RonnieColeman Level 1 of the Dungeon (0, 0, D:1) +0 storm dragon scales (9, 8, D:1) a +0 dagger (10, 18, D:1) a +0 short sword 5 stones a kobold skeleton (11, -4, D:1) a +0 club a goblin skeleton (12, -1, D:1) a +0 leather armour (12, 9, D:1) a +0 club a goblin skeleton (12, 12, D:1) a hobgoblin skeleton (12, 16, D:1) a +0 dagger a goblin skeleton (12, 19, D:1) a bat skeleton (13, 18, D:1) a +0 club a goblin skeleton (16, -5, D:1) a bat skeleton (20, -14, D:1) a +0 club (23, 22, D:1) a ball python skeleton (24, 4, D:1) a bat skeleton (25, 19, D:1) 5 boomerangs (26, -14, D:1) a +0 short sword (27, 4, D:1) a bat skeleton (27, 31, D:1) 5 stones (34, 35, D:1) a +0 club a goblin corpse (skeletalised by now) (35, -1, D:1) 5 poisoned darts (38, -13, D:1) a bat skeleton (41, 33, D:1) a +0 short sword (43, 20, D:1) a hobgoblin skeleton (44, -11, D:1) a +0 short sword (46, 30, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (1, -17, D:2) a ball python corpse (skeletalised by now) (1, -14, D:2) a +0 flail of venom a +0 scale mail (3, -32, D:2) a hobgoblin skeleton (5, -9, D:2) a +0 whip (8, 7, D:2) 3 stones (12, -11, D:2) a bat corpse (skeletalised by now) (13, -34, D:2) a bat skeleton (18, -14, D:2) a quokka corpse (skeletalised by now) (19, 2, D:2) a +0 robe (23, 5, D:2) an adder corpse (skeletalised by now) (24, 5, D:2) a hobgoblin corpse (skeletalised by now) (27, -34, D:2) an adder skeleton (37, -20, D:2) a +0 whip a kobold corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Julewix's Jewellery Shoppe a +6 ring of strength (360 gold) a ring of positive energy (200 gold) a +5 ring of evasion (360 gold) an amulet of the acrobat (300 gold) a maw talisman (300 gold) the granite talisman of Space {rF- Dex+3 SInv Stlth+} (1454 gold) [granite talisman] Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. a ring of positive energy (200 gold) a ring of resist corrosion (200 gold) the ring of the Mage {Wiz Archmagi} (510 gold) [ring of wizardry] It improves your spell success rate. Archmagi: It increases the power of your magical spells. Wiz: It increases the success rate of your magical spells. (0, 0, D:3) a frilled lizard corpse (skeletalised by now) (2, 10, D:3) 2 boomerangs (8, 9, D:3) an adder corpse (skeletalised by now) (16, 51, D:3) a +0 pair of boots (21, 25, D:3) a +0 whip (24, 32, D:3) a +0 whip (25, 25, D:3) a +0 halberd a gnoll skeleton (27, 25, D:3) a quokka skeleton (32, 20, D:3) a +0 trident a +0 scale mail an orc skeleton (35, 7, D:3) 3 stones (36, 36, D:3) a +0 dagger 5 stones (37, -8, D:3) an adder corpse (skeletalised by now) (37, 22, D:3) an adder corpse (skeletalised by now) (39, 14, D:3) 5 stones (39, 22, D:3) a +0 dagger a +0 flail a +0 dagger a +0 trident a +0 leather armour a jackal skeleton a jackal skeleton an orc skeleton (44, 19, D:3) a +0 pair of gloves (45, 10, D:3) a -1 sling (50, 51, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 whip (0, 10, D:4) a +0 hand axe (3, -3, D:4) a +0 sling (7, 14, D:4) a +0 flail a +0 leather armour (9, 14, D:4) a +0 club (19, 4, D:4) a +0 leather armour (24, 11, D:4) a ball python corpse (skeletalised by now) (44, 8, D:4) 3 stones (49, 6, D:4) a quokka corpse (skeletalised by now) (51, 6, D:4) a +0 hand axe (57, -13, D:4) a +0 sling Level 5 of the Dungeon (0, 0, D:5) a +0 plate armour (5, -3, D:5) a scroll of noise