Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10052569544867460676 87 RonnieColeman the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on Nov 8, 2024. Slain by an orc ... wielding a +2 heavy mace (14 damage) ... on level 3 of the Dungeon. The game lasted 00:03:17 (1772 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 1772, Time: 00:03:18 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 51% Magic: 7/9 EV: 12 Int: 22 God: Gold: 77 SH: 0 Dex: 10 Spells: 6/9 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois + (no amulet) rElec . n - ring of poison resistance rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 77 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Missiles k - 4 poisoned darts Magical Staves o - a staff of earth Jewellery n - a ring of poison resistance (left tentacle) Scrolls b - a scroll of revelation {unknown} g - a scroll of fear {unknown} h - 2 scrolls of poison {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of teleportation {unknown} l - a scroll of enchant armour {unknown} Potions a - 2 potions of magic c - a potion of attraction {unknown} d - a potion of haste {unknown} e - a potion of might {unknown} m - a potion of brilliance {unknown} Skills: + Level 2.8 Dodging - Level 2.6 Stealth * Level 3.3 Spellcasting + Level 4.5 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 3% N/A 19% 2 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Ignite Poison Fire/Alch 3% N/A 75% 4 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line (Press . to maintain the ray.) A magic dart appears from out of thin air! The magic dart hits you. The searing ray hits the orc! You kill the orc! The searing ray hits something! A magic dart appears from out of thin air! The magic dart hits you! The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" x2 (press Y on the ability menu to convert to Beogh) The searing ray hits something! Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. The orc barely misses you. There is a stone staircase leading up here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc priest! The orc priest is severely wounded. (Press . to maintain the ray.) The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Ouch! That really hurt! The orc hits you with a +2 heavy mace! Ouch! That really hurt! You die... +.⌠.+ #...# ######'###### #...#.?.#...# #.<.+.[.+.<.# #...#.[.#b..# ##o## #...# #.@.# #o..# ##### You could see an orc priest and an orc. Vanquished Creatures An orc wizard (D:3) 2 adders (D:2) A dart slug (D:1) An orc (D:3) 4 ball pythons 4 endoplasms A giant cockroach (D:2) 5 goblins 5 hobgoblins 2 quokkas 5 bats A frilled lizard (D:1) 4 kobolds (D:2) 4 rats 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 108 | D:1 | Reached XP level 2. HP: 17/17 MP: 5/5 878 | D:2 | Reached XP level 3. HP: 21/21 MP: 2/7 950 | D:2 | Learned a level 2 spell: Searing Ray 1361 | D:2 | Found a faded altar of an unknown god. 1450 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/8 1772 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_basic D:2: layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:3: layout_loops_ring, nicolae_elevator_lobby_plus, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Dodging | | 2.8 Stealth | | 2.6 Conjurations | | 4.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Club | 12 | || 12 Constrict | 10 | || 10 Unarmed | 3 | || 3 Tentacles | 7 | || 7 Dagger | 21 | 3 || 24 Cast: Magic Dart | 26 | 3 || 29 Searing Ray | 1 | 2 || 3 Stab: Sleeping | 8 | 1 || 9 Armour: Skin | 14 | 4 || 18 Dodge: Dodged | 19 | 2 || 21