Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4644208704056004326 30 RonnieColeman the Conjurer (level 3, -4/23 HPs) Began as an Octopode Conjurer on Nov 10, 2024. Killed from afar by Terence (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:01:15 (857 turns). RonnieColeman the Conjurer (Octopode Conjurer) Turns: 857, Time: 00:01:15 Health: -4/23 AC: 1 Str: 6 XL: 3 Next: 18% Magic: 6/6 EV: 17 Int: 22 God: Gold: 40 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . d - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . h - +5 ring of evasion rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Jewellery h - a +5 ring of evasion (left tentacle) Scrolls b - 2 scrolls of identify {unknown} Potions a - a potion of magic c - a potion of mutation {unknown} e - 2 potions of degeneration {unknown} f - a potion of heal wounds {unknown} g - a potion of attraction {unknown} Skills: + Level 1.1 Fighting + Level 2.4 Dodging - Level 2.6 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 3% 2 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Xom Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence and a goblin come into view. Terence is wielding a +0 mace and carrying a wand of flame. Terence shouts! The ball python hisses angrily. The ball python misses you. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" You hit Terence but do no damage. You grab Terence. You constrict Terence. The bat closely misses you. Terence hits you with a +0 mace! You hit Terence but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. The bat barely misses you. Terence zaps a wand. The puff of flame misses you. You hit Terence but do no damage. You squeeze Terence. Terence is moderately wounded. You constrict Terence, but do no damage. The bat misses you. Terence zaps a wand. The puff of flame hits you. You hit Terence but do no damage. Terence is moderately wounded. You constrict Terence. The bat barely misses you. Terence barely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. The bat closely misses you. The bat misses you. The goblin completely misses you. Terence hits you with a +0 mace. You hit Terence but do no damage. You squeeze Terence. Terence is severely wounded. You constrict Terence, but do no damage. The bat hits you but does no damage. Terence misses you. The goblin barely misses you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. The bat completely misses you. The goblin closely misses you. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. You constrict Terence. The bat misses you. The goblin hits you with a +0 club. Terence zaps a wand. The puff of flame hits you! You die... Terence says, "Finally, peace and quiet." #. ...... ... #.. ...... .. .. ...... .. # #........ .# # #........###.##### ## #.#.# ........... .######.#.# #@g....... ........#.#####.@....... ..[..................... ####.>.)......b......... ..# ####......$......... ..# #........=....... #.### ##...........).... #...###..####.......<... #.#.#...........######## #.#.............# You could see Terence, a goblin and a bat. Vanquished Creatures A dart slug (D:1) 4 ball pythons A bat (D:1) 2 giant cockroaches 3 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 frilled lizards 3 kobolds 3 rats 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | RonnieColeman the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 128 | D:1 | Reached XP level 2. HP: 13/18 MP: 5/5 557 | D:1 | Reached skill level 1 in Fighting 721 | D:1 | Reached XP level 3. HP: 20/23 MP: 6/6 792 | D:2 | Found a shimmering altar of Xom. 847 | D:2 | Noticed Terence 857 | D:2 | Killed from afar by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_basic, ebering_dispersal_statue_hall, serial_bayou_lagoon_a D:2: layout_rooms, basic_altar, serial_forest, infiniplex_forest_end_1, infiniplex_forest_clump_curved, infiniplex_forest_lined_ring, infiniplex_forest_clump_diagonal, infiniplex_forest_end_3, infiniplex_forest_lined_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_medium, infiniplex_forest_end_2, minmay_tetromino_o4, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.6 Spellcasting | | 2.3 Conjurations | | 4.2 Action || total ---------------------------++------- Melee: Unarmed || 15 Tentacles || 13 Constrict || 16 Dagger || 49 Stab: Sleeping || 3 Armour: Skin || 23 Dodge: Dodged || 49