Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 5715235708764831766 144 RonnieColeman the Conjurer (level 5, -2/36 HPs) Began as an Octopode Conjurer on Nov 4, 2024. Slain by an orc priest ... wielding a +0 club (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:16 (1597 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 1597, Time: 00:04:16 Health: -2/36 AC: 1 Str: 6 XL: 5 Next: 26% Magic: 2/10 EV: 17 Int: 22 God: Gold: 126 SH: 0 Dex: 11 Spells: 7/10 levels left rFire . . . c - +1 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . f - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 159 gold pieces. You spent 33 gold pieces at shops. Inventory: Hand Weapons c - a +1 dagger (weapon) Magical Staves i - a staff of conjuration Jewellery f - a +5 ring of evasion (left tentacle) Scrolls d - a scroll of identify {unknown} g - a scroll of immolation {unknown} h - a scroll of revelation {unknown} Potions a - a potion of magic b - a potion of enlightenment {unknown} e - 2 potions of curing j - a potion of brilliance {unknown} Skills: * Level 2.8 Fighting - Level 2.0 Dodging - Level 2.6 Stealth * Level 3.4 Spellcasting + Level 4.5 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 3% N/A 34% 3 Summon Ice Beast Ice/Summ 3% N/A 34% 3 Flame Wave Conj/Fire 13% 2d6 43% 4 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Sticky Flame Fire/Alch 3% 2d4 75% 4 Summon Mana Viper Hex/Summ 3% N/A 97% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 !?[[ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour (78% to hit) The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest shouts, "Surrender to Beogh and we'll let you live!" You have reached level 5! You feel agile. The searing ray hits the orc priest. The orc priest is moderately wounded. The searing ray hits the orc priest. The orc priest is heavily wounded. The orc priest looks satisfied for a moment. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc priest! You kill the orc priest! The searing ray hits the orc priest! The orc priest is severely wounded. The orc priest calls down the wrath of Beogh upon you. You barely resist. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (moderately wounded, 84% to hit) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc priest. You kill the orc priest! (Press . to maintain the ray.) The orc priest hits you with a +0 club! You die... #.#.# #.#.# #...# ## #.### .#####:######## .##...........# .##.##.#.###..# .##.##.#.# #..########## .##.##.#.# #....@o.).... .##.##.#.###/##########. ....[.....##.# #####....###.# ........###... #####..))..... #.#)#####. #.#.# #<#.# You could see an orc priest. Vanquished Creatures 2 orc priests (D:3) 4 gnolls (D:3) 3 adders An orc (D:3) 3 ball pythons 3 endoplasms (D:1) 4 giant cockroaches 7 goblins 4 hobgoblins 5 jackals (D:2) 3 quokkas A bat (D:1) 5 frilled lizards A kobold (D:1) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 11/18 MP: 5/5 212 | D:1 | Reached skill level 1 in Fighting 663 | D:2 | Reached XP level 3. HP: 23/23 MP: 6/6 703 | D:2 | Found Cadgh's Magic Scroll Boutique. 749 | D:2 | Found Kodom's Distillery. 969 | D:2 | Reached XP level 4. HP: 29/29 MP: 8/8 993 | D:2 | Learned a level 2 spell: Searing Ray 1119 | D:2 | Found Imok's Armour Shop. 1126 | D:2 | Found Fuesir's Armour Shoppe. 1294 | D:2 | Bought a potion of curing for 33 gold pieces 1595 | D:3 | Reached XP level 5. HP: 4/35 MP: 6/9 1597 | D:3 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: layout_basic, serial_shops, shop, shop, nicolae_diamond_shop, nicolae_shop_statue_plus, amethyst_killhole D:3: layout_loops_ring, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 | 2.8 Spellcasting | 3 | 3.4 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Tentacles | 11 | 3 || 14 Constrict | 13 | 3 || 16 Dagger | 56 | 14 || 70 Cast: Magic Dart | 14 | || 14 Searing Ray | | 4 || 4 Use: Scroll | | 3 || 3 Stab: Sleeping | 9 | 3 || 12 Distracted | 1 | || 1 Armour: Skin | 21 | 5 || 26 Dodge: Dodged | 44 | 9 || 53