 bats (D:2) A frilled lizard (D:2) 3 kobolds (D:2) 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 130 | D:1 | Reached XP level 2. HP: 12/17 MP: 5/5 412 | D:1 | Found a faded altar of an unknown god. 686 | D:2 | Reached XP level 3. HP: 20/21 MP: 5/7 729 | D:2 | Learned a level 2 spell: Searing Ray 1476 | D:3 | Found a burning altar of Makhleb. 1557 | D:3 | HP: 1/21 [endoplasm (2)] 1557 | D:3 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, shapermc_ecumenical_altar_mp_vishouse D:2: layout_loops_ring, nicolae_hexahallways, chequers_serial_rivers_room_b D:3: layout_basic, mainiacjoe_overflow_paths, minmay_close_crescents Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.4 Action || total ---------------------------++------- Melee: Unarmed || 10 Tentacles || 12 Constrict || 14 Dagger || 55 Cast: Searing Ray || 1 Stab: Sleeping || 13 Armour: Skin || 31 Dodge: Dodged || 39