Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15959209307387904324 386 RonnieColeman the Conjurer (level 6, 0/43 HPs) Began as an Octopode Conjurer on Nov 8, 2024. Slain by an ogre ... wielding a +0 giant club (28 damage) ... on level 5 of the Dungeon. The game lasted 00:05:38 (3406 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 3406, Time: 00:05:38 Health: 0/43 AC: 1 Str: 6 XL: 6 Next: 78% Magic: 10/12 EV: 12 Int: 23 God: Gold: 270 SH: 0 Dex: 10 Spells: 7/13 levels left rFire . . . j - +2 dagger (holy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . i - amulet of magic regeneration rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.53/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 270 gold pieces. Inventory: Hand Weapons j - a +2 dagger of holy wrath (weapon) Jewellery i - an amulet of magic regeneration (around mantle) Scrolls c - a scroll of teleportation {unknown} d - 4 scrolls of revelation {unknown} e - 2 scrolls of enchant armour {unknown} g - 3 scrolls of identify {unknown} k - a scroll of noise {unknown} l - a scroll of vulnerability {unknown} n - a scroll of brand weapon {unknown} o - a scroll of enchant weapon {unknown} p - a scroll of blinking {unknown} Potions a - a potion of magic b - 2 potions of curing f - a potion of lignification {unknown} h - 2 potions of attraction {unknown} m - a potion of heal wounds {unknown} Skills: * Level 3.6 Fighting + Level 3.3 Dodging - Level 2.6 Stealth * Level 4.0 Spellcasting - Level 4.5 Conjurations * Level 0.7 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Call Canine Familiar Summ 8% N/A 22% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 32% N/A 8% 1 Call Imp Summ 16% N/A 12% 2 Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 38% 4 Summon Blazeheart Golem Fire/Summ 6% N/A 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Ashenzari Qazlal Zin Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (asleep, 100% to hit) The searing ray hits the iguana. The iguana is moderately wounded. The iguana hisses angrily. (Press . to maintain the ray.) The searing ray hits the iguana. The iguana is heavily wounded. The searing ray hits the iguana. The iguana is severely wounded. The iguana bites you. You closely miss the iguana. Your grab misses the iguana. The iguana is severely wounded. The iguana bites you! You closely miss the iguana. You grab the iguana. The iguana is severely wounded. You constrict the iguana. The iguana bites you. You hit the iguana. You kill the iguana! You start resting. You hear the slow rusting of a very distant drain. An ogre comes into view. It is wielding a +0 giant club. Found a stormy altar of Qazlal. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray hits the ogre. The ogre is lightly wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is heavily wounded. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #...ß####ß...# #...+....'...# ....ß#..#ß....# ..####''####..+ ..#⌠.#..#.⌠#..# #..#..#..#..# #._#..#_.# .# #.O#..#..# .. #.@....## ######## You could see an ogre. Vanquished Creatures Grinder (D:3) A hound (D:5) An orc priest (D:4) 2 iguanas 3 adders 3 dart slugs 2 ribbon worms 4 orcs (D:4) 3 bats 4 endoplasms 3 giant cockroaches 4 goblins 10 hobgoblins 2 jackals (D:1) 3 quokkas 5 ball pythons 3 frilled lizards 6 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 305 | D:1 | Reached XP level 2. HP: 18/18 MP: 5/5 408 | D:1 | Reached skill level 1 in Fighting 1118 | D:2 | Reached XP level 3. HP: 20/23 MP: 6/6 1235 | D:2 | HP: 1/23 [kobold/+0 short sword (4)] 1301 | D:2 | Learned a level 2 spell: Searing Ray 1844 | D:3 | Found a broken altar of Ashenzari. 1848 | D:3 | Noticed Grinder 2119 | D:3 | Reached XP level 4. HP: 29/29 MP: 8/8 2128 | D:3 | Killed Grinder 2129 | D:3 | Reached XP level 5. HP: 23/36 MP: 5/10 2129 | D:3 | Reached XP level 6. HP: 27/42 MP: 5/11 2708 | D:4 | Learned a level 3 spell: Call Canine Familiar 3351 | D:5 | Entered Level 5 of the Dungeon 3374 | D:5 | Found a glowing silver altar of Zin. 3402 | D:5 | Found a stormy altar of Qazlal. 3406 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, minmay_misc_feat_plants, minivault_26 D:2: layout_basic D:3: layout_basic, cheibrodos_ashenzari_chains, uniq_grinder D:4: layout_loops_ring D:5: corexii_shantytown, layout_gridville, jmf_multi_god_temple2, gup_sewer_entry_pipe, nicolae_shop_fire_sale [nicolae_sub_dead_trees], chequers_serial_rivers_room_b, minmay_misc_feat_diagonals, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Fighting | 1 3 | 3.6 Dodging | 3 | 3.3 Spellcasting | 3 4 | 4.0 Stealth | | 2.6 Conjurations | | 4.5 Summonings | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 75 | 40 || 115 Constrict | 20 | 16 || 36 Unarmed | 3 | || 3 Tentacles | 15 | 9 || 24 Cast: Magic Dart | 1 | 3 || 4 Searing Ray | | 6 || 6 Use: Potion | 1 | || 1 Stab: Sleeping | 7 | 7 || 14 Distracted | 1 | || 1 Armour: Skin | 34 | 25 || 59 Dodge: Dodged | 49 | 17 || 66